Player Matchup

Horus
Horus
Caneginseng
Horus
Level 102
God Stats
32W - 24L
1,593 SR
Queue Stats
345W - 322L
1,523 Elo+
Party 3
Anubis
Anubis
Daedranon
Anubis
Level 80
God Stats
3W - 4L
1,466 SR
Queue Stats
127W - 118L
1,497 Elo+
Party 1
Ullr
Ullr
KillikEagle
Ullr
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
181W - 173L
1,499 Elo+
Party 3
Bellona
Bellona
ViRus_HaZard_
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
thushithan2001
Ao Kuang
Level 156
God Stats
0W - 4L
1,172 SR
Queue Stats
307W - 298L
1,537 Elo+
Party 1
Team Averages
Level 109
1,446 SR
1,498 Elo+

VS

Team Averages
Level 91
1,616 SR
1,554 Elo+
Sylvanus
Sylvanus
Deadlymousecidal
Sylvanus
Level 114
God Stats
32W - 31L
1,586 SR
Queue Stats
384W - 362L
1,537 Elo+
Solo
Awilix
Awilix
EDGIdotEXE
Awilix
Level 107
God Stats
2W - 1L
1,520 SR
Queue Stats
110W - 106L
1,540 Elo+
Party 2
Artemis
Artemis
FemboyFoxOwO
Artemis
Level 76
God Stats
6W - 3L
1,721 SR
Queue Stats
62W - 64L
1,511 Elo+
Party 2
Achilles
Achilles
Hyôrin94
Achilles
Level 83
God Stats
2W - 2L
1,484 SR
Queue Stats
43W - 18L
1,657 Elo+
Solo
Kukulkan
Kukulkan
sleekow
Kukulkan
Level 75
God Stats
18W - 5L
1,767 SR
Queue Stats
213W - 181L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,012
501
8,850
18,942
22,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Daedranon
Anubis
14
2 / 7 / 1
8,987
499
8,151
18,407
9,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 3
9,214
512
7,695
17,473
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
1 / 9 / 1
9,492
527
6,001
21,594
23,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
15
4 / 8 / 2
9,193
511
17,106
25,317
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
9,813
545
6,459
15,933
15,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
EDGIdotEXE
Awilix
18
12 / 2 / 6
11,358
631
16,304
15,579
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
FemboyFoxOwO
Artemis
16
2 / 4 / 5
10,329
574
13,762
12,142
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Hyôrin94
Achilles
18
9 / 2 / 6
12,127
674
18,867
22,188
26,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
sleekow
Kukulkan
18
8 / 2 / 6
11,433
635
16,425
8,442
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
11
Kills
32
32
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Anubis
Daedranon
Anubis
2
7
1
0.36
W
1
2
13
3.75
W
Awilix
EDGIdotEXE
Awilix
12
2
6
7.5
W
Artemis
FemboyFoxOwO
Artemis
2
4
5
1.13
W
Achilles
Hyôrin94
Achilles
9
2
6
6
L
2
5
3
0.7
L
Bellona
1
9
1
0.17
W
Kukulkan
sleekow
Kukulkan
8
2
6
5.5
L
Ao Kuang
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
71,817
101,733
Taken
74,284
72,610
Mitigated
56,797
25,098
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,850
3,284
1,822
5,869
18,942
22,758
8
5,569
13,239
0
26,377
L
Anubis
Daedranon
Anubis
8,151
340
0
5,647
18,407
9,153
495
9,520
8,814
75,649
0
W
6,459
1,823
2,216
3,906
15,933
15,512
96
4,160
11,773
24,271
0
W
Awilix
EDGIdotEXE
Awilix
16,304
8,526
0
2,295
15,579
6,565
1,124
6,782
8,797
0
93,244
W
Artemis
FemboyFoxOwO
Artemis
13,762
8,566
0
3,444
12,142
4,750
902
2,344
9,798
0
75,136
W
Achilles
Hyôrin94
Achilles
18,867
5,417
0
5,257
22,188
26,792
0
6,741
15,447
1,123
91,263
L
7,695
3,212
0
4,046
17,473
7,875
18
2,696
14,771
0
72,360
L
Bellona
6,001
3,286
0
4,820
21,594
23,724
0
1,810
19,776
0
67,996
W
Kukulkan
sleekow
Kukulkan
16,425
1,039
0
740
8,442
3,178
1,767
5,651
2,791
84,745
0
L
Ao Kuang
17,106
4,047
0
2,894
25,317
9,100
0
3,732
21,568
76,021
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
55,060
469
Minions Killed
532
0
Camps Cleared
0
1,691,943
Distance Traveled
1,845,378
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,012
501
26
1
0
389,009
9
L
Anubis
8,987
499
118
7
0
306,883
6
W
Sylvanus
9,813
545
39
2
0
367,088
8
W
Awilix
11,358
631
115
6
0
410,344
0
W
Artemis
10,329
574
114
6
0
320,489
4
W
Achilles
12,127
674
126
7
0
372,654
0
L
Ullr
9,214
512
119
7
0
319,420
0
L
Bellona
9,492
527
117
7
0
309,909
4
W
Kukulkan
11,433
635
138
8
0
374,803
0
L
Ao Kuang
9,193
511
89
5
0
366,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role