Player Matchup

Arachne
Arachne
Emiraldentra
Arachne
Level 114
God Stats
18W - 11L
1,663 SR
Queue Stats
50W - 43L
1,553 Elo+
Party 1
Poseidon
Poseidon
Hugh H3FF
Poseidon
Level 135
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 22L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
MaxArsenal
Gilgamesh
Level 126
God Stats
4W - 3L
1,751 SR
Queue Stats
64W - 55L
1,552 Elo+
Party 1
Team Averages
Level 125
1,721 SR
1,461 Elo+

VS

Team Averages
Level 122
1,562 SR
1,633 Elo+
Maui
Maui
Firelord2003
Maui
Level 129
God Stats
4W - 2L
1,610 SR
Queue Stats
48W - 14L
1,782 Elo+
Solo
Nu Wa
Nu Wa
OgaTasumi
Nu Wa
Level 113
God Stats
8W - 10L
1,421 SR
Queue Stats
37W - 42L
1,468 Elo+
Solo
Anhur
Anhur
ZestyWombtomb
Anhur
Level 125
God Stats
10W - 8L
1,653 SR
Queue Stats
732W - 607L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emiraldentra
Arachne
16
5 / 5 / 8
12,805
800
18,804
17,731
8,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hugh H3FF
Poseidon
16
4 / 3 / 5
12,834
802
11,071
10,756
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
MaxArsenal
Gilgamesh
15
5 / 3 / 8
13,215
826
12,830
17,431
14,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
11,622
726
8,188
18,900
30,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
OgaTasumi
Nu Wa
14
3 / 4 / 7
11,546
722
11,961
10,644
7,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 7 / 3
12,558
785
13,222
17,712
7,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
11
11
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Emiraldentra
Arachne
5
5
8
1.8
L
2
3
8
2
W
Poseidon
Hugh H3FF
Poseidon
4
3
5
2.17
W
Gilgamesh
MaxArsenal
Gilgamesh
5
3
8
3
L
Nu Wa
OgaTasumi
Nu Wa
3
4
7
1.63
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,705
Damage
33,371
45,918
Taken
47,256
26,337
Mitigated
44,806
8,271
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Emiraldentra
Arachne
18,804
11,361
0
5,841
17,731
8,306
1,492
8,359
8,717
0
54,956
L
8,188
1,736
0
1,384
18,900
30,139
150
3,370
15,530
24,814
0
W
Poseidon
Hugh H3FF
Poseidon
11,071
716
0
299
10,756
3,777
228
4,047
6,709
81,806
0
W
Gilgamesh
MaxArsenal
Gilgamesh
12,830
2,091
402
1,729
17,431
14,254
620
7,824
9,426
418
41,553
L
Nu Wa
OgaTasumi
Nu Wa
11,961
3,758
0
490
10,644
7,219
760
2,538
8,106
37,501
0
L
13,222
9,087
0
1,877
17,712
7,448
852
5,631
12,081
0
60,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
35,726
218
Minions Killed
199
0
Camps Cleared
0
973,306
Distance Traveled
819,968
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,805
800
61
4
0
333,017
3
L
Maui
11,622
726
26
2
0
289,949
1
W
Poseidon
12,834
802
103
6
0
316,988
2
W
Gilgamesh
13,215
826
54
3
0
323,301
2
L
Nu Wa
11,546
722
68
4
0
280,780
6
L
Anhur
12,558
785
105
7
0
249,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role