Player Matchup

King Arthur
King Arthur
CruelWarWick
King Arthur
Level 122
God Stats
13W - 17L
1,519 SR
Queue Stats
367W - 329L
1,527 Elo+
Solo
Thanatos
Thanatos
LashedPegasus21
Thanatos
Level 129
God Stats
0W - 1L
1,505 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 1
Maui
Maui
SubparMinotaur
Maui
Level 150
God Stats
2W - 4L
1,600 SR
Queue Stats
53W - 45L
1,523 Elo+
Party 1
Olorun
Olorun
xTosterStrudelzx
Olorun
Level 79
God Stats
1W - 1L
1,731 SR
Queue Stats
322W - 275L
1,519 Elo+
Solo
Chernobog
Chernobog
xbulbasaur001
Chernobog
Level 138
God Stats
3W - 5L
1,135 SR
Queue Stats
51W - 50L
1,480 Elo+
Party 1
Team Averages
Level 124
1,498 SR
1,481 Elo+

VS

Team Averages
Level 100
1,548 SR
1,427 Elo+
Ne Zha
Ne Zha
DeepTheta
Ne Zha
Level 64
God Stats
18W - 17L
1,392 SR
Queue Stats
372W - 370L
1,467 Elo+
Party 2
Artemis
Artemis
KnightKlan
Artemis
Level 75
God Stats
74W - 60L
1,529 SR
Queue Stats
127W - 126L
1,424 Elo+
Solo
Arachne
Arachne
PulseHisho
Arachne
Level 116
God Stats
30W - 17L
1,500 SR
Queue Stats
214W - 188L
1,349 Elo+
Solo
Odin
Odin
atyckoski
Odin
Level 99
God Stats
4W - 1L
1,817 SR
Queue Stats
395W - 355L
1,427 Elo+
Solo
Kukulkan
Kukulkan
superxcc
Kukulkan
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 141L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CruelWarWick
King Arthur
10
0 / 4 / 0
5,814
581
2,692
9,282
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
1 / 5 / 0
4,928
493
2,178
10,137
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
5,838
584
2,812
8,909
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 5 / 0
5,629
563
3,064
8,526
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
xbulbasaur001
Chernobog
10
2 / 4 / 0
5,691
569
4,740
8,908
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeepTheta
Ne Zha
12
5 / 2 / 4
6,838
684
6,644
8,169
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
KnightKlan
Artemis
11
1 / 2 / 2
5,898
590
5,379
5,978
2,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
PulseHisho
Arachne
10
2 / 0 / 3
5,639
564
4,010
6,640
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
12
4 / 0 / 0
6,745
675
5,729
6,132
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
superxcc
Kukulkan
12
6 / 0 / 3
7,174
717
10,468
2,977
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CruelWarWick
King Arthur
0
4
0
0
W
Ne Zha
DeepTheta
Ne Zha
5
2
4
3.5
W
Artemis
KnightKlan
Artemis
1
2
2
1
L
Thanatos
1
5
0
0.2
W
Arachne
PulseHisho
Arachne
2
0
3
3.5
L
0
0
2
1
W
Odin
4
0
0
4
W
Kukulkan
superxcc
Kukulkan
6
0
3
7.5
L
1
5
0
0.2
L
Chernobog
xbulbasaur001
Chernobog
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
32,230
45,762
Taken
29,896
21,097
Mitigated
14,682
11,439
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CruelWarWick
King Arthur
2,692
530
0
750
9,282
4,643
0
0
9,282
0
38,650
W
Ne Zha
DeepTheta
Ne Zha
6,644
1,248
0
1,067
8,169
3,170
0
1,907
6,262
0
49,616
W
Artemis
KnightKlan
Artemis
5,379
2,754
0
2,284
5,978
2,164
0
749
5,229
0
40,282
L
Thanatos
2,178
492
0
4,415
10,137
3,579
0
4,287
5,850
0
19,181
W
Arachne
PulseHisho
Arachne
4,010
2,842
0
2,451
6,640
2,755
0
1,971
4,669
0
25,995
L
2,812
714
85
1,921
8,909
6,839
0
3,206
5,703
23,865
0
W
Odin
5,729
1,433
0
1,250
6,132
5,456
0
0
6,132
0
40,396
W
Kukulkan
superxcc
Kukulkan
10,468
1,982
0
445
2,977
1,137
0
1,249
1,728
52,625
0
L
3,064
1,476
60
1,513
8,526
2,623
0
2,912
5,614
45,410
0
L
Chernobog
xbulbasaur001
Chernobog
4,740
2,741
0
2,695
8,908
3,413
0
63
8,845
0
41,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
32,294
317
Minions Killed
309
0
Camps Cleared
0
1,011,648
Distance Traveled
998,629
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,814
581
72
7
0
198,476
2
W
Ne Zha
6,838
684
66
7
0
225,803
0
W
Artemis
5,898
590
56
6
0
158,450
0
L
Thanatos
4,928
493
34
3
0
220,697
2
W
Arachne
5,639
564
38
4
0
224,074
0
L
Maui
5,838
584
37
4
0
212,146
0
W
Odin
6,745
675
66
7
0
176,888
0
W
Kukulkan
7,174
717
83
8
0
213,414
2
L
Olorun
5,629
563
85
9
0
193,287
0
L
Chernobog
5,691
569
89
9
0
187,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role