Player Matchup

Fenrir
Fenrir
ANGEL_THOR25
Fenrir
Level 26
God Stats
1W - 1L
1,106 SR
Queue Stats
5W - 10L
1,246 Elo+
Party 3
Kukulkan
Kukulkan
Il_13Celuu_lI
Kukulkan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 68L
1,413 Elo+
Party 3
Sobek
Sobek
JustNaturally
Sobek
Level 17
God Stats
1W - 2L
1,313 SR
Queue Stats
15W - 20L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
TechDecker
Danzaburou
Level 124
God Stats
4W - 2L
1,601 SR
Queue Stats
118W - 112L
1,426 Elo+
Party 1
Sol
Sol
mezabizz
Sol
Level 118
God Stats
13W - 5L
1,602 SR
Queue Stats
221W - 187L
1,538 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,491 Elo+

VS

Team Averages
Level 60
1,583 SR
1,506 Elo+
Poseidon
Poseidon
PremiumQc
Poseidon
Level 97
God Stats
10W - 11L
1,484 SR
Queue Stats
129W - 121L
1,492 Elo+
Party 2
Ares
Ares
SaltyBongos
Ares
Level 35
God Stats
1W - 1L
1,922 SR
Queue Stats
3W - 7L
1,227 Elo+
Party 2
Surtr
Surtr
Wh1temamba
Surtr
Level 65
God Stats
23W - 21L
1,507 SR
Queue Stats
280W - 292L
1,480 Elo+
Solo
Artemis
Artemis
lucadrag
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
nicktheVslayer
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 1 / 0
6,308
451
464
7,854
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Il_13Celuu_lI
Kukulkan
14
2 / 2 / 5
8,667
619
6,497
7,436
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 6
7,289
521
3,265
11,233
11,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TechDecker
Danzaburou
15
8 / 1 / 3
9,954
711
11,061
8,025
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 0
9,193
657
13,253
7,983
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PremiumQc
Poseidon
12
2 / 3 / 2
6,967
498
7,213
8,249
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,764
412
4,311
10,169
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
13
0 / 0 / 0
7,126
509
4,054
15,801
9,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
lucadrag
Artemis
9
0 / 7 / 1
5,750
411
4,328
9,659
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 1
6,895
493
4,787
10,422
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
1
0
0
W
Kukulkan
Il_13Celuu_lI
Kukulkan
2
2
5
2.25
W
2
0
6
5
L
Poseidon
PremiumQc
Poseidon
2
3
2
1
L
0
2
2
0.5
W
Danzaburou
TechDecker
Danzaburou
8
1
3
9.5
L
Surtr
0
0
0
0
L
Artemis
lucadrag
Artemis
0
7
1
0.07
W
1
0
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
24,693
42,531
Taken
54,300
24,236
Mitigated
28,439
18,793
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
464
0
0
2,568
7,854
3,150
0
1,730
5,974
0
30,485
W
Kukulkan
Il_13Celuu_lI
Kukulkan
6,497
379
0
2,165
7,436
3,099
90
2,272
5,012
77,708
0
W
3,265
487
0
2,857
11,233
11,515
0
4,859
6,198
13,964
0
L
Poseidon
PremiumQc
Poseidon
7,213
1,396
0
2,231
8,249
3,095
44
4,035
4,164
61,613
0
L
4,311
193
0
1,730
10,169
8,113
0
3,624
6,419
13,389
0
W
Danzaburou
TechDecker
Danzaburou
11,061
5,576
0
4,213
8,025
3,614
3,216
1,842
6,153
0
79,869
L
Surtr
4,054
1,406
0
7,165
15,801
9,917
0
10,680
5,108
1,309
51,289
L
Artemis
lucadrag
Artemis
4,328
2,426
0
688
9,659
3,252
48
2,096
7,525
0
27,152
W
13,253
3,871
0
6,990
7,983
2,858
1,292
807
7,170
81,903
7,731
L
4,787
2,582
0
2,689
10,422
4,062
0
2,158
8,258
0
59,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
32,502
485
Minions Killed
356
0
Camps Cleared
0
1,294,210
Distance Traveled
1,423,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,308
451
50
4
0
237,343
0
W
Kukulkan
8,667
619
134
10
0
284,774
1
W
Sobek
7,289
521
12
1
0
299,317
0
L
Poseidon
6,967
498
113
8
0
263,310
0
L
Ares
5,764
412
15
1
0
300,882
0
W
Danzaburou
9,954
711
127
9
0
253,715
2
L
Surtr
7,126
509
89
6
0
284,513
2
L
Artemis
5,750
411
45
3
0
228,022
0
W
Sol
9,193
657
162
12
0
219,061
0
L
Mercury
6,895
493
94
7
0
347,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role