Player Matchup

Ymir
Ymir
Donleonavich
Ymir
Level 62
God Stats
35W - 29L
1,532 SR
Queue Stats
125W - 158L
1,355 Elo+
Party 1
Fenrir
Fenrir
JustCapo
Fenrir
Level 42
God Stats
34W - 32L
1,469 SR
Queue Stats
64W - 78L
1,394 Elo+
Party 1
Surtr
Surtr
KingCtown
Surtr
Level 20
God Stats
2W - 9L
1,190 SR
Queue Stats
30W - 59L
1,307 Elo+
Party 1
Ra
Ra
Link801
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Merlin
Merlin
hoodiedj23
Merlin
Level 103
God Stats
2W - 5L
1,455 SR
Queue Stats
327W - 340L
1,399 Elo+
Solo
Team Averages
Level 62
1,429 SR
1,335 Elo+

VS

Team Averages
Level 65
1,524 SR
1,444 Elo+
Danzaburou
Danzaburou
Acherrom
Danzaburou
Level 69
God Stats
12W - 7L
1,580 SR
Queue Stats
54W - 57L
1,401 Elo+
Solo
Anhur
Anhur
Dabfather_71069
Anhur
Level 64
God Stats
69W - 75L
1,298 SR
Queue Stats
283W - 289L
1,431 Elo+
Solo
Cthulhu
Cthulhu
GROWPRO21704
Cthulhu
Level 65
God Stats
1W - 0L
1,767 SR
Queue Stats
129W - 127L
1,489 Elo+
Solo
Poseidon
Poseidon
ValkyrieReth
Poseidon
Level 79
God Stats
57W - 53L
1,478 SR
Queue Stats
478W - 475L
1,450 Elo+
Solo
Arachne
Arachne
ogzentyc
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,602
1,320
3,994
12,463
11,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
JustCapo
Fenrir
11
2 / 4 / 1
6,440
1,288
6,052
10,037
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
KingCtown
Surtr
10
0 / 6 / 2
5,817
1,163
3,255
12,295
8,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,593
1,119
4,736
4,602
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
hoodiedj23
Merlin
10
0 / 0 / 0
5,185
1,037
0
0
0
Team 1 Tickets

291

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acherrom
Danzaburou
12
6 / 0 / 8
7,899
1,580
9,055
2,816
1,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 8
6,743
1,349
4,324
5,277
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
GROWPRO21704
Cthulhu
12
2 / 1 / 10
6,809
1,362
6,363
4,971
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ValkyrieReth
Poseidon
12
2 / 2 / 12
6,785
1,357
6,656
4,098
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ogzentyc
Arachne
12
3 / 0 / 10
6,821
1,364
6,625
3,743
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
3
Kills
15
15
Deaths
3
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acherrom
Danzaburou
6
0
8
10
W
2
0
8
6
L
1
3
2
0.67
W
Cthulhu
GROWPRO21704
Cthulhu
2
1
10
7
L
Fenrir
JustCapo
Fenrir
2
4
1
0.63
L
Surtr
KingCtown
Surtr
0
6
2
0.17
L
0
2
0
0
W
Poseidon
ValkyrieReth
Poseidon
2
2
12
4
L
Merlin
hoodiedj23
Merlin
0
0
0
0
W
Arachne
ogzentyc
Arachne
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
33,023
39,397
Taken
20,905
25,798
Mitigated
10,527
2,056
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acherrom
Danzaburou
9,055
5,494
0
293
2,816
1,061
0
807
2,009
0
17,194
W
4,324
3,190
0
855
5,277
2,115
0
3,098
2,037
0
20,324
L
3,994
687
0
348
12,463
11,405
0
3,857
8,447
15,279
0
W
Cthulhu
GROWPRO21704
Cthulhu
6,363
664
98
406
4,971
4,160
0
2,837
2,134
9,962
179
L
Fenrir
JustCapo
Fenrir
6,052
2,440
0
378
10,037
4,786
0
3,837
6,025
0
11,835
L
Surtr
KingCtown
Surtr
3,255
988
0
644
12,295
8,005
0
2,377
9,642
286
12,993
L
4,736
33
396
290
4,602
1,602
0
2,070
2,443
16,826
0
W
Poseidon
ValkyrieReth
Poseidon
6,656
1,020
0
0
4,098
1,084
0
778
3,275
18,594
0
L
Merlin
hoodiedj23
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
ogzentyc
Arachne
6,625
4,446
0
949
3,743
2,107
0
1,209
2,440
0
10,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
35,057
99
Minions Killed
117
3
Camps Cleared
8
405,855
Distance Traveled
511,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,899
1,580
30
6
1
105,642
0
W
Anhur
6,743
1,349
25
5
7
89,557
0
L
Ymir
6,602
1,320
36
7
1
97,687
0
W
Cthulhu
6,809
1,362
11
2
0
106,609
0
L
Fenrir
6,440
1,288
10
2
1
113,436
0
L
Surtr
5,817
1,163
17
3
0
100,449
0
L
Ra
5,593
1,119
36
7
1
94,283
0
W
Poseidon
6,785
1,357
34
7
0
99,092
0
L
Merlin
5,185
1,037
0
0
0
0
0
W
Arachne
6,821
1,364
17
3
0
110,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role