Player Matchup

Skadi
Skadi
Abused Hippy
Skadi
Level 126
God Stats
1W - 1L
1,660 SR
Queue Stats
123W - 120L
1,298 Elo+
Party 1
Ymir
Ymir
HayHayCar
Ymir
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 22L
1,412 Elo+
Party 1
Janus
Janus
gurt1012
Janus
Level 55
God Stats
2W - 0L
1,741 SR
Queue Stats
38W - 35L
1,221 Elo+
Party 1
Team Averages
Level 63
1,634 SR
1,310 Elo+

VS

Team Averages
Level 47
1,299 SR
1,295 Elo+
Persephone
Persephone
Desdemona02
Persephone
Level 2
God Stats
0W - 5L
1,262 SR
Queue Stats
1W - 6L
1,179 Elo+
Party 2
Sun Wukong
Sun Wukong
GrungeNite
Sun Wukong
Level 55
God Stats
1W - 3L
1,395 SR
Queue Stats
141W - 150L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
HnH Hanime
Baron Samedi
Level 84
God Stats
0W - 2L
1,239 SR
Queue Stats
232W - 231L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 3 / 7
13,218
944
18,687
14,071
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
14
4 / 0 / 15
11,262
804
6,395
12,074
13,679
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
gurt1012
Janus
15
3 / 1 / 18
11,993
857
13,015
8,638
3,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Desdemona02
Persephone
11
0 / 9 / 1
9,389
671
3,753
11,479
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GrungeNite
Sun Wukong
12
1 / 5 / 0
9,600
686
9,417
18,846
18,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HnH Hanime
Baron Samedi
13
2 / 8 / 1
10,429
745
13,190
17,613
9,484
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
22
Kills
3
4
Deaths
22
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
15
3
7
6.17
L
Persephone
Desdemona02
Persephone
0
9
1
0.06
L
Sun Wukong
GrungeNite
Sun Wukong
1
5
0
0.2
W
Ymir
4
0
15
11.5
L
Baron Samedi
HnH Hanime
Baron Samedi
2
8
1
0.31
W
Janus
gurt1012
Janus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
26,360
34,783
Taken
47,938
22,909
Mitigated
31,243
2,322
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,687
7,965
0
1,676
14,071
5,690
1,618
5,806
8,265
0
48,034
L
Persephone
Desdemona02
Persephone
3,753
444
0
105
11,479
3,165
0
4,100
7,303
12,303
0
L
Sun Wukong
GrungeNite
Sun Wukong
9,417
925
0
1,569
18,846
18,594
0
7,935
10,911
0
33,751
W
Ymir
6,395
839
176
439
12,074
13,679
371
6,276
5,798
18,212
0
L
Baron Samedi
HnH Hanime
Baron Samedi
13,190
287
296
4,986
17,613
9,484
0
7,896
9,717
52,665
0
W
Janus
gurt1012
Janus
13,015
1,179
0
31
8,638
3,540
593
5,487
3,151
71,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
29,418
157
Minions Killed
123
0
Camps Cleared
0
821,869
Distance Traveled
699,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,218
944
47
3
0
261,940
1
L
Persephone
9,389
671
32
2
0
235,708
0
L
Sun Wukong
9,600
686
32
2
0
262,572
0
W
Ymir
11,262
804
16
1
0
280,797
0
L
Baron Samedi
10,429
745
59
4
0
201,718
0
W
Janus
11,993
857
94
7
0
279,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role