Player Matchup

Maui
Maui
AWize
Maui
Level 128
God Stats
2W - 8L
1,495 SR
Queue Stats
197W - 187L
1,524 Elo+
Party 1
Mercury
Mercury
Loremekk
Mercury
Level 126
God Stats
0W - 1L
1,275 SR
Queue Stats
75W - 81L
1,513 Elo+
Solo
Hou Yi
Hou Yi
TheSwaatyGenji
Hou Yi
Level 128
God Stats
4W - 3L
1,793 SR
Queue Stats
214W - 201L
1,524 Elo+
Party 1
Team Averages
Level 127
1,521 SR
1,520 Elo+

VS

Team Averages
Level 115
1,545 SR
1,508 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Mi Chute Yu
Zhong Kui
Level 141
God Stats
5W - 4L
1,581 SR
Queue Stats
128W - 128L
1,530 Elo+
Party 2
Chaac
Chaac
limpclock
Chaac
Level 64
God Stats
15W - 16L
1,555 SR
Queue Stats
177W - 158L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AWize
Maui
8
0 / 1 / 2
6,768
677
4,350
11,818
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Loremekk
Mercury
9
0 / 6 / 0
6,793
679
3,912
8,839
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
7,204
720
6,356
9,133
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 1 / 6
8,881
888
7,042
6,480
2,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Mi Chute Yu
Zhong Kui
12
4 / 0 / 5
9,243
924
12,812
8,865
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
limpclock
Chaac
10
2 / 1 / 8
7,930
793
5,587
7,686
6,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
6
7
L
Maui
AWize
Maui
0
1
2
1
L
Mercury
Loremekk
Mercury
0
6
0
0
W
Zhong Kui
Mi Chute Yu
Zhong Kui
4
0
5
6.5
L
2
3
0
0.67
W
Chaac
limpclock
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,618
Damage
25,441
29,790
Taken
23,031
17,290
Mitigated
15,337
919
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,042
617
0
1,938
6,480
2,080
0
1,254
5,226
0
28,732
L
Maui
AWize
Maui
4,350
768
0
914
11,818
10,376
0
5,661
6,157
10,524
0
L
Mercury
Loremekk
Mercury
3,912
1,288
0
5
8,839
3,356
0
3,501
5,338
0
17,234
W
Zhong Kui
Mi Chute Yu
Zhong Kui
12,812
1,956
0
6,937
8,865
6,909
943
2,062
6,803
51,780
0
L
6,356
1,587
0
0
9,133
3,558
0
3,904
5,229
0
29,922
W
Chaac
limpclock
Chaac
5,587
657
0
1,408
7,686
6,348
0
1,413
6,273
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
26,054
84
Minions Killed
134
0
Camps Cleared
0
553,236
Distance Traveled
536,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,881
888
21
2
0
197,463
0
L
Maui
6,768
677
4
0
0
180,216
2
L
Mercury
6,793
679
37
4
0
188,698
0
W
Zhong Kui
9,243
924
102
10
0
171,717
0
L
Hou Yi
7,204
720
43
4
0
184,322
0
W
Chaac
7,930
793
11
1
0
167,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role