Player Matchup

Xbalanque
Xbalanque
Baydawn
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,498 Elo+
Solo
Raijin
Raijin
ImHoMa
Raijin
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
88W - 101L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Islop
Ne Zha
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 104L
1,464 Elo+
Solo
Hel
Hel
ItsJustLugar
Hel
Level 132
God Stats
1W - 0L
1,516 SR
Queue Stats
65W - 76L
1,483 Elo+
Solo
Artemis
Artemis
Xavia
Artemis
Level 149
God Stats
5W - 0L
1,538 SR
Queue Stats
154W - 159L
1,511 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,481 Elo+

VS

Team Averages
Level 127
1,568 SR
1,534 Elo+
Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
PotterTheHarryO
Khepri
Level 154
God Stats
8W - 9L
1,643 SR
Queue Stats
195W - 124L
1,589 Elo+
Party 1
Ymir
Ymir
UrOutOfLuck7612
Ymir
Level 155
God Stats
4W - 2L
1,614 SR
Queue Stats
241W - 247L
1,462 Elo+
Solo
Achilles
Achilles
ummsypha
Achilles
Level 87
God Stats
5W - 7L
1,582 SR
Queue Stats
287W - 180L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baydawn
Xbalanque
13
1 / 2 / 4
7,464
746
7,755
7,946
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
ImHoMa
Raijin
14
1 / 1 / 5
7,561
756
9,133
5,830
2,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Islop
Ne Zha
12
1 / 2 / 4
7,274
727
10,507
5,747
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 2
7,843
784
4,656
7,652
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
Xavia
Artemis
14
2 / 0 / 4
7,645
765
8,860
3,012
1,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 1 / 4
6,976
698
4,496
8,704
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
12
0 / 2 / 4
6,719
672
3,923
6,767
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 4
6,684
668
2,922
5,583
3,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 3
7,733
773
4,600
14,495
14,580
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
ummsypha
Achilles
14
4 / 0 / 3
7,658
766
7,485
7,722
8,907
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
6
Kills
7
7
Deaths
6
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
4
3
L
Hel
 
Hel
0
2
4
1
W
Xbalanque
Baydawn
Xbalanque
1
2
4
1.5
W
Raijin
ImHoMa
Raijin
1
1
5
3.5
W
Ne Zha
Islop
Ne Zha
1
2
4
1.5
W
1
2
2
1
L
0
1
4
2
L
2
2
3
1.75
W
Artemis
Xavia
Artemis
2
0
4
4
L
Achilles
ummsypha
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
23,426
30,187
Taken
43,271
16,592
Mitigated
34,238
14,724
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,496
2,501
262
1,100
8,704
4,007
0
2,439
6,265
0
13,324
L
Hel
 
Hel
3,923
234
4,424
3,516
6,767
2,844
0
1,653
5,114
19,824
0
W
Xbalanque
Baydawn
Xbalanque
7,755
3,864
394
1,223
7,946
3,663
470
2,545
5,401
0
19,636
W
Raijin
ImHoMa
Raijin
9,133
733
1,761
1,549
5,830
2,708
147
1,861
3,969
24,711
0
W
Ne Zha
Islop
Ne Zha
10,507
565
173
658
5,747
3,196
19
1,966
3,781
0
19,318
W
4,656
71
4,351
3,426
7,652
5,603
0
4,084
3,568
10,546
0
L
2,922
0
1,795
1,130
5,583
3,900
0
1,166
4,417
7,553
0
L
4,600
510
780
3,505
14,495
14,580
0
5,841
8,654
9,797
0
W
Artemis
Xavia
Artemis
8,860
1,781
803
386
3,012
1,422
35
989
2,023
0
15,568
L
Achilles
ummsypha
Achilles
7,485
406
1,065
3,721
7,722
8,907
0
2,690
5,032
0
12,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
35,770
116
Minions Killed
95
0
Camps Cleared
0
924,083
Distance Traveled
867,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,976
698
21
2
0
187,559
0
L
Hel
6,719
672
29
3
0
184,202
0
W
Xbalanque
7,464
746
44
4
0
174,308
0
W
Raijin
7,561
756
25
3
0
170,740
0
W
Ne Zha
7,274
727
16
2
0
171,231
0
W
Hel
7,843
784
11
1
0
205,692
0
L
Khepri
6,684
668
14
1
0
155,699
0
L
Ymir
7,733
773
12
1
0
149,489
0
W
Artemis
7,645
765
20
2
0
202,112
0
L
Achilles
7,658
766
19
2
0
190,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role