Player Matchup

Hades
Hades
 
Hades
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MurphySensei
Fenrir
Level 103
God Stats
3W - 2L
1,723 SR
Queue Stats
480W - 433L
1,526 Elo+
Party 2
Raijin
Raijin
Phroot Snax
Raijin
Level 170
God Stats
2W - 6L
1,099 SR
Queue Stats
178W - 183L
1,531 Elo+
Solo
Bellona
Bellona
Ryutakeru16
Bellona
Level 128
God Stats
2W - 5L
1,706 SR
Queue Stats
9W - 19L
1,693 Elo+
Solo
Medusa
Medusa
Vellidana
Medusa
Level 148
God Stats
11W - 11L
1,601 SR
Queue Stats
330W - 281L
1,509 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,552 Elo+

VS

Team Averages
Level 157
1,422 SR
1,541 Elo+
Ix Chel
Ix Chel
Darkfall1512
Ix Chel
Level 158
God Stats
7W - 10L
1,367 SR
Queue Stats
68W - 68L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
Stein70
Jing Wei
Level 147
God Stats
5W - 0L
1,490 SR
Queue Stats
183W - 176L
1,533 Elo+
Solo
Xbalanque
Xbalanque
UMGVERSED
Xbalanque
Level 157
God Stats
1W - 0L
1,288 SR
Queue Stats
45W - 46L
1,551 Elo+
Solo
Charon
Charon
yellowdragons68
Charon
Level 158
God Stats
23W - 15L
1,494 SR
Queue Stats
199W - 177L
1,586 Elo+
Party 1
Set
Set
Åntīthesis
Set
Level 167
God Stats
14W - 20L
1,470 SR
Queue Stats
316W - 306L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
4
0 / 0 / 0
3,860
386
802
1,947
635
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
2 / 4 / 0
5,383
538
2,792
10,479
5,594
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
11
0 / 0 / 1
5,551
555
4,127
6,202
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Ryutakeru16
Bellona
11
2 / 0 / 0
6,502
650
5,054
7,409
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Vellidana
Medusa
10
0 / 2 / 1
5,729
573
4,928
7,706
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darkfall1512
Ix Chel
9
1 / 1 / 1
5,518
552
3,858
5,970
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Stein70
Jing Wei
11
1 / 1 / 2
6,234
623
3,173
5,706
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
UMGVERSED
Xbalanque
10
0 / 2 / 0
4,986
499
2,672
5,885
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
5,608
561
3,254
7,761
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
5,966
597
6,691
8,715
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Ix Chel
Darkfall1512
Ix Chel
1
1
1
1.5
L
Fenrir
2
4
0
0.5
L
Raijin
0
0
1
0.5
L
Bellona
Ryutakeru16
Bellona
2
0
0
2
W
Jing Wei
Stein70
Jing Wei
1
1
2
2
W
Xbalanque
UMGVERSED
Xbalanque
0
2
0
0
L
Medusa
Vellidana
Medusa
0
2
1
0.25
W
1
0
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
19,648
33,743
Taken
34,037
18,641
Mitigated
15,071
11,448
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
802
246
0
1,375
1,947
635
14
44
1,903
11,574
0
W
Ix Chel
Darkfall1512
Ix Chel
3,858
842
378
1,795
5,970
2,154
0
2,061
3,909
37,888
0
L
Fenrir
2,792
891
644
3,541
10,479
5,594
0
2,867
7,612
0
20,112
L
Raijin
4,127
529
0
1,500
6,202
2,203
0
3,312
2,890
46,832
0
L
Bellona
Ryutakeru16
Bellona
5,054
1,734
0
2,658
7,409
7,338
0
0
7,409
0
44,921
W
Jing Wei
Stein70
Jing Wei
3,173
2,390
0
1,784
5,706
1,923
0
0
5,706
0
44,535
W
Xbalanque
UMGVERSED
Xbalanque
2,672
1,090
0
2,630
5,885
2,224
0
712
5,173
0
30,203
L
Medusa
Vellidana
Medusa
4,928
1,940
0
1,730
7,706
2,871
0
889
6,817
0
45,864
W
3,254
575
92
2,949
7,761
5,276
175
1,982
5,779
15,619
0
W
6,691
3,480
0
2,042
8,715
3,494
0
174
8,541
0
48,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
28,312
299
Minions Killed
296
0
Camps Cleared
0
874,798
Distance Traveled
931,961
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,860
386
16
2
0
87,040
0
W
Ix Chel
5,518
552
70
7
0
185,855
0
L
Fenrir
5,383
538
33
3
0
213,421
0
L
Raijin
5,551
555
85
9
0
189,325
3
L
Bellona
6,502
650
90
9
0
205,658
0
W
Jing Wei
6,234
623
92
9
0
181,326
0
W
Xbalanque
4,986
499
47
5
0
140,063
3
L
Medusa
5,729
573
75
8
0
179,354
4
W
Charon
5,608
561
21
2
0
199,012
0
W
Set
5,966
597
66
7
0
225,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role