Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HaZe96
Zhong Kui
Level 126
God Stats
1W - 0L
1,461 SR
Queue Stats
31W - 34L
1,407 Elo+
Party 1
Odin
Odin
Lethò
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,524 Elo+
Solo
Charybdis
Charybdis
Lup0o
Charybdis
Level 11
God Stats
11W - 9L
1,480 SR
Queue Stats
31W - 31L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
ZANGETSUBONKAI
Ah Puch
Level 74
God Stats
1W - 1L
1,261 SR
Queue Stats
207W - 221L
1,464 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,464 Elo+

VS

Team Averages
Level 88
1,507 SR
1,493 Elo+
Chernobog
Chernobog
 
Chernobog
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkManfrid
Cthulhu
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
MayoSenpai
Gilgamesh
Level 109
God Stats
12W - 11L
1,576 SR
Queue Stats
184W - 173L
1,562 Elo+
Solo
Anubis
Anubis
ShadowHunter001
Anubis
Level 82
God Stats
2W - 4L
1,491 SR
Queue Stats
74W - 61L
1,515 Elo+
Solo
Kukulkan
Kukulkan
dddccc333444
Kukulkan
Level 115
God Stats
48W - 53L
1,466 SR
Queue Stats
177W - 199L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 5
6,401
1,280
6,146
3,579
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
HaZe96
Zhong Kui
11
6 / 1 / 2
7,026
1,405
7,976
5,132
3,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Lethò
Odin
10
1 / 0 / 6
6,364
1,273
2,317
5,452
4,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Lup0o
Charybdis
11
0 / 1 / 8
5,767
1,153
4,472
5,005
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
6,135
1,227
6,601
1,498
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

389

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 2 / 1
5,544
1,109
3,939
7,595
3,057
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DarkManfrid
Cthulhu
10
1 / 3 / 0
5,612
1,122
5,780
8,293
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MayoSenpai
Gilgamesh
10
0 / 3 / 2
6,117
1,223
3,670
9,504
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 0
5,284
1,057
1,106
1,029
425
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
dddccc333444
Kukulkan
10
1 / 2 / 2
5,949
1,190
4,588
2,758
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
10
Kills
3
3
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
5
4.5
L
Chernobog
 
Chernobog
0
2
1
0.25
L
Cthulhu
DarkManfrid
Cthulhu
1
3
0
0.33
W
Zhong Kui
HaZe96
Zhong Kui
6
1
2
7
W
Odin
Lethò
Odin
1
0
6
4
W
Charybdis
Lup0o
Charybdis
0
1
8
4
L
Gilgamesh
MayoSenpai
Gilgamesh
0
3
2
0.33
L
1
0
0
1
W
1
0
5
3.5
L
Kukulkan
dddccc333444
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
19,083
20,666
Taken
29,179
12,096
Mitigated
19,624
5,584
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,146
1,974
0
1,012
3,579
1,395
0
1,944
1,596
0
16,947
L
Chernobog
 
Chernobog
3,939
2,233
0
936
7,595
3,057
0
4,122
3,473
0
15,560
L
Cthulhu
DarkManfrid
Cthulhu
5,780
661
218
336
8,293
7,131
0
5,242
3,051
9,757
0
W
Zhong Kui
HaZe96
Zhong Kui
7,976
1,658
0
2,307
5,132
3,973
0
3,082
1,815
13,660
0
W
Odin
Lethò
Odin
2,317
1,011
753
568
5,452
4,024
0
1,970
3,321
0
4,276
W
Charybdis
Lup0o
Charybdis
4,472
2,607
0
621
5,005
2,023
0
2,885
1,918
0
10,265
L
Gilgamesh
MayoSenpai
Gilgamesh
3,670
834
0
462
9,504
7,998
0
4,709
4,795
0
11,045
L
1,106
135
0
211
1,029
425
0
272
757
3,092
0
W
6,601
649
0
323
1,498
681
0
956
542
25,005
0
L
Kukulkan
dddccc333444
Kukulkan
4,588
330
0
0
2,758
1,013
0
232
2,526
15,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
28,506
110
Minions Killed
97
5
Camps Cleared
3
506,050
Distance Traveled
414,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,401
1,280
26
5
2
113,955
0
L
Chernobog
5,544
1,109
34
7
1
95,590
0
L
Cthulhu
5,612
1,122
6
1
1
95,573
0
W
Zhong Kui
7,026
1,405
17
3
1
108,615
0
W
Odin
6,364
1,273
9
2
1
109,652
0
W
Charybdis
5,767
1,153
16
3
0
87,518
0
L
Gilgamesh
6,117
1,223
12
2
0
97,432
0
L
Anubis
5,284
1,057
7
1
1
30,111
0
W
Ah Puch
6,135
1,227
42
8
1
86,310
0
L
Kukulkan
5,949
1,190
38
8
0
95,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role