Player Matchup

Hel
Hel
Givemegiftcards
Hel
Level 60
God Stats
11W - 8L
1,343 SR
Queue Stats
238W - 258L
1,370 Elo+
Party 1
Loki
Loki
Ivanelo16
Loki
Level 8
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 12L
1,169 Elo+
Party 2
Janus
Janus
Kingsman3415
Janus
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 140L
1,297 Elo+
Party 1
Awilix
Awilix
T0aStYxxUniiC0rN
Awilix
Level 69
God Stats
0W - 1L
1,304 SR
Queue Stats
11W - 33L
1,271 Elo+
Party 2
Eset
Eset
dragtec
Eset
Level 49
God Stats
6W - 8L
1,541 SR
Queue Stats
83W - 100L
1,433 Elo+
Solo
Team Averages
Level 45
1,386 SR
1,308 Elo+

VS

Team Averages
Level 33
1,178 SR
1,235 Elo+
Morgan Le Fay
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,179 SR
Queue Stats
7W - 16L
1,173 Elo+
Party 3
Ishtar
Ishtar
CosmicGalaxys
Ishtar
Level 57
God Stats
1W - 3L
975 SR
Queue Stats
10W - 20L
1,182 Elo+
Party 3
Cabrakan
Cabrakan
DrBonnBonn
Cabrakan
Level 19
God Stats
1W - 2L
1,192 SR
Queue Stats
7W - 16L
1,173 Elo+
Party 3
Surtr
Surtr
Gshmoneu21
Surtr
Level 26
God Stats
2W - 5L
1,268 SR
Queue Stats
18W - 30L
1,304 Elo+
Party 3
Fenrir
Fenrir
santucho_ilegal
Fenrir
Level 32
God Stats
4W - 16L
1,275 SR
Queue Stats
10W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,632
508
5,132
15,366
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
8
2 / 12 / 0
6,294
370
4,353
13,959
3,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 7 / 3
7,479
440
12,741
11,812
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 1
6,629
390
2,072
16,018
5,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
dragtec
Eset
14
8 / 3 / 1
9,481
558
16,476
14,967
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
14
6 / 5 / 5
9,424
554
15,933
12,475
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 3
8,537
502
6,871
14,319
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
DrBonnBonn
Cabrakan
12
0 / 2 / 4
8,184
481
3,958
12,199
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
16
13 / 0 / 6
11,286
664
15,200
19,394
17,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
12 / 4 / 2
9,427
555
13,008
12,739
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
14
Kills
32
32
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
6
5
5
1.7
W
1
3
3
0.83
W
Cabrakan
DrBonnBonn
Cabrakan
0
2
4
1
L
3
3
6
2
W
Surtr
13
0
6
16
L
Loki
2
12
0
0.17
L
1
7
3
0.36
L
0
7
1
0.07
L
Eset
dragtec
Eset
8
3
1
2.83
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,774
Damage
54,970
72,122
Taken
71,126
30,176
Mitigated
45,215
18,321
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlackquaMan434
Morgan Le Fay
15,933
1,846
0
782
12,475
4,892
1,990
8,430
4,027
56,548
0
W
6,871
4,292
0
6,979
14,319
5,563
2,565
8,814
5,208
0
67,280
W
Cabrakan
DrBonnBonn
Cabrakan
3,958
644
0
4,013
12,199
11,947
529
6,882
4,844
19,453
0
L
5,132
1,067
5,007
6,577
15,366
11,308
109
4,257
11,109
20,840
0
W
Surtr
15,200
5,857
0
9,649
19,394
17,800
871
4,907
14,347
975
71,699
L
Loki
4,353
1,492
232
539
13,959
3,835
0
2,095
11,864
0
15,739
L
12,741
1,204
0
0
11,812
4,372
647
2,325
9,487
58,275
0
L
2,072
1,114
74
2,173
16,018
5,143
331
5,045
10,973
0
33,659
L
Eset
dragtec
Eset
16,476
1,246
232
3,487
14,967
5,518
0
6,639
8,328
72,547
0
W
13,008
3,201
325
1,746
12,739
5,013
955
4,388
8,351
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
46,858
275
Minions Killed
320
0
Camps Cleared
0
1,502,296
Distance Traveled
1,653,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,424
554
74
4
0
339,037
0
W
Ishtar
8,537
502
96
6
0
284,532
0
W
Cabrakan
8,184
481
17
1
0
315,788
0
L
Hel
8,632
508
25
1
0
324,528
0
W
Surtr
11,286
664
84
5
0
308,683
0
L
Loki
6,294
370
22
1
0
277,546
0
L
Janus
7,479
440
77
5
0
279,443
0
L
Awilix
6,629
390
56
3
0
291,015
1
L
Eset
9,481
558
95
6
0
329,764
0
W
Fenrir
9,427
555
49
3
0
405,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role