Player Matchup

Chaac
Chaac
Blackbunny232
Chaac
Level 172
God Stats
9W - 10L
1,419 SR
Queue Stats
634W - 611L
1,458 Elo+
Party 1
Athena
Athena
Grim6589
Athena
Level 125
God Stats
15W - 19L
1,539 SR
Queue Stats
413W - 399L
1,504 Elo+
Party 1
Osiris
Osiris
NEON22
Osiris
Level 183
God Stats
1W - 1L
1,750 SR
Queue Stats
447W - 462L
1,478 Elo+
Party 1
Pele
Pele
OKtenminute
Pele
Level 159
God Stats
9W - 8L
1,598 SR
Queue Stats
490W - 506L
1,500 Elo+
Party 1
Raijin
Raijin
TrueKingWavy
Raijin
Level 84
God Stats
1W - 3L
1,362 SR
Queue Stats
64W - 85L
1,416 Elo+
Party 1
Team Averages
Level 145
1,534 SR
1,471 Elo+

VS

Team Averages
Level 118
1,517 SR
1,408 Elo+
Medusa
Medusa
Cllumsy
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,331 Elo+
Solo
Persephone
Persephone
Eljackhammer
Persephone
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,468 Elo+
Party 2
Bastet
Bastet
Halfbreeeed
Bastet
Level 153
God Stats
6W - 9L
1,253 SR
Queue Stats
453W - 501L
1,405 Elo+
Solo
Charon
Charon
JakeW00D
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 132L
1,411 Elo+
Party 2
Xbalanque
Xbalanque
Zonx216
Xbalanque
Level 102
God Stats
3W - 0L
1,833 SR
Queue Stats
54W - 53L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,003
900
15,071
10,614
7,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Grim6589
Athena
15
2 / 4 / 8
8,446
845
5,481
12,436
14,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
NEON22
Osiris
14
4 / 6 / 5
8,325
833
4,920
10,800
7,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 6
8,889
889
10,475
12,864
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
11
1 / 3 / 4
6,951
695
2,683
4,297
1,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cllumsy
Medusa
15
5 / 4 / 8
9,149
915
8,093
10,295
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Eljackhammer
Persephone
16
4 / 2 / 10
9,495
950
8,927
6,273
2,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
14
6 / 4 / 6
8,878
888
8,334
9,847
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
JakeW00D
Charon
17
1 / 2 / 17
9,880
988
7,297
8,961
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zonx216
Xbalanque
15
4 / 5 / 8
9,232
923
11,908
9,881
4,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
16
Kills
20
21
Deaths
17
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
W
Medusa
Cllumsy
Medusa
5
4
8
2.25
W
Persephone
Eljackhammer
Persephone
4
2
10
4.5
L
Athena
Grim6589
Athena
2
4
8
1.5
W
Bastet
6
4
6
2.25
W
Charon
JakeW00D
Charon
1
2
17
4.75
L
Osiris
NEON22
Osiris
4
6
5
1.08
L
3
5
6
1.2
L
Raijin
1
3
4
1
W
Xbalanque
Zonx216
Xbalanque
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
44,559
51,011
Taken
45,257
37,323
Mitigated
23,423
12,360
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,071
1,967
1,344
4,079
10,614
7,763
139
3,603
7,011
0
21,331
W
Medusa
Cllumsy
Medusa
8,093
3,385
464
1,771
10,295
4,561
939
1,912
8,216
0
12,915
W
Persephone
Eljackhammer
Persephone
8,927
1,576
586
737
6,273
2,417
350
1,008
5,072
21,460
0
L
Athena
Grim6589
Athena
5,481
766
679
2,341
12,436
14,610
71
3,717
8,719
8,253
0
W
Bastet
8,334
2,466
217
2,061
9,847
3,489
799
2,098
7,658
0
10,977
W
Charon
JakeW00D
Charon
7,297
1,161
794
2,844
8,961
8,436
627
1,133
7,740
21,422
272
L
Osiris
NEON22
Osiris
4,920
1,455
0
690
10,800
7,219
0
3,120
7,680
0
8,631
L
10,475
1,289
368
2,393
12,864
6,217
0
4,165
8,699
0
26,519
L
Raijin
2,683
193
256
210
4,297
1,514
0
1,347
2,950
12,300
0
W
Xbalanque
Zonx216
Xbalanque
11,908
4,848
245
906
9,881
4,520
1,276
2,013
7,733
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
46,634
101
Minions Killed
108
0
Camps Cleared
0
824,267
Distance Traveled
904,180
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,003
900
13
1
0
180,704
0
W
Medusa
9,149
915
17
2
0
180,371
0
W
Persephone
9,495
950
38
4
0
190,049
0
L
Athena
8,446
845
12
1
0
211,468
0
W
Bastet
8,878
888
8
1
0
176,873
0
W
Charon
9,880
988
20
2
0
190,768
0
L
Osiris
8,325
833
5
1
0
138,931
1
L
Pele
8,889
889
50
5
0
201,354
0
L
Raijin
6,951
695
21
2
0
91,810
0
W
Xbalanque
9,232
923
25
3
0
166,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role