Player Matchup

Lancelot
Lancelot
AlexisTexas7590
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,599 Elo+
Party 2
Chaac
Chaac
Celesteos
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ChilledWind
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2
Ymir
Ymir
Jankerstein
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
fragmachinee
Cernunnos
Level 34
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2
Team Averages
Level 43
1,455 SR
1,563 Elo+

VS

Team Averages
Level 57
1,512 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Acmaidro
Hachiman
Level 6
God Stats
3W - 3L
1,259 SR
Queue Stats
29W - 32L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Nethorin
Cthulhu
Level 36
God Stats
7W - 3L
1,802 SR
Queue Stats
57W - 51L
1,426 Elo+
Solo
Ravana
Ravana
Sebitas352
Ravana
Level 39
God Stats
5W - 6L
1,500 SR
Queue Stats
86W - 113L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
1
0 / 2 / 0
3,457
346
0
1,682
387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Celesteos
Chaac
7
0 / 3 / 0
4,270
427
828
5,025
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
9
0 / 1 / 0
5,158
516
2,911
3,838
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 1
4,263
426
1,804
7,281
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
fragmachinee
Cernunnos
8
1 / 2 / 0
4,519
452
4,893
5,878
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 0
6,755
676
2,861
4,431
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
 
Janus
11
1 / 0 / 0
5,751
575
1,563
2,735
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Acmaidro
Hachiman
9
0 / 1 / 4
5,268
527
4,531
6,136
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nethorin
Cthulhu
8
3 / 0 / 2
5,869
587
4,945
6,316
4,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Sebitas352
Ravana
7
1 / 0 / 2
4,668
467
2,602
2,849
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
W
Janus
 
Janus
1
0
0
1
W
Hachiman
Acmaidro
Hachiman
0
1
4
2
L
Lancelot
0
2
0
0
L
Chaac
Celesteos
Chaac
0
3
0
0
L
Merlin
0
1
0
0
L
0
2
1
0.25
W
Cthulhu
Nethorin
Cthulhu
3
0
2
4
W
Ravana
Sebitas352
Ravana
1
0
2
2
L
Cernunnos
fragmachinee
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,436
Damage
16,502
23,704
Taken
22,467
9,015
Mitigated
11,474
2,092
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,861
973
0
885
4,431
3,458
0
0
4,431
0
44,573
W
Janus
 
Janus
1,563
0
0
250
2,735
889
0
399
2,336
44,036
0
W
Hachiman
Acmaidro
Hachiman
4,531
2,620
0
3,290
6,136
2,042
0
1,377
4,759
0
37,482
L
Lancelot
0
0
0
0
1,682
387
0
0
1,682
0
2,899
L
Chaac
Celesteos
Chaac
828
182
0
474
5,025
1,863
0
107
4,918
0
12,421
L
Merlin
2,911
440
0
500
3,838
1,187
22
1,383
2,455
30,830
0
L
1,804
791
0
372
7,281
3,709
0
2,917
4,364
5,758
0
W
Cthulhu
Nethorin
Cthulhu
4,945
769
995
2,576
6,316
4,210
69
2,022
4,294
18,286
0
W
Ravana
Sebitas352
Ravana
2,602
995
0
390
2,849
875
435
917
1,932
0
16,565
L
Cernunnos
fragmachinee
Cernunnos
4,893
2,311
0
746
5,878
1,869
0
2,101
3,777
0
26,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
28,311
137
Minions Killed
268
0
Camps Cleared
0
802,343
Distance Traveled
971,255
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,755
676
69
7
0
221,513
0
W
Janus
5,751
575
88
9
0
185,109
0
W
Hachiman
5,268
527
66
7
0
159,338
0
L
Lancelot
3,457
346
3
0
0
40,963
0
L
Chaac
4,270
427
22
2
0
200,820
0
L
Merlin
5,158
516
65
7
0
194,799
0
L
Ymir
4,263
426
9
1
0
176,180
2
W
Cthulhu
5,869
587
18
2
0
201,083
3
W
Ravana
4,668
467
27
3
0
204,212
0
L
Cernunnos
4,519
452
38
4
0
189,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role