Player Matchup

Tiamat
Tiamat
KariMysacGamer
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 111L
1,446 Elo+
Solo
Chiron
Chiron
Tsizzle2k
Chiron
Level 43
God Stats
3W - 3L
1,567 SR
Queue Stats
228W - 237L
1,446 Elo+
Solo
Ymir
Ymir
ZixkreWild
Ymir
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
34W - 50L
1,333 Elo+
Solo
He Bo
He Bo
crazychicken1227
He Bo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 76L
1,517 Elo+
Solo
Shiva
Shiva
gustavogp11
Shiva
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 164L
1,408 Elo+
Solo
Team Averages
Level 69
1,471 SR
1,430 Elo+

VS

Team Averages
Level 90
1,606 SR
1,397 Elo+
Gilgamesh
Gilgamesh
AmpsX3
Gilgamesh
Level 90
God Stats
1W - 0L
1,696 SR
Queue Stats
97W - 100L
1,378 Elo+
Solo
Xing Tian
Xing Tian
DrDepression306
Xing Tian
Level 61
God Stats
2W - 0L
1,537 SR
Queue Stats
53W - 57L
1,334 Elo+
Solo
Apollo
Apollo
Halokinq
Apollo
Level 117
God Stats
3W - 0L
1,837 SR
Queue Stats
458W - 479L
1,448 Elo+
Solo
Vamana
Vamana
MrInsured
Vamana
Level 114
God Stats
1W - 2L
1,534 SR
Queue Stats
190W - 190L
1,389 Elo+
Solo
Medusa
Medusa
Rapina092
Medusa
Level 66
God Stats
5W - 6L
1,425 SR
Queue Stats
380W - 376L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,468
747
7,297
10,547
7,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Tsizzle2k
Chiron
13
1 / 6 / 5
7,773
777
7,549
11,250
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
7,382
738
6,241
13,875
15,602
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 7
8,036
804
10,847
10,218
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 8
7,457
746
7,377
17,044
15,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmpsX3
Gilgamesh
17
8 / 2 / 18
10,037
1,004
13,311
12,335
12,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
DrDepression306
Xing Tian
16
7 / 3 / 14
9,424
942
8,542
11,500
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Halokinq
Apollo
17
5 / 3 / 15
9,597
960
12,911
7,519
4,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
MrInsured
Vamana
14
3 / 4 / 14
8,834
883
11,754
11,647
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Rapina092
Medusa
16
4 / 1 / 14
9,185
919
9,432
7,891
3,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
11
Kills
27
27
Deaths
13
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmpsX3
Gilgamesh
8
2
18
8.5
W
Xing Tian
DrDepression306
Xing Tian
7
3
14
4.67
W
Apollo
Halokinq
Apollo
5
3
15
4.17
L
3
6
2
0.67
W
Vamana
MrInsured
Vamana
3
4
14
2.5
W
Medusa
Rapina092
Medusa
4
1
14
11
L
Chiron
Tsizzle2k
Chiron
1
6
5
0.58
L
2
6
2
0.5
L
3
5
7
1.3
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
55,950
62,934
Taken
50,892
47,769
Mitigated
43,414
10,152
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmpsX3
Gilgamesh
13,311
2,411
1,416
4,485
12,335
12,437
633
4,567
7,768
817
17,397
W
Xing Tian
DrDepression306
Xing Tian
8,542
727
974
1,226
11,500
12,146
116
5,807
5,693
13,636
0
W
Apollo
Halokinq
Apollo
12,911
6,791
794
655
7,519
4,017
2,808
3,873
3,646
0
25,999
L
7,297
1,057
356
1,029
10,547
7,394
0
306
10,063
12,027
0
W
Vamana
MrInsured
Vamana
11,754
4,783
1,003
1,391
11,647
10,817
148
5,996
5,651
0
19,244
W
Medusa
Rapina092
Medusa
9,432
3,948
917
3,490
7,891
3,997
1,686
4,142
3,749
0
29,425
L
Chiron
Tsizzle2k
Chiron
7,549
1,469
601
1,730
11,250
4,836
0
1,286
9,664
0
12,531
L
6,241
751
197
322
13,875
15,602
0
3,493
9,746
19,469
0
L
10,847
1,847
363
1,162
10,218
4,249
0
916
9,040
17,708
0
L
7,377
1,326
485
3,907
17,044
15,688
0
2,382
14,080
0
14,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
47,077
75
Minions Killed
125
0
Camps Cleared
0
817,746
Distance Traveled
1,005,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,037
1,004
12
1
0
220,446
0
W
Xing Tian
9,424
942
14
1
0
191,199
0
W
Apollo
9,597
960
50
5
0
192,168
0
L
Tiamat
7,468
747
5
1
0
160,229
0
W
Vamana
8,834
883
20
2
0
200,457
0
W
Medusa
9,185
919
29
3
0
201,508
0
L
Chiron
7,773
777
12
1
0
177,449
0
L
Ymir
7,382
738
25
3
0
153,393
0
L
He Bo
8,036
804
20
2
0
169,070
0
L
Shiva
7,457
746
13
1
0
157,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role