Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IIviktorII
Geb
Level 108
God Stats
2W - 3L
1,601 SR
Queue Stats
140W - 186L
1,515 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,505 Elo+

VS

Team Averages
Level 131
1,630 SR
1,571 Elo+
Ymir
Ymir
Besepph
Ymir
Level 144
God Stats
12W - 4L
1,669 SR
Queue Stats
198W - 143L
1,582 Elo+
Party 1
Charybdis
Charybdis
Ocae
Charybdis
Level 126
God Stats
7W - 5L
1,509 SR
Queue Stats
203W - 149L
1,586 Elo+
Party 1
Olorun
Olorun
myogin
Olorun
Level 123
God Stats
14W - 8L
1,711 SR
Queue Stats
132W - 111L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 3 / 0
8,334
758
9,653
9,008
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
 
Susano
11
0 / 2 / 1
7,746
704
4,727
6,354
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
7,740
704
7,831
8,844
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Besepph
Ymir
11
0 / 0 / 5
7,945
722
4,593
12,228
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Ocae
Charybdis
11
3 / 1 / 2
8,723
793
11,250
7,542
3,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
myogin
Olorun
11
2 / 1 / 3
8,397
763
5,349
5,566
2,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
5
5
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
0
0.67
L
Susano
 
Susano
0
2
1
0.25
W
Ymir
Besepph
Ymir
0
0
5
2.5
L
0
0
2
1
W
Charybdis
Ocae
Charybdis
3
1
2
4
W
Olorun
myogin
Olorun
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
21,192
24,206
Taken
25,336
18,536
Mitigated
16,488
4,904
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,653
289
0
3,388
9,008
7,224
0
3,705
5,052
44,233
0
L
Susano
 
Susano
4,727
524
0
554
6,354
3,292
0
2,543
3,665
0
19,447
W
Ymir
Besepph
Ymir
4,593
650
0
988
12,228
10,926
0
6,911
4,183
13,335
0
L
7,831
85
0
962
8,844
8,020
0
3,384
5,120
22,938
532
W
Charybdis
Ocae
Charybdis
11,250
6,704
0
2,554
7,542
3,109
0
5,120
2,118
0
45,644
W
Olorun
myogin
Olorun
5,349
1,654
1,370
1,753
5,566
2,453
0
3,997
1,405
28,470
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
25,065
116
Minions Killed
128
0
Camps Cleared
0
684,687
Distance Traveled
630,305
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,334
758
67
6
0
206,124
4
L
Susano
7,746
704
25
2
0
245,004
0
W
Ymir
7,945
722
12
1
0
226,025
1
L
Geb
7,740
704
24
2
0
233,559
2
W
Charybdis
8,723
793
72
7
0
206,093
3
W
Olorun
8,397
763
44
4
0
198,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role