Player Matchup

Tiamat
Tiamat
Goonobi
Tiamat
Level 26
God Stats
5W - 9L
1,363 SR
Queue Stats
77W - 66L
1,495 Elo+
Party 1
Serqet
Serqet
TomaDio
Serqet
Level 124
God Stats
12W - 4L
1,698 SR
Queue Stats
77W - 67L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
ttvEvoQC
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,495 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,495 Elo+

VS

Team Averages
Level 77
1,546 SR
1,445 Elo+
Jormungandr
Jormungandr
FrancoCifer
Jormungandr
Level 89
God Stats
2W - 2L
1,385 SR
Queue Stats
284W - 284L
1,422 Elo+
Party 2
Anubis
Anubis
MaxLDS
Anubis
Level 60
God Stats
23W - 12L
1,785 SR
Queue Stats
286W - 285L
1,423 Elo+
Party 2
Neith
Neith
SammySam775577
Neith
Level 82
God Stats
6W - 6L
1,469 SR
Queue Stats
130W - 132L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goonobi
Tiamat
13
1 / 3 / 1
9,144
610
7,480
11,726
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
TomaDio
Serqet
10
1 / 0 / 1
8,877
592
3,772
10,951
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ttvEvoQC
Sylvanus
12
0 / 2 / 1
8,466
564
2,953
15,023
15,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrancoCifer
Jormungandr
13
1 / 1 / 2
10,423
695
7,141
12,989
9,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MaxLDS
Anubis
13
1 / 1 / 3
10,712
714
9,947
8,263
4,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 1
11,424
762
15,200
4,981
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FrancoCifer
Jormungandr
1
1
2
2
L
Tiamat
Goonobi
Tiamat
1
3
1
0.5
W
Anubis
MaxLDS
Anubis
1
1
3
2.5
W
3
0
1
3.5
L
Serqet
TomaDio
Serqet
1
0
1
1.5
L
Sylvanus
ttvEvoQC
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
32,288
37,700
Taken
26,233
28,122
Mitigated
16,255
7,987
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FrancoCifer
Jormungandr
7,141
1,205
0
750
12,989
9,718
187
4,287
8,225
37,192
0
L
Tiamat
Goonobi
Tiamat
7,480
133
0
1,560
11,726
6,234
0
5,262
6,464
45,392
0
W
Anubis
MaxLDS
Anubis
9,947
676
0
3,381
8,263
4,423
366
4,229
3,939
51,389
0
W
15,200
3,263
0
1,827
4,981
2,114
1,713
2,243
2,487
0
64,045
L
Serqet
TomaDio
Serqet
3,772
761
0
979
10,951
6,078
0
4,656
6,295
0
17,627
L
Sylvanus
ttvEvoQC
Sylvanus
2,953
672
1,560
3,888
15,023
15,810
0
7,620
7,403
15,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
32,559
98
Minions Killed
201
0
Camps Cleared
0
662,212
Distance Traveled
830,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,423
695
53
4
0
262,254
0
L
Tiamat
9,144
610
54
4
0
217,448
0
W
Anubis
10,712
714
60
4
0
268,426
0
W
Neith
11,424
762
88
6
0
299,831
0
L
Serqet
8,877
592
25
2
0
230,566
0
L
Sylvanus
8,466
564
19
1
0
214,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role