Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Eclipse Monkeyy
Chronos
Level 195
God Stats
0W - 1L
1,681 SR
Queue Stats
29W - 38L
1,431 Elo+
Party 3
Janus
Janus
GombocGary
Janus
Level 148
God Stats
0W - 3L
1,686 SR
Queue Stats
31W - 30L
1,531 Elo+
Party 1
Vulcan
Vulcan
Oh Etsu
Vulcan
Level 105
God Stats
0W - 1L
1,257 SR
Queue Stats
15W - 23L
1,416 Elo+
Party 3
Chaac
Chaac
WorstTimingg
Chaac
Level 102
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 3
Team Averages
Level 141
1,528 SR
1,437 Elo+

VS

Team Averages
Level 149
1,559 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ay Yo My Guy
Ra
Level 158
God Stats
5W - 6L
1,527 SR
Queue Stats
449W - 424L
1,555 Elo+
Party 2
Serqet
Serqet
BolmKLAUS
Serqet
Level 158
God Stats
4W - 2L
1,749 SR
Queue Stats
211W - 202L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dieingblood
Ah Muzen Cab
Level 125
God Stats
5W - 4L
1,518 SR
Queue Stats
102W - 90L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 4 / 3
6,519
931
9,983
10,660
9,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,681
812
1,996
2,276
737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
3 / 2 / 0
7,070
1,010
11,336
4,403
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Oh Etsu
Vulcan
12
0 / 3 / 2
6,523
932
5,625
5,602
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
5,732
819
1,426
5,735
3,826
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 0 / 4
7,159
1,023
5,517
6,348
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
 
Ganesha
12
0 / 2 / 10
6,880
983
2,397
10,881
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 3
7,941
1,134
5,779
5,852
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
BolmKLAUS
Serqet
13
2 / 1 / 5
6,786
969
3,680
6,702
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Dieingblood
Ah Muzen Cab
13
1 / 1 / 10
7,069
1,010
8,331
8,198
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
12
12
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
3
0.88
W
Danzaburou
 
Danzaburou
3
0
4
5
W
Ganesha
 
Ganesha
0
2
10
2.5
W
6
1
3
7.5
W
Serqet
BolmKLAUS
Serqet
2
1
5
4.5
W
Ah Muzen Cab
Dieingblood
Ah Muzen Cab
1
1
10
6
L
0
0
0
0
L
Janus
3
2
0
1.5
L
Vulcan
Oh Etsu
Vulcan
0
3
2
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
25,704
28,676
Taken
37,981
17,324
Mitigated
21,398
3,761
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,983
2,151
0
1,658
10,660
9,010
0
2,362
7,449
0
14,721
W
Danzaburou
 
Danzaburou
5,517
1,624
0
1,257
6,348
4,081
454
2,322
3,898
0
21,226
W
Ganesha
 
Ganesha
2,397
130
0
1,013
10,881
8,532
199
6,040
4,723
11,451
0
W
5,779
655
1,200
1,753
5,852
2,557
941
2,889
2,949
25,324
0
W
Serqet
BolmKLAUS
Serqet
3,680
411
0
390
6,702
3,216
504
3,179
3,361
0
9,153
W
Ah Muzen Cab
Dieingblood
Ah Muzen Cab
8,331
3,310
0
508
8,198
3,012
1,070
4,009
4,093
0
26,016
L
1,996
509
0
0
2,276
737
0
425
1,753
5,618
0
L
Janus
11,336
217
0
250
4,403
1,634
0
1,183
2,732
33,998
0
L
Vulcan
Oh Etsu
Vulcan
5,625
1,480
0
661
5,602
2,117
40
2,077
3,296
22,394
0
L
1,426
85
0
1,192
5,735
3,826
0
1,452
3,670
0
5,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
35,835
153
Minions Killed
192
0
Camps Cleared
0
716,473
Distance Traveled
881,200
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,519
931
21
3
0
164,502
0
W
Danzaburou
7,159
1,023
42
6
0
168,457
0
W
Ganesha
6,880
983
4
1
0
178,060
0
W
Ra
7,941
1,134
56
8
0
175,598
2
W
Serqet
6,786
969
28
4
0
195,519
1
W
Ah Muzen Cab
7,069
1,010
62
9
0
163,566
2
L
Chronos
5,681
812
15
2
0
105,616
0
L
Janus
7,070
1,010
57
8
0
174,895
0
L
Vulcan
6,523
932
46
7
0
149,079
0
L
Chaac
5,732
819
14
2
0
122,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role