Player Matchup

Fenrir
Fenrir
Bnasty0131
Fenrir
Level 147
God Stats
7W - 6L
1,699 SR
Queue Stats
507W - 489L
1,531 Elo+
Party 2
Sol
Sol
OnYourLeft9699
Sol
Level 116
God Stats
1W - 1L
1,832 SR
Queue Stats
189W - 177L
1,526 Elo+
Party 2
Charon
Charon
ShakyJoker
Charon
Level 114
God Stats
0W - 1L
1,835 SR
Queue Stats
10W - 6L
1,664 Elo+
Party 1
Anhur
Anhur
Thunderlion123
Anhur
Level 133
God Stats
1W - 1L
1,614 SR
Queue Stats
13W - 5L
1,596 Elo+
Party 1
Bakasura
Bakasura
W0lvesEmpress
Bakasura
Level 116
God Stats
4W - 3L
1,635 SR
Queue Stats
32W - 28L
1,488 Elo+
Party 1
Team Averages
Level 125
1,723 SR
1,561 Elo+

VS

Team Averages
Level 130
1,632 SR
1,505 Elo+
Medusa
Medusa
CR Dr4g0n
Medusa
Level 122
God Stats
10W - 5L
1,548 SR
Queue Stats
70W - 72L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
Im Nidus
Ah Puch
Level 121
God Stats
4W - 1L
1,825 SR
Queue Stats
145W - 135L
1,509 Elo+
Party 3
Ymir
Ymir
ImRichi
Ymir
Level 144
God Stats
6W - 4L
1,580 SR
Queue Stats
540W - 461L
1,518 Elo+
Solo
Merlin
Merlin
PRE2DAT2OR
Merlin
Level 176
God Stats
2W - 0L
1,706 SR
Queue Stats
131W - 107L
1,511 Elo+
Solo
Chiron
Chiron
psychobane5848
Chiron
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bnasty0131
Fenrir
5
0 / 5 / 0
4,971
355
2,620
6,299
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,104
436
2,351
9,969
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ShakyJoker
Charon
12
2 / 4 / 5
7,754
554
6,548
12,811
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 0
7,604
543
5,365
10,744
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
W0lvesEmpress
Bakasura
12
2 / 4 / 2
7,185
513
8,052
14,574
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CR Dr4g0n
Medusa
14
4 / 2 / 3
8,194
585
8,461
8,652
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Im Nidus
Ah Puch
14
6 / 2 / 4
8,830
631
13,594
11,708
6,354
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
ImRichi
Ymir
11
0 / 1 / 4
7,073
505
2,038
8,309
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Merlin
PRE2DAT2OR
Merlin
13
0 / 0 / 0
7,500
536
4,687
4,534
1,640
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 2
7,660
547
5,371
8,805
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
16
19
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bnasty0131
Fenrir
0
5
0
0
W
Medusa
CR Dr4g0n
Medusa
4
2
3
2.75
W
Ah Puch
Im Nidus
Ah Puch
6
2
4
4
W
Ymir
ImRichi
Ymir
0
1
4
2
L
0
3
0
0
W
Merlin
PRE2DAT2OR
Merlin
0
0
0
0
L
Charon
ShakyJoker
Charon
2
4
5
1.13
L
3
3
0
1
L
Bakasura
W0lvesEmpress
Bakasura
2
4
2
0.75
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
34,151
54,397
Taken
42,008
29,818
Mitigated
20,043
12,720
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bnasty0131
Fenrir
2,620
336
0
1,265
6,299
2,975
0
3,805
2,494
0
14,584
W
Medusa
CR Dr4g0n
Medusa
8,461
3,915
0
3,225
8,652
3,054
0
2,296
6,146
0
58,896
W
Ah Puch
Im Nidus
Ah Puch
13,594
1,331
0
7,371
11,708
6,354
464
1,715
8,746
65,141
0
W
Ymir
ImRichi
Ymir
2,038
473
0
2,381
8,309
5,802
0
2,164
5,969
20,146
0
L
2,351
582
0
3,145
9,969
3,445
0
3,621
6,348
50,589
0
W
Merlin
PRE2DAT2OR
Merlin
4,687
363
0
870
4,534
1,640
554
869
3,466
73,874
0
L
Charon
ShakyJoker
Charon
6,548
1,754
0
2,292
12,811
10,967
135
4,601
8,210
22,142
0
L
5,365
3,018
0
2,809
10,744
4,863
1,029
2,713
8,031
0
54,826
L
Bakasura
W0lvesEmpress
Bakasura
8,052
5,165
0
3,209
14,574
7,568
0
5,954
8,620
0
33,756
W
5,371
1,253
169
1,826
8,805
3,193
0
1,855
6,516
0
43,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
39,257
313
Minions Killed
414
0
Camps Cleared
0
1,166,611
Distance Traveled
1,277,086
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,971
355
34
2
0
107,626
0
W
Medusa
8,194
585
90
6
0
236,469
0
W
Ah Puch
8,830
631
99
7
0
242,149
2
W
Ymir
7,073
505
29
2
0
251,720
3
L
Sol
6,104
436
83
6
0
249,762
0
W
Merlin
7,500
536
127
9
0
257,935
2
L
Charon
7,754
554
24
2
0
275,571
0
L
Anhur
7,604
543
94
7
0
246,150
0
L
Bakasura
7,185
513
78
6
0
287,502
1
W
Chiron
7,660
547
69
5
0
288,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role