Player Matchup

Hades
Hades
Halo0844
Hades
Level 45
God Stats
4W - 2L
1,591 SR
Queue Stats
98W - 89L
1,443 Elo+
Party 2
Pele
Pele
KnotGotta
Pele
Level 106
God Stats
5W - 3L
1,549 SR
Queue Stats
80W - 71L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
R0ckstar90G
Kuzenbo
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Team Averages
Level 66
1,473 SR
1,472 Elo+

VS

Team Averages
Level 83
1,545 SR
1,400 Elo+
Anubis
Anubis
JWalkyy
Anubis
Level 74
God Stats
28W - 25L
1,476 SR
Queue Stats
117W - 126L
1,379 Elo+
Party 1
Hercules
Hercules
Remarkble
Hercules
Level 94
God Stats
2W - 6L
1,408 SR
Queue Stats
180W - 182L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
killer200217
Hun Batz
Level 82
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 6L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Halo0844
Hades
10
1 / 7 / 1
7,923
720
8,441
16,364
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
2 / 6 / 1
8,773
798
3,041
11,359
3,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
R0ckstar90G
Kuzenbo
11
0 / 2 / 3
8,024
729
5,063
10,447
8,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JWalkyy
Anubis
12
5 / 1 / 8
9,607
873
8,922
6,185
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Remarkble
Hercules
13
6 / 0 / 8
10,022
911
11,036
10,239
7,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
killer200217
Hun Batz
12
4 / 2 / 10
9,718
883
10,805
7,444
4,002
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
Halo0844
Hades
1
7
1
0.21
W
Anubis
JWalkyy
Anubis
5
1
8
9
L
Pele
2
6
1
0.42
L
Kuzenbo
R0ckstar90G
Kuzenbo
0
2
3
0.75
W
Hercules
Remarkble
Hercules
6
0
8
10
W
Hun Batz
killer200217
Hun Batz
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
30,763
38,170
Taken
23,868
19,399
Mitigated
14,744
7,830
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Halo0844
Hades
8,441
524
91
4,256
16,364
7,525
60
4,542
11,822
39,829
0
W
Anubis
JWalkyy
Anubis
8,922
511
404
1,401
6,185
3,078
0
3,636
2,549
47,930
0
L
Pele
3,041
370
0
1,875
11,359
3,028
0
3,126
8,233
0
22,136
L
Kuzenbo
R0ckstar90G
Kuzenbo
5,063
1,917
183
1,425
10,447
8,846
20
2,828
7,619
14,017
0
W
Hercules
Remarkble
Hercules
11,036
3,066
0
3,449
10,239
7,664
646
5,454
4,785
2,653
32,526
W
Hun Batz
killer200217
Hun Batz
10,805
2,912
0
1,888
7,444
4,002
708
4,591
2,853
0
28,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
29,347
100
Minions Killed
125
0
Camps Cleared
0
583,846
Distance Traveled
683,172
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,923
720
46
4
0
201,310
3
W
Anubis
9,607
873
58
5
0
213,652
3
L
Pele
8,773
798
37
3
0
170,255
1
L
Kuzenbo
8,024
729
17
2
0
212,281
0
W
Hercules
10,022
911
38
3
0
235,011
5
W
Hun Batz
9,718
883
29
3
0
234,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role