Player Matchup

Terra
Terra
DogCatMuncher
Terra
Level 65
God Stats
10W - 6L
1,594 SR
Queue Stats
55W - 50L
1,494 Elo+
Party 1
Chernobog
Chernobog
Genesis337
Chernobog
Level 148
God Stats
101W - 103L
1,518 SR
Queue Stats
1,244W - 1,269L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Sharus101
Ix Chel
Level 84
God Stats
17W - 18L
1,474 SR
Queue Stats
111W - 93L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Taserface69
Zhong Kui
Level 99
God Stats
34W - 19L
1,567 SR
Queue Stats
62W - 39L
1,580 Elo+
Solo
Hun Batz
Hun Batz
TheNameIsGad
Hun Batz
Level 118
God Stats
14W - 8L
1,637 SR
Queue Stats
232W - 210L
1,483 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,508 Elo+

VS

Team Averages
Level 108
1,563 SR
1,503 Elo+
Athena
Athena
OmegaPoom
Athena
Level 121
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
PrinceLilo
Xbalanque
Level 6
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
brotherofleo
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
maxou00303
Chang'e
Level 108
God Stats
28W - 27L
1,566 SR
Queue Stats
228W - 242L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
thehvo
Tsukuyomi
Level 156
God Stats
0W - 2L
1,741 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,054
550
2,266
6,250
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Genesis337
Chernobog
13
1 / 0 / 2
7,516
683
6,544
5,404
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Sharus101
Ix Chel
12
4 / 0 / 2
6,955
632
6,061
4,573
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Taserface69
Zhong Kui
11
3 / 2 / 4
7,086
644
8,664
6,403
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
TheNameIsGad
Hun Batz
12
3 / 2 / 3
6,802
618
4,991
9,103
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OmegaPoom
Athena
8
1 / 0 / 1
5,533
503
1,405
8,588
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
PrinceLilo
Xbalanque
9
0 / 1 / 0
5,360
487
2,716
7,345
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
brotherofleo
Guan Yu
10
2 / 2 / 2
6,326
575
1,859
6,352
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
maxou00303
Chang'e
10
0 / 3 / 1
5,604
509
3,806
7,129
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
thehvo
Tsukuyomi
8
1 / 5 / 1
5,176
471
3,750
10,255
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Chernobog
Genesis337
Chernobog
1
0
2
2
L
Athena
OmegaPoom
Athena
1
0
1
1.5
L
Xbalanque
PrinceLilo
Xbalanque
0
1
0
0
W
Ix Chel
Sharus101
Ix Chel
4
0
2
5
W
Zhong Kui
Taserface69
Zhong Kui
3
2
4
2.5
W
Hun Batz
TheNameIsGad
Hun Batz
3
2
3
2.25
L
Guan Yu
brotherofleo
Guan Yu
2
2
2
1.5
L
Chang'e
maxou00303
Chang'e
0
3
1
0.17
L
Tsukuyomi
thehvo
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
13,536
31,733
Taken
39,669
17,115
Mitigated
19,978
11,560
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,266
356
1,543
1,609
6,250
3,847
0
1,443
4,721
11,496
0
W
Chernobog
Genesis337
Chernobog
6,544
3,136
0
2,948
5,404
2,438
219
110
5,294
0
72,975
L
Athena
OmegaPoom
Athena
1,405
315
0
1,965
8,588
5,929
0
4,783
3,805
10,752
0
L
Xbalanque
PrinceLilo
Xbalanque
2,716
1,553
0
902
7,345
2,222
0
348
6,997
0
29,940
W
Ix Chel
Sharus101
Ix Chel
6,061
1,041
194
1,140
4,573
1,765
573
1,396
3,090
48,058
0
W
Zhong Kui
Taserface69
Zhong Kui
8,664
2,484
0
2,246
6,403
5,296
703
995
5,393
43,730
8,074
W
Hun Batz
TheNameIsGad
Hun Batz
4,991
1,590
0
1,880
9,103
3,769
0
1,427
7,601
0
51,623
L
Guan Yu
brotherofleo
Guan Yu
1,859
273
29
1,939
6,352
4,859
0
3,456
2,896
0
25,216
L
Chang'e
maxou00303
Chang'e
3,806
141
430
1,279
7,129
2,690
0
4,568
2,561
40,046
0
L
Tsukuyomi
thehvo
Tsukuyomi
3,750
1,309
0
3,000
10,255
4,278
0
3,185
7,070
0
30,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
27,999
385
Minions Killed
274
0
Camps Cleared
0
1,090,925
Distance Traveled
1,116,717
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,054
550
20
2
0
226,464
5
W
Chernobog
7,516
683
123
11
0
202,707
2
L
Athena
5,533
503
21
2
0
233,867
4
L
Xbalanque
5,360
487
68
6
0
199,563
0
W
Ix Chel
6,955
632
87
8
0
221,433
0
W
Zhong Kui
7,086
644
74
7
0
197,447
0
W
Hun Batz
6,802
618
81
7
0
242,874
2
L
Guan Yu
6,326
575
49
4
0
230,769
2
L
Chang'e
5,604
509
87
8
0
207,203
1
L
Tsukuyomi
5,176
471
49
4
0
245,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role