Player Matchup

Atlas
Atlas
AudioBubbles7
Atlas
Level 113
God Stats
11W - 20L
1,349 SR
Queue Stats
364W - 434L
1,411 Elo+
Party 2
Chernobog
Chernobog
Dity Dan7751
Chernobog
Level 89
God Stats
12W - 14L
1,452 SR
Queue Stats
108W - 112L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
Reign4039
Jormungandr
Level 99
God Stats
135W - 137L
1,519 SR
Queue Stats
312W - 350L
1,458 Elo+
Party 2
Mercury
Mercury
UltraVeteran
Mercury
Level 106
God Stats
5W - 7L
1,463 SR
Queue Stats
163W - 150L
1,472 Elo+
Solo
Ra
Ra
master6666
Ra
Level 109
God Stats
13W - 6L
1,895 SR
Queue Stats
121W - 108L
1,457 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,450 Elo+

VS

Team Averages
Level 101
1,601 SR
1,457 Elo+
Yu Huang
Yu Huang
Boujee_Booo
Yu Huang
Level 145
God Stats
6W - 4L
1,618 SR
Queue Stats
280W - 270L
1,464 Elo+
Solo
Chang'e
Chang'e
Capta1nplan3t
Chang'e
Level 130
God Stats
3W - 1L
1,827 SR
Queue Stats
59W - 50L
1,501 Elo+
Solo
Skadi
Skadi
LilaFrost
Skadi
Level 52
God Stats
7W - 4L
1,568 SR
Queue Stats
38W - 36L
1,432 Elo+
Party 1
King Arthur
King Arthur
Mr meeseeks1380
King Arthur
Level 53
God Stats
1W - 1L
1,268 SR
Queue Stats
45W - 55L
1,427 Elo+
Party 1
Serqet
Serqet
Zombievictim181
Serqet
Level 127
God Stats
19W - 10L
1,724 SR
Queue Stats
748W - 701L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 2
8,435
527
13,690
17,715
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Dity Dan7751
Chernobog
11
2 / 2 / 5
7,551
472
7,712
8,608
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Reign4039
Jormungandr
14
0 / 0 / 1
8,439
527
7,166
10,344
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
UltraVeteran
Mercury
13
1 / 1 / 0
7,699
481
2,396
14,910
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 0
7,177
449
3,220
13,254
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Boujee_Booo
Yu Huang
16
8 / 0 / 4
9,687
605
18,786
9,329
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
15
1 / 1 / 0
8,655
541
6,301
13,165
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
LilaFrost
Skadi
10
2 / 2 / 2
6,973
436
7,507
9,348
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mr meeseeks1380
King Arthur
9
1 / 6 / 3
6,205
388
3,232
14,560
11,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 0 / 4
8,815
551
7,624
14,247
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
16
16
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Yu Huang
Boujee_Booo
Yu Huang
8
0
4
10
W
Chang'e
1
1
0
1
L
Chernobog
Dity Dan7751
Chernobog
2
2
5
2.25
W
Skadi
LilaFrost
Skadi
2
2
2
1.5
W
King Arthur
Mr meeseeks1380
King Arthur
1
6
3
0.42
L
Jormungandr
Reign4039
Jormungandr
0
0
1
0.5
L
Mercury
UltraVeteran
Mercury
1
1
0
1
W
4
0
4
6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
43,450
64,831
Taken
60,649
44,204
Mitigated
33,099
10,698
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,690
4,850
150
2,746
17,715
20,722
0
2,624
14,806
44,578
0
W
Yu Huang
Boujee_Booo
Yu Huang
18,786
1,523
0
2,726
9,329
4,250
0
3,230
6,035
77,993
0
W
Chang'e
6,301
674
270
8,027
13,165
8,006
576
5,151
7,118
70,568
0
L
Chernobog
Dity Dan7751
Chernobog
7,712
4,536
0
2,080
8,608
2,863
718
1,213
7,395
0
42,696
W
Skadi
LilaFrost
Skadi
7,507
2,676
0
447
9,348
3,081
0
4,437
4,860
0
33,541
W
King Arthur
Mr meeseeks1380
King Arthur
3,232
674
0
542
14,560
11,504
0
5,117
9,443
0
28,715
L
Jormungandr
Reign4039
Jormungandr
7,166
1,386
0
1,042
10,344
10,220
0
5,261
5,083
67,232
0
L
Mercury
UltraVeteran
Mercury
2,396
628
0
1,004
14,910
5,513
0
4,727
10,093
0
62,965
W
7,624
1,522
0
750
14,247
6,258
0
5,025
9,117
0
85,302
L
3,220
374
672
3,004
13,254
4,886
0
11,262
1,812
58,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
40,335
405
Minions Killed
443
0
Camps Cleared
0
1,583,186
Distance Traveled
1,560,655
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,435
527
49
3
0
320,495
2
W
Yu Huang
9,687
605
124
8
0
293,195
3
W
Chang'e
8,655
541
112
7
0
278,086
0
L
Chernobog
7,551
472
66
4
0
297,803
1
W
Skadi
6,973
436
51
3
0
332,046
0
W
King Arthur
6,205
388
37
2
0
253,701
0
L
Jormungandr
8,439
527
110
7
0
320,412
8
L
Mercury
7,699
481
85
5
0
339,947
0
W
Serqet
8,815
551
119
7
0
403,627
0
L
Ra
7,177
449
95
6
0
304,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role