Player Matchup

Bacchus
Bacchus
Alouatta4245
Bacchus
Level 109
God Stats
1W - 2L
1,829 SR
Queue Stats
186W - 154L
1,580 Elo+
Party 3
Hun Batz
Hun Batz
CringeGank
Hun Batz
Level 84
God Stats
0W - 1L
1,300 SR
Queue Stats
37W - 49L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
EmperorShy
Cthulhu
Level 121
God Stats
3W - 3L
1,597 SR
Queue Stats
164W - 147L
1,573 Elo+
Party 3
Neith
Neith
real-names-trash
Neith
Level 46
God Stats
4W - 8L
1,421 SR
Queue Stats
66W - 92L
1,440 Elo+
Solo
Cupid
Cupid
vBlas
Cupid
Level 65
God Stats
18W - 22L
1,531 SR
Queue Stats
186W - 194L
1,483 Elo+
Party 2
Team Averages
Level 85
1,536 SR
1,518 Elo+

VS

Team Averages
Level 76
1,599 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Acyrphysxia
Kuzenbo
Level 12
God Stats
2W - 1L
1,464 SR
Queue Stats
14W - 18L
1,408 Elo+
Party 1
Thoth
Thoth
ShinyKabuto132
Thoth
Level 28
God Stats
4W - 3L
1,608 SR
Queue Stats
31W - 41L
1,503 Elo+
Party 1
Shiva
Shiva
TheSnipeMaster
Shiva
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,564 Elo+
Party 1
Thanatos
Thanatos
emptybagg
Thanatos
Level 164
God Stats
3W - 3L
1,921 SR
Queue Stats
73W - 79L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alouatta4245
Bacchus
11
2 / 3 / 4
7,148
550
5,010
10,293
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
CringeGank
Hun Batz
12
5 / 6 / 1
7,592
584
8,496
12,098
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
EmperorShy
Cthulhu
12
1 / 4 / 2
6,872
529
6,877
15,824
9,383
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 0
7,039
541
4,815
12,578
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
vBlas
Cupid
11
0 / 3 / 2
6,429
495
1,544
10,418
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 2 / 10
8,278
637
8,390
9,276
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Acyrphysxia
Kuzenbo
11
1 / 0 / 7
6,934
533
3,252
6,323
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 3
8,469
651
9,292
7,043
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 6
8,501
654
10,943
13,912
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
emptybagg
Thanatos
15
14 / 1 / 2
9,296
715
12,803
14,254
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
23
23
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
10
4.5
W
Kuzenbo
Acyrphysxia
Kuzenbo
1
0
7
4.5
L
Bacchus
Alouatta4245
Bacchus
2
3
4
1.33
L
Hun Batz
CringeGank
Hun Batz
5
6
1
0.92
L
Cthulhu
EmperorShy
Cthulhu
1
4
2
0.5
W
3
3
3
1.5
W
1
3
6
1.33
W
Thanatos
emptybagg
Thanatos
14
1
2
15
L
1
7
0
0.14
L
Cupid
vBlas
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
44,680
61,211
Taken
50,808
30,044
Mitigated
27,043
14,027
Healing
23,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,390
1,763
624
1,609
9,276
3,499
337
1,019
8,257
52,124
0
W
Kuzenbo
Acyrphysxia
Kuzenbo
3,252
1,706
0
1,576
6,323
6,388
394
1,306
5,017
10,560
0
L
Bacchus
Alouatta4245
Bacchus
5,010
543
0
1,682
10,293
9,664
0
4,334
5,883
27,192
0
L
Hun Batz
CringeGank
Hun Batz
8,496
1,726
0
73
12,098
3,733
0
3,222
8,876
0
42,653
L
Cthulhu
EmperorShy
Cthulhu
6,877
626
0
6,241
15,824
9,383
0
752
15,072
52,817
0
W
9,292
364
0
820
7,043
2,524
87
1,502
5,541
80,064
162
W
10,943
2,420
112
3,454
13,912
8,518
0
6,656
7,256
0
69,506
W
Thanatos
emptybagg
Thanatos
12,803
4,200
0
15,763
14,254
6,114
0
1,404
12,850
0
65,748
L
4,815
1,352
0
1,672
12,578
3,932
240
4,940
7,574
0
58,269
L
Cupid
vBlas
Cupid
1,544
1,192
448
3,911
10,418
3,332
0
7,496
2,922
0
40,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
41,478
341
Minions Killed
449
0
Camps Cleared
0
1,288,317
Distance Traveled
1,451,823
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,278
637
98
8
0
266,897
0
W
Kuzenbo
6,934
533
12
1
0
298,805
0
L
Bacchus
7,148
550
33
3
0
267,563
4
L
Hun Batz
7,592
584
65
5
0
285,291
0
L
Cthulhu
6,872
529
81
6
0
269,646
2
W
Thoth
8,469
651
139
11
0
289,472
2
W
Shiva
8,501
654
105
8
0
267,387
0
W
Thanatos
9,296
715
95
7
0
329,262
0
L
Neith
7,039
541
83
6
0
240,485
2
L
Cupid
6,429
495
79
6
0
225,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role