Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Raauul_7
Nemesis
Level 101
God Stats
18W - 12L
1,510 SR
Queue Stats
261W - 275L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
Tony_Sensei69
Baron Samedi
Level 87
God Stats
16W - 7L
1,710 SR
Queue Stats
133W - 165L
1,477 Elo+
Party 3
Khepri
Khepri
Yanikku
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,262 Elo+
Party 1
Cupid
Cupid
nero_christmas
Cupid
Level 66
God Stats
3W - 9L
1,356 SR
Queue Stats
21W - 36L
1,328 Elo+
Solo
Team Averages
Level 79
1,515 SR
1,388 Elo+

VS

Team Averages
Level 86
1,413 SR
1,449 Elo+
Nu Wa
Nu Wa
HeartXDeathLaw
Nu Wa
Level 138
God Stats
13W - 6L
1,479 SR
Queue Stats
223W - 197L
1,532 Elo+
Solo
Tyr
Tyr
JoseRomero1999
Tyr
Level 120
God Stats
1W - 7L
1,096 SR
Queue Stats
95W - 105L
1,460 Elo+
Party 2
Skadi
Skadi
ParacaEye
Skadi
Level 69
God Stats
28W - 25L
1,571 SR
Queue Stats
103W - 107L
1,407 Elo+
Party 2
Thanatos
Thanatos
SxnTheOnlyOne
Thanatos
Level 49
God Stats
31W - 30L
1,481 SR
Queue Stats
187W - 167L
1,395 Elo+
Solo
Anubis
Anubis
antonio22soto
Anubis
Level 52
God Stats
30W - 38L
1,438 SR
Queue Stats
65W - 85L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 2
7,716
454
9,459
7,696
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Raauul_7
Nemesis
15
8 / 4 / 2
9,320
548
12,089
16,347
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Tony_Sensei69
Baron Samedi
9
1 / 10 / 2
7,125
419
5,968
14,125
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Yanikku
Khepri
10
0 / 2 / 5
7,151
421
3,316
8,860
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 0
7,197
423
1,762
10,900
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,566
563
17,463
9,677
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 3 / 6
9,231
543
6,567
18,756
18,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
ParacaEye
Skadi
17
2 / 1 / 0
10,139
596
8,573
10,008
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
SxnTheOnlyOne
Thanatos
15
6 / 4 / 4
9,260
545
6,290
17,755
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 1
9,260
545
6,114
9,570
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
18
18
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
2
4
W
4
1
6
7
W
5
3
6
2.67
W
Skadi
ParacaEye
Skadi
2
1
0
2
L
Nemesis
Raauul_7
Nemesis
8
4
2
2.25
W
Thanatos
SxnTheOnlyOne
Thanatos
6
4
4
2
L
Baron Samedi
Tony_Sensei69
Baron Samedi
1
10
2
0.2
L
Khepri
Yanikku
Khepri
0
2
5
1.25
W
1
3
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
45,007
57,928
Taken
65,766
27,693
Mitigated
37,076
9,569
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,459
2,870
0
2,198
7,696
2,827
616
4,943
2,753
0
54,915
W
17,463
4,820
0
500
9,677
3,675
1,557
3,108
6,569
80,798
0
W
6,567
664
0
4,930
18,756
18,231
1,053
2,471
16,285
0
21,511
W
Skadi
ParacaEye
Skadi
8,573
3,536
0
3,469
10,008
3,919
2,588
0
10,008
0
82,408
L
Nemesis
Raauul_7
Nemesis
12,089
5,933
0
3,591
16,347
6,507
1,320
5,010
11,337
0
59,039
W
Thanatos
SxnTheOnlyOne
Thanatos
6,290
1,672
0
10,431
17,755
6,773
1,899
2,479
15,276
41
55,210
L
Baron Samedi
Tony_Sensei69
Baron Samedi
5,968
527
45
629
14,125
5,735
0
7,112
7,013
39,049
0
L
Khepri
Yanikku
Khepri
3,316
254
0
894
8,860
8,380
191
5,335
3,525
12,975
0
W
6,114
475
0
4,476
9,570
4,478
2,261
1,226
8,344
75,014
0
L
1,762
258
0
2,212
10,900
4,244
0
1,218
9,682
0
46,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
47,456
306
Minions Killed
447
0
Camps Cleared
0
1,548,241
Distance Traveled
1,617,746
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,716
454
83
5
0
345,886
5
W
Nu Wa
9,566
563
103
6
0
329,766
3
W
Tyr
9,231
543
33
2
0
372,484
0
W
Skadi
10,139
596
115
7
0
289,920
0
L
Nemesis
9,320
548
84
5
0
317,760
5
W
Thanatos
9,260
545
74
4
0
351,033
0
L
Baron Samedi
7,125
419
56
3
0
296,384
0
L
Khepri
7,151
421
21
1
0
336,464
3
W
Anubis
9,260
545
122
7
0
274,543
0
L
Cupid
7,197
423
62
4
0
251,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role