Player Matchup

Thoth
Thoth
MattyM0WasHere
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,638 Elo+
Party 2
Neith
Neith
MiddleNarwhal
Neith
Level 25
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 23L
1,398 Elo+
Solo
Odin
Odin
TehTumblingWeed
Odin
Level 103
God Stats
7W - 4L
1,382 SR
Queue Stats
132W - 134L
1,512 Elo+
Party 2
Ganesha
Ganesha
ZeroG19
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,480 Elo+
Party 2
Thanatos
Thanatos
airwinx
Thanatos
Level 88
God Stats
1W - 0L
1,540 SR
Queue Stats
113W - 118L
1,520 Elo+
Party 2
Team Averages
Level 72
1,434 SR
1,510 Elo+

VS

Team Averages
Level 124
1,509 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MrSoulHunter236
Thor
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
17W - 19L
1,498 Elo+
Solo
Skadi
Skadi
ReaperInTheShado
Skadi
Level 134
God Stats
4W - 3L
1,612 SR
Queue Stats
139W - 127L
1,531 Elo+
Solo
Thanatos
Thanatos
V1PERXCANNIBAL
Thanatos
Level 107
God Stats
2W - 8L
1,247 SR
Queue Stats
242W - 253L
1,501 Elo+
Party 1
Poseidon
Poseidon
YourMadQueen
Poseidon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 11
14,391
899
27,304
14,185
8,147
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 0 / 12
13,571
848
17,109
13,496
7,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

18
3 / 2 / 18
11,585
724
12,595
18,524
23,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
ZeroG19
Ganesha
20
0 / 4 / 31
11,794
737
7,750
18,700
30,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
airwinx
Thanatos
17
6 / 5 / 10
11,216
701
10,003
14,397
6,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 8 / 6
9,671
604
12,828
16,364
5,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 6
8,917
557
8,116
16,861
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 6 / 7
11,095
693
11,567
14,695
5,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
15
4 / 10 / 4
9,335
583
11,502
17,625
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
YourMadQueen
Poseidon
19
4 / 7 / 4
11,839
740
13,051
14,047
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
41
Kills
13
13
Deaths
41
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
8
6
0.5
W
19
2
11
12.25
W
13
0
12
19
L
2
10
6
0.5
L
2
6
7
0.92
W
3
2
18
6
L
Thanatos
4
10
4
0.6
L
Poseidon
YourMadQueen
Poseidon
4
7
4
0.86
W
Ganesha
ZeroG19
Ganesha
0
4
31
3.88
W
Thanatos
airwinx
Thanatos
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,761
Damage
57,064
79,302
Taken
79,592
76,072
Mitigated
25,568
30,204
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,828
6,572
1,359
1,533
16,364
5,208
0
6,463
9,901
0
28,834
W
27,304
971
1,000
2,336
14,185
8,147
5,128
1,151
13,034
52,932
0
W
17,109
3,028
1,287
5,064
13,496
7,304
1,592
2,136
11,360
0
44,898
L
8,116
1,070
161
885
16,861
4,824
0
8,638
8,223
0
13,766
L
11,567
3,803
1,002
2,859
14,695
5,773
0
5,531
9,164
0
35,564
W
12,595
1,394
2,683
4,696
18,524
23,197
517
3,544
14,980
0
28,324
L
Thanatos
11,502
2,044
487
4,119
17,625
5,778
0
7,162
10,463
0
14,783
L
Poseidon
YourMadQueen
Poseidon
13,051
684
0
1,286
14,047
3,985
0
7,260
6,787
32,314
0
W
Ganesha
ZeroG19
Ganesha
7,750
335
3,331
2,698
18,700
30,769
939
3,149
15,551
17,757
0
W
Thanatos
airwinx
Thanatos
10,003
1,832
1,222
5,887
14,397
6,655
722
3,071
11,326
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,557
Gold Earned
50,857
173
Minions Killed
153
0
Camps Cleared
0
1,548,457
Distance Traveled
1,125,831
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,671
604
55
3
0
229,855
0
W
Thoth
14,391
899
53
3
0
315,281
0
W
Neith
13,571
848
61
4
0
318,865
1
L
Thor
8,917
557
3
0
0
163,002
0
L
Skadi
11,095
693
43
3
0
269,223
0
W
Odin
11,585
724
41
3
0
334,940
0
L
Thanatos
9,335
583
9
1
0
246,555
0
L
Poseidon
11,839
740
43
3
0
217,196
0
W
Ganesha
11,794
737
3
0
0
291,668
0
W
Thanatos
11,216
701
15
1
0
287,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role