Player Matchup

Mulan
Mulan
Bigshootss47
Mulan
Level 45
God Stats
5W - 5L
1,357 SR
Queue Stats
17W - 24L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Nenias
Baron Samedi
Level 47
God Stats
4W - 4L
1,302 SR
Queue Stats
80W - 77L
1,486 Elo+
Party 1
Thor
Thor
T_x_Wrecks
Thor
Level 61
God Stats
6W - 2L
1,462 SR
Queue Stats
94W - 103L
1,465 Elo+
Solo
The Morrigan
The Morrigan
WheresJae
The Morrigan
Level 111
God Stats
12W - 9L
1,550 SR
Queue Stats
116W - 119L
1,450 Elo+
Solo
Cupid
Cupid
eswacker1
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 152L
1,512 Elo+
Party 1
Team Averages
Level 61
1,434 SR
1,453 Elo+

VS

Team Averages
Level 78
1,439 SR
1,454 Elo+
Sylvanus
Sylvanus
Benson Bonee
Sylvanus
Level 113
God Stats
35W - 50L
1,462 SR
Queue Stats
561W - 606L
1,436 Elo+
Solo
Nu Wa
Nu Wa
SansOMGkiller45
Nu Wa
Level 82
God Stats
7W - 10L
1,443 SR
Queue Stats
443W - 405L
1,527 Elo+
Solo
Ah Puch
Ah Puch
alcholic-annonem
Ah Puch
Level 41
God Stats
7W - 12L
1,473 SR
Queue Stats
113W - 123L
1,425 Elo+
Solo
Mercury
Mercury
imknaga
Mercury
Level 106
God Stats
14W - 17L
1,456 SR
Queue Stats
116W - 108L
1,502 Elo+
Solo
Apollo
Apollo
splashdamage1719
Apollo
Level 46
God Stats
6W - 11L
1,363 SR
Queue Stats
74W - 87L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,590
474
4,353
15,223
11,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Nenias
Baron Samedi
12
2 / 1 / 5
7,729
483
7,734
9,409
6,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
9 / 1 / 0
9,381
586
11,305
14,067
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Morrigan
WheresJae
The Morrigan
13
1 / 6 / 6
7,975
498
6,660
12,393
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
eswacker1
Cupid
14
2 / 0 / 2
8,442
528
5,981
8,234
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benson Bonee
Sylvanus
12
3 / 1 / 3
8,268
517
5,643
12,377
11,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
8,419
526
11,131
8,825
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 0
8,960
560
11,315
10,747
4,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
imknaga
Mercury
13
0 / 4 / 1
7,687
480
3,900
12,147
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 1
8,344
522
5,450
8,986
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
11
11
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Benson Bonee
Sylvanus
3
1
3
4.5
W
0
3
2
0.33
W
Baron Samedi
Nenias
Baron Samedi
2
1
5
4.5
L
2
4
4
1
W
9
1
0
9
W
The Morrigan
WheresJae
The Morrigan
1
6
6
0.67
L
3
3
0
1
W
Cupid
eswacker1
Cupid
2
0
2
3
L
Mercury
imknaga
Mercury
0
4
1
0.13
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,033
Damage
37,439
59,326
Taken
53,082
30,974
Mitigated
27,988
16,081
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Benson Bonee
Sylvanus
5,643
1,690
1,081
3,039
12,377
11,718
29
4,922
6,976
21,413
0
W
4,353
961
0
4,447
15,223
11,349
0
10,024
5,199
0
42,687
W
Baron Samedi
Nenias
Baron Samedi
7,734
709
1,494
3,235
9,409
6,821
216
3,901
5,508
36,528
0
L
11,131
2,006
0
934
8,825
3,382
0
3,030
5,645
72,459
0
W
11,305
2,809
0
2,023
14,067
5,623
0
5,673
8,394
0
70,406
W
The Morrigan
WheresJae
The Morrigan
6,660
1,549
0
1,635
12,393
4,305
455
6,261
6,116
49,027
2,720
L
11,315
846
0
5,400
10,747
4,646
0
814
9,905
67,763
0
W
Cupid
eswacker1
Cupid
5,981
3,410
0
3,247
8,234
2,876
573
2,214
6,020
0
56,429
L
Mercury
imknaga
Mercury
3,900
2,116
0
831
12,147
4,384
1,470
2,203
9,886
0
65,057
L
5,450
3,419
0
3,087
8,986
3,858
370
2,228
6,590
0
62,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
41,678
396
Minions Killed
455
0
Camps Cleared
0
1,513,819
Distance Traveled
1,521,939
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,268
517
23
1
0
330,504
1
W
Mulan
7,590
474
62
4
0
295,803
0
W
Baron Samedi
7,729
483
50
3
0
309,159
0
L
Nu Wa
8,419
526
123
8
0
287,824
0
W
Thor
9,381
586
91
6
0
343,395
0
W
The Morrigan
7,975
498
87
5
0
257,883
1
L
Ah Puch
8,960
560
107
7
0
224,843
0
W
Cupid
8,442
528
106
7
0
307,579
0
L
Mercury
7,687
480
97
6
0
364,168
0
L
Apollo
8,344
522
105
7
0
314,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role