Player Matchup

Arachne
Arachne
Friends_Kill
Arachne
Level 141
God Stats
5W - 6L
1,663 SR
Queue Stats
99W - 84L
1,616 Elo+
Party 1
Sobek
Sobek
Mr_Aquatik
Sobek
Level 123
God Stats
5W - 5L
1,637 SR
Queue Stats
35W - 34L
1,573 Elo+
Party 1
Hel
Hel
TeddSmooth
Hel
Level 89
God Stats
1W - 0L
1,533 SR
Queue Stats
21W - 15L
1,635 Elo+
Party 1
Team Averages
Level 118
1,611 SR
1,608 Elo+

VS

Team Averages
Level 118
1,619 SR
1,571 Elo+
Amaterasu
Amaterasu
FumundaCheesee
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
645W - 625L
1,547 Elo+
Solo
Charon
Charon
SaintMCCIII
Charon
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,527 Elo+
Solo
Kukulkan
Kukulkan
raptorqc1
Kukulkan
Level 109
God Stats
5W - 2L
1,857 SR
Queue Stats
90W - 72L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Friends_Kill
Arachne
13
2 / 2 / 4
10,654
710
12,898
17,742
8,361
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
15
1 / 2 / 6
11,013
734
9,979
19,940
24,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 3
11,512
767
6,528
11,337
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FumundaCheesee
Amaterasu
12
0 / 2 / 5
9,849
657
11,149
14,880
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
12
1 / 3 / 4
9,981
665
9,162
12,140
13,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
raptorqc1
Kukulkan
15
5 / 2 / 1
12,222
815
18,081
6,969
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
6
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Friends_Kill
Arachne
2
2
4
2
L
Amaterasu
FumundaCheesee
Amaterasu
0
2
5
1.25
W
Sobek
1
2
6
2
L
Charon
1
3
4
1
W
4
2
3
2.75
L
Kukulkan
raptorqc1
Kukulkan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
38,392
49,019
Taken
33,989
38,369
Mitigated
35,406
21,366
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Friends_Kill
Arachne
12,898
8,732
0
5,772
17,742
8,361
536
11,267
6,067
0
38,428
L
Amaterasu
FumundaCheesee
Amaterasu
11,149
4,510
0
4,564
14,880
17,864
0
7,177
7,703
0
22,353
W
Sobek
9,979
1,052
0
4,857
19,940
24,864
84
9,192
9,550
41,721
0
L
Charon
9,162
2,203
0
354
12,140
13,969
78
6,171
5,969
29,051
0
W
6,528
319
4,023
6,714
11,337
5,144
759
6,226
4,635
39,752
0
L
Kukulkan
raptorqc1
Kukulkan
18,081
1,801
0
1,208
6,969
3,573
284
3,752
3,217
82,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
32,052
160
Minions Killed
203
0
Camps Cleared
0
865,948
Distance Traveled
890,224
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,654
710
56
4
0
290,083
0
L
Amaterasu
9,849
657
26
2
0
341,736
1
W
Sobek
11,013
734
36
2
0
307,109
0
L
Charon
9,981
665
31
2
0
263,258
0
W
Hel
11,512
767
68
5
0
268,756
2
L
Kukulkan
12,222
815
146
10
0
285,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role