Player Matchup

Mercury
Mercury
Cushdaddy11
Mercury
Level 109
God Stats
4W - 5L
1,559 SR
Queue Stats
84W - 94L
1,406 Elo+
Party 2
Nox
Nox
Cyan0ticSpAz13
Nox
Level 145
God Stats
9W - 3L
1,675 SR
Queue Stats
84W - 89L
1,402 Elo+
Party 2
Fafnir
Fafnir
Slychubbsjr
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,437 Elo+
Party 2
Chronos
Chronos
srv123
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
terminatrix87
Morgan Le Fay
Level 60
God Stats
4W - 6L
1,609 SR
Queue Stats
190W - 219L
1,417 Elo+
Party 2
Team Averages
Level 106
1,569 SR
1,425 Elo+

VS

Team Averages
Level 83
1,420 SR
1,451 Elo+
Chiron
Chiron
APG FISKI
Chiron
Level 108
God Stats
4W - 6L
1,261 SR
Queue Stats
216W - 236L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
BetoRamone1910
The Morrigan
Level 87
God Stats
1W - 4L
1,173 SR
Queue Stats
617W - 624L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Nayelik
Erlang Shen
Level 106
God Stats
1W - 1L
1,740 SR
Queue Stats
189W - 173L
1,430 Elo+
Solo
Bacchus
Bacchus
judithcamp
Bacchus
Level 87
God Stats
3W - 6L
1,431 SR
Queue Stats
296W - 307L
1,498 Elo+
Solo
Ganesha
Ganesha
kingsheets
Ganesha
Level 29
God Stats
2W - 4L
1,492 SR
Queue Stats
179W - 223L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cushdaddy11
Mercury
20
9 / 7 / 8
13,348
742
10,971
17,661
9,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 1 / 14
13,401
745
19,585
15,335
8,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
20
4 / 5 / 12
13,954
775
11,903
22,002
32,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
srv123
Chronos
20
4 / 6 / 13
12,858
714
22,415
18,742
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
terminatrix87
Morgan Le Fay
20
2 / 7 / 15
12,361
687
16,541
17,964
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
APG FISKI
Chiron
20
8 / 7 / 8
13,273
737
26,684
22,019
12,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
BetoRamone1910
The Morrigan
3
0 / 0 / 1
4,953
275
0
43
14
Erlang Shen
Nayelik
Erlang Shen
20
8 / 6 / 10
12,738
708
16,491
27,967
38,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
judithcamp
Bacchus
20
8 / 6 / 10
12,611
701
20,868
21,296
20,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
kingsheets
Ganesha
20
0 / 6 / 17
11,864
659
8,913
23,287
35,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
70
25
Kills
24
26
Deaths
25
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
APG FISKI
Chiron
8
7
8
1.71
L
The Morrigan
BetoRamone1910
The Morrigan
0
0
1
0.5
W
Mercury
Cushdaddy11
Mercury
9
7
8
1.86
W
6
1
14
13
L
Erlang Shen
Nayelik
Erlang Shen
8
6
10
2.17
W
Fafnir
4
5
12
2
L
Bacchus
judithcamp
Bacchus
8
6
10
2.17
L
Ganesha
kingsheets
Ganesha
0
6
17
1.42
W
Chronos
srv123
Chronos
4
6
13
1.75
W
Morgan Le Fay
terminatrix87
Morgan Le Fay
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,415
Damage
72,956
91,704
Taken
94,612
70,093
Mitigated
108,525
23,838
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
APG FISKI
Chiron
26,684
11,369
1,297
6,459
22,019
12,887
836
17,046
4,930
0
63,263
L
The Morrigan
BetoRamone1910
The Morrigan
0
0
0
0
43
14
0
43
0
0
0
W
Mercury
Cushdaddy11
Mercury
10,971
6,587
965
2,418
17,661
9,878
1,992
5,520
11,550
0
24,090
W
19,585
1,605
2,843
3,612
15,335
8,683
2,418
3,723
11,391
38,721
0
L
Erlang Shen
Nayelik
Erlang Shen
16,491
7,114
866
6,468
27,967
38,979
800
18,852
9,115
0
31,314
W
Fafnir
11,903
4,215
3,765
4,557
22,002
32,357
283
5,818
15,092
21,443
184
L
Bacchus
judithcamp
Bacchus
20,868
1,380
2,430
6,528
21,296
20,703
54
16,622
4,674
33,362
0
L
Ganesha
kingsheets
Ganesha
8,913
410
409
2,139
23,287
35,942
0
17,654
5,633
19,255
0
W
Chronos
srv123
Chronos
22,415
8,208
1,195
3,313
18,742
9,201
4,635
5,911
12,215
46,145
0
W
Morgan Le Fay
terminatrix87
Morgan Le Fay
16,541
1,930
36
1,134
17,964
9,974
809
7,611
9,826
41,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
55,439
176
Minions Killed
155
0
Camps Cleared
0
1,559,605
Distance Traveled
1,139,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,273
737
88
5
0
273,988
0
L
The Morrigan
4,953
275
0
0
0
0
0
W
Mercury
13,348
742
27
2
0
312,224
0
W
Nox
13,401
745
37
2
0
364,861
0
L
Erlang Shen
12,738
708
32
2
0
256,399
0
W
Fafnir
13,954
775
14
1
0
302,179
0
L
Bacchus
12,611
701
35
2
0
332,607
0
L
Ganesha
11,864
659
0
0
0
276,794
0
W
Chronos
12,858
714
62
3
0
300,902
0
W
Morgan Le Fay
12,361
687
36
2
0
279,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role