Player Matchup

Danzaburou
Danzaburou
AstroWrld76
Danzaburou
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 174L
1,467 Elo+
Solo
Jing Wei
Jing Wei
DeePinYuh_Bih
Jing Wei
Level 43
God Stats
4W - 2L
1,649 SR
Queue Stats
26W - 36L
1,340 Elo+
Solo
Thanatos
Thanatos
KindLamb635
Thanatos
Level 48
God Stats
27W - 37L
1,361 SR
Queue Stats
105W - 139L
1,355 Elo+
Party 1
Athena
Athena
PowerRange0613
Athena
Level 64
God Stats
25W - 12L
1,636 SR
Queue Stats
239W - 269L
1,411 Elo+
Party 1
Anubis
Anubis
m7_md628
Anubis
Level 85
God Stats
24W - 16L
1,511 SR
Queue Stats
73W - 62L
1,442 Elo+
Solo
Team Averages
Level 61
1,531 SR
1,403 Elo+

VS

Team Averages
Level 92
1,582 SR
1,422 Elo+
Bacchus
Bacchus
Cory_025
Bacchus
Level 84
God Stats
4W - 2L
1,753 SR
Queue Stats
184W - 166L
1,432 Elo+
Solo
Hera
Hera
Cream_Reaper420
Hera
Level 103
God Stats
12W - 11L
1,582 SR
Queue Stats
394W - 424L
1,347 Elo+
Solo
King Arthur
King Arthur
NTN Super R2D2
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 285L
1,458 Elo+
Solo
Arachne
Arachne
murillooscar24
Arachne
Level 119
God Stats
42W - 32L
1,601 SR
Queue Stats
231W - 228L
1,460 Elo+
Solo
Neith
Neith
xHazard1
Neith
Level 68
God Stats
27W - 43L
1,475 SR
Queue Stats
98W - 119L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstroWrld76
Danzaburou
11
1 / 3 / 2
7,523
537
5,017
9,229
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
DeePinYuh_Bih
Jing Wei
13
2 / 1 / 1
8,148
582
7,227
11,149
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
KindLamb635
Thanatos
13
5 / 3 / 3
7,948
568
5,015
13,206
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 4
7,208
515
2,821
11,969
10,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
m7_md628
Anubis
15
5 / 4 / 2
8,836
631
10,792
14,637
7,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cory_025
Bacchus
1
0 / 0 / 0
4,245
303
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 2
6,967
498
8,880
8,928
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
NTN Super R2D2
King Arthur
13
0 / 3 / 1
7,499
536
7,362
14,112
13,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
11 / 3 / 2
8,878
634
13,575
14,094
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xHazard1
Neith
13
3 / 2 / 2
7,126
509
6,600
9,476
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
14
14
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstroWrld76
Danzaburou
1
3
2
0.67
L
Bacchus
Cory_025
Bacchus
0
0
0
0
L
0
5
2
0.2
W
Jing Wei
DeePinYuh_Bih
Jing Wei
2
1
1
2.5
W
Thanatos
KindLamb635
Thanatos
5
3
3
2.17
L
King Arthur
NTN Super R2D2
King Arthur
0
3
1
0.17
W
0
3
4
0.67
W
Anubis
m7_md628
Anubis
5
4
2
1.5
L
11
3
2
4
L
Neith
xHazard1
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
36,417
60,190
Taken
46,610
30,765
Mitigated
23,789
25,260
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstroWrld76
Danzaburou
5,017
2,204
0
2,129
9,229
3,988
846
1,005
8,224
0
53,213
L
Bacchus
Cory_025
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
8,880
1,571
0
645
8,928
2,152
0
5,577
3,351
49,959
0
W
Jing Wei
DeePinYuh_Bih
Jing Wei
7,227
6,287
0
5,918
11,149
4,474
59
136
11,013
0
58,821
W
Thanatos
KindLamb635
Thanatos
5,015
1,479
0
8,712
13,206
5,093
0
1,267
11,939
0
52,158
L
King Arthur
NTN Super R2D2
King Arthur
7,362
808
0
2,355
14,112
13,220
0
769
13,343
503
51,125
W
2,821
926
0
573
11,969
10,083
0
234
11,735
28,658
0
W
Anubis
m7_md628
Anubis
10,792
630
0
7,928
14,637
7,127
118
6,459
8,178
66,530
0
L
13,575
11,441
0
2,979
14,094
4,960
0
4,933
9,161
0
59,038
L
Neith
xHazard1
Neith
6,600
1,645
0
1,606
9,476
3,457
0
2,334
7,142
0
48,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
34,715
423
Minions Killed
314
0
Camps Cleared
0
1,359,154
Distance Traveled
1,179,058
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,523
537
101
7
0
269,711
0
L
Bacchus
4,245
303
0
0
0
10,468
0
L
Hera
6,967
498
79
6
0
264,814
4
W
Jing Wei
8,148
582
111
8
0
265,724
0
W
Thanatos
7,948
568
72
5
0
285,678
0
L
King Arthur
7,499
536
75
5
0
294,683
0
W
Athena
7,208
515
42
3
0
271,635
0
W
Anubis
8,836
631
97
7
0
266,406
7
L
Arachne
8,878
634
81
6
0
326,436
0
L
Neith
7,126
509
79
6
0
282,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role