Player Matchup

Ratatoskr
Ratatoskr
Dav_per27
Ratatoskr
Level 57
God Stats
7W - 14L
1,410 SR
Queue Stats
49W - 82L
1,358 Elo+
Party 2
Khepri
Khepri
GSM_Isaac
Khepri
Level 121
God Stats
1W - 2L
1,604 SR
Queue Stats
46W - 79L
1,351 Elo+
Party 2
Artemis
Artemis
ProMiriel
Artemis
Level 68
God Stats
3W - 8L
1,481 SR
Queue Stats
9W - 28L
1,266 Elo+
Party 2
Janus
Janus
Speaker_erreape
Janus
Level 123
God Stats
1W - 2L
1,599 SR
Queue Stats
27W - 43L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
roger1_0
Nu Wa
Level 108
God Stats
0W - 3L
1,160 SR
Queue Stats
52W - 96L
1,344 Elo+
Party 2
Team Averages
Level 95
1,451 SR
1,345 Elo+

VS

Team Averages
Level 79
1,629 SR
1,499 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AzureKingJordan
Surtr
Level 77
God Stats
26W - 13L
1,580 SR
Queue Stats
192W - 163L
1,461 Elo+
Solo
Charybdis
Charybdis
Nonouryoku
Charybdis
Level 61
God Stats
2W - 1L
1,487 SR
Queue Stats
123W - 111L
1,503 Elo+
Party 1
Charon
Charon
lumpythedwarf
Charon
Level 25
God Stats
2W - 1L
1,862 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Raijin
Raijin
warlicht
Raijin
Level 103
God Stats
5W - 4L
1,717 SR
Queue Stats
285W - 235L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dav_per27
Ratatoskr
13
3 / 2 / 3
7,498
500
3,776
12,098
4,762
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
GSM_Isaac
Khepri
10
0 / 1 / 5
7,112
474
2,870
10,702
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ProMiriel
Artemis
11
1 / 2 / 2
6,788
453
5,637
5,520
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 6 / 3
7,769
518
7,733
10,355
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
roger1_0
Nu Wa
14
1 / 2 / 0
7,869
525
12,735
9,995
3,641
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 3 / 3
8,310
554
6,021
13,457
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 1
8,404
560
7,198
15,041
15,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Nonouryoku
Charybdis
13
0 / 2 / 1
7,463
498
8,162
12,327
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
7,988
533
3,953
9,609
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
warlicht
Raijin
15
6 / 0 / 3
9,694
646
10,312
9,900
4,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
13
13
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
3
1.83
W
1
1
1
1.5
L
Ratatoskr
Dav_per27
Ratatoskr
3
2
3
2.25
L
Khepri
GSM_Isaac
Khepri
0
1
5
2.5
W
Charybdis
Nonouryoku
Charybdis
0
2
1
0.25
L
Artemis
ProMiriel
Artemis
1
2
2
1
L
2
6
3
0.58
W
2
1
2
3
L
Nu Wa
roger1_0
Nu Wa
1
2
0
0.5
W
Raijin
warlicht
Raijin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
35,646
48,670
Taken
60,334
25,276
Mitigated
37,862
12,636
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,021
923
0
1,018
13,457
5,283
0
3,100
10,357
0
63,942
W
7,198
1,792
0
4,553
15,041
15,629
0
9,589
5,452
2,537
58,899
L
Ratatoskr
Dav_per27
Ratatoskr
3,776
696
0
4,923
12,098
4,762
0
2,747
9,351
0
48,685
L
Khepri
GSM_Isaac
Khepri
2,870
216
0
1,657
10,702
10,818
0
3,862
6,840
28,084
0
W
Charybdis
Nonouryoku
Charybdis
8,162
4,700
0
6,651
12,327
5,078
2,146
2,522
9,805
0
67,688
L
Artemis
ProMiriel
Artemis
5,637
2,511
0
1,309
5,520
2,365
0
1,508
4,012
0
34,849
L
7,733
527
0
0
10,355
3,690
220
5,487
4,868
60,464
0
W
3,953
998
0
2,149
9,609
7,464
453
2,935
6,674
18,357
0
L
Nu Wa
roger1_0
Nu Wa
12,735
3,818
0
4,747
9,995
3,641
0
1,606
8,389
67,985
0
W
Raijin
warlicht
Raijin
10,312
788
64
4,375
9,900
4,408
637
5,192
4,708
78,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
41,859
379
Minions Killed
464
0
Camps Cleared
0
1,419,881
Distance Traveled
1,455,062
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,310
554
84
6
0
302,007
0
W
Surtr
8,404
560
102
7
0
296,495
0
L
Ratatoskr
7,498
500
78
5
0
313,273
0
L
Khepri
7,112
474
40
3
0
313,915
11
W
Charybdis
7,463
498
110
7
0
263,981
6
L
Artemis
6,788
453
74
5
0
246,761
0
L
Janus
7,769
518
103
7
0
309,787
0
W
Charon
7,988
533
25
2
0
298,216
0
L
Nu Wa
7,869
525
84
6
0
236,145
6
W
Raijin
9,694
646
143
10
0
294,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role