Player Matchup

King Arthur
King Arthur
Big-Tree-Cannon
King Arthur
Level 109
God Stats
0W - 2L
1,246 SR
Queue Stats
41W - 33L
1,484 Elo+
Party 3
Apollo
Apollo
LovelyPuppet999
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 140L
1,348 Elo+
Solo
Ganesha
Ganesha
Solex
Ganesha
Level 130
God Stats
3W - 6L
1,408 SR
Queue Stats
211W - 215L
1,418 Elo+
Party 1
Susano
Susano
baconpancakes144
Susano
Level 48
God Stats
13W - 9L
1,598 SR
Queue Stats
79W - 62L
1,545 Elo+
Party 3
Janus
Janus
theonlysmasher22
Janus
Level 49
God Stats
2W - 8L
1,295 SR
Queue Stats
47W - 47L
1,422 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,443 Elo+

VS

Team Averages
Level 80
1,461 SR
1,412 Elo+
Medusa
Medusa
Bagoong1738
Medusa
Level 89
God Stats
3W - 2L
1,571 SR
Queue Stats
170W - 168L
1,445 Elo+
Party 4
Surtr
Surtr
JAEGERBOMBS11
Surtr
Level 44
God Stats
3W - 1L
1,531 SR
Queue Stats
32W - 62L
1,356 Elo+
Party 2
Thanatos
Thanatos
Ridley014
Thanatos
Level 115
God Stats
13W - 8L
1,491 SR
Queue Stats
126W - 144L
1,428 Elo+
Party 2
Freya
Freya
TheAstrophel
Freya
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
173W - 172L
1,444 Elo+
Party 2
Hera
Hera
h3llUvaTresh
Hera
Level 24
God Stats
3W - 3L
1,394 SR
Queue Stats
29W - 27L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big-Tree-Cannon
King Arthur
12
0 / 2 / 1
7,312
487
7,980
13,421
12,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
6,250
417
1,517
10,218
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Solex
Ganesha
7
0 / 3 / 0
6,049
403
2,710
7,109
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 3 / 1
8,594
573
8,666
13,637
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 2
6,812
454
5,417
10,835
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 3
8,991
599
7,530
7,968
3,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 1 / 1
8,560
571
5,362
13,112
7,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Ridley014
Thanatos
15
6 / 3 / 1
9,374
625
9,105
14,522
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 4
8,947
596
7,716
10,602
3,720
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 5
8,627
575
8,667
8,440
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
18
18
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
3
5.5
L
King Arthur
Big-Tree-Cannon
King Arthur
0
2
1
0.25
W
1
1
1
1.5
L
0
3
0
0
W
Thanatos
Ridley014
Thanatos
6
3
1
2.17
L
Ganesha
Solex
Ganesha
0
3
0
0
W
4
2
4
3
L
6
3
1
2.17
W
3
1
5
5.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
38,380
55,220
Taken
54,644
29,122
Mitigated
24,690
12,797
Healing
28,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,530
4,105
0
4,909
7,968
3,146
2,601
836
7,132
0
62,647
L
King Arthur
Big-Tree-Cannon
King Arthur
7,980
330
0
1,969
13,421
12,127
0
1,215
12,206
2,944
49,496
W
5,362
1,616
0
4,575
13,112
7,804
418
1,421
11,649
575
53,234
L
1,517
290
0
2,073
10,218
3,777
0
3,024
7,194
0
32,077
W
Thanatos
Ridley014
Thanatos
9,105
2,041
0
10,439
14,522
5,815
798
1,366
13,098
0
74,747
L
Ganesha
Solex
Ganesha
2,710
0
0
1,103
7,109
4,018
0
2,705
4,404
14,317
0
W
7,716
2,363
0
7,235
10,602
3,720
173
3,713
6,675
56,274
0
L
8,666
2,781
0
6,082
13,637
5,508
0
3,548
10,089
0
58,969
W
8,667
2,152
0
1,506
8,440
4,205
613
1,079
7,337
51,464
0
L
5,417
822
0
1,570
10,835
3,692
0
5,993
4,842
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
44,499
348
Minions Killed
451
0
Camps Cleared
0
1,311,917
Distance Traveled
1,515,882
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,991
599
113
8
0
292,801
2
L
King Arthur
7,312
487
93
6
0
251,513
0
W
Surtr
8,560
571
90
6
0
314,501
1
L
Apollo
6,250
417
67
4
0
242,115
0
W
Thanatos
9,374
625
98
7
0
348,514
0
L
Ganesha
6,049
403
13
1
0
196,531
2
W
Freya
8,947
596
91
6
0
292,390
2
L
Susano
8,594
573
96
6
0
347,476
2
W
Hera
8,627
575
59
4
0
267,676
2
L
Janus
6,812
454
79
5
0
274,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role