Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CoolTieGuy
Izanami
Level 183
God Stats
21W - 12L
1,602 SR
Queue Stats
1,043W - 933L
1,478 Elo+
Solo
Danzaburou
Danzaburou
GrinnReaper
Danzaburou
Level 126
God Stats
6W - 4L
1,655 SR
Queue Stats
328W - 333L
1,520 Elo+
Party 1
Odin
Odin
SkeetInDEye
Odin
Level 129
God Stats
7W - 5L
1,522 SR
Queue Stats
215W - 217L
1,518 Elo+
Party 1
Raijin
Raijin
Thelona
Raijin
Level 147
God Stats
0W - 6L
1,051 SR
Queue Stats
246W - 254L
1,440 Elo+
Party 1
Team Averages
Level 151
1,466 SR
1,491 Elo+

VS

Team Averages
Level 110
1,550 SR
1,495 Elo+
Charon
Charon
RogueUwU
Charon
Level 108
God Stats
2W - 2L
1,171 SR
Queue Stats
235W - 239L
1,538 Elo+
Party 2
Scylla
Scylla
SaltyShipmate
Scylla
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Ah Puch
Ah Puch
THA_BACCA_
Ah Puch
Level 89
God Stats
3W - 0L
1,808 SR
Queue Stats
156W - 157L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
TheKingMegion
Xbalanque
Level 126
God Stats
4W - 3L
1,565 SR
Queue Stats
274W - 293L
1,421 Elo+
Solo
Hun Batz
Hun Batz
ThePhantomPizza
Hun Batz
Level 172
God Stats
2W - 0L
1,705 SR
Queue Stats
381W - 385L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 5 / 5
7,130
792
3,669
10,853
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CoolTieGuy
Izanami
16
3 / 1 / 2
8,181
909
3,601
6,312
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
GrinnReaper
Danzaburou
14
1 / 3 / 4
7,109
790
5,334
7,653
3,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 8
7,079
787
7,183
11,191
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Thelona
Raijin
13
5 / 4 / 4
8,113
901
6,503
7,315
2,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RogueUwU
Charon
15
4 / 2 / 11
9,096
1,011
8,352
7,164
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 5
7,990
888
8,683
4,385
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
THA_BACCA_
Ah Puch
13
6 / 3 / 6
8,348
928
8,006
6,428
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TheKingMegion
Xbalanque
12
2 / 3 / 7
7,427
825
6,273
6,799
3,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
2 / 3 / 9
7,692
855
8,668
6,927
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
12
Kills
15
15
Deaths
12
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
5
0.9
L
Izanami
CoolTieGuy
Izanami
3
1
2
4
L
Danzaburou
GrinnReaper
Danzaburou
1
3
4
1
W
Charon
RogueUwU
Charon
4
2
11
4.75
W
1
1
5
3.5
L
1
2
8
2.5
W
Ah Puch
THA_BACCA_
Ah Puch
6
3
6
3
W
Xbalanque
TheKingMegion
Xbalanque
2
3
7
1.83
W
Hun Batz
2
3
9
2.17
L
Raijin
Thelona
Raijin
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
39,982
43,324
Taken
31,703
23,432
Mitigated
20,239
13,584
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,669
0
519
1,258
10,853
7,592
0
7,273
3,580
6,267
0
L
Izanami
CoolTieGuy
Izanami
3,601
2,329
598
2,626
6,312
2,653
0
4,189
2,123
0
28,143
L
Danzaburou
GrinnReaper
Danzaburou
5,334
1,992
767
1,639
7,653
3,140
0
4,903
2,750
0
13,906
W
Charon
RogueUwU
Charon
8,352
371
771
1,610
7,164
7,463
196
3,888
3,181
10,646
0
W
8,683
419
264
1,144
4,385
1,867
476
1,530
2,764
26,745
0
L
7,183
491
844
3,923
11,191
7,160
0
5,139
6,052
0
8,546
W
Ah Puch
THA_BACCA_
Ah Puch
8,006
527
0
224
6,428
2,824
321
1,053
5,251
14,588
0
W
Xbalanque
TheKingMegion
Xbalanque
6,273
3,116
559
1,067
6,799
3,923
270
2,428
4,148
0
11,077
W
Hun Batz
8,668
530
1,375
557
6,927
4,162
441
1,273
5,436
0
19,540
L
Raijin
Thelona
Raijin
6,503
567
488
922
7,315
2,887
0
3,537
3,778
9,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
40,553
133
Minions Killed
111
0
Camps Cleared
0
802,073
Distance Traveled
843,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,130
792
5
1
0
142,995
0
L
Izanami
8,181
909
87
10
0
160,422
0
L
Danzaburou
7,109
790
23
3
0
158,439
0
W
Charon
9,096
1,011
8
1
0
160,503
0
W
Scylla
7,990
888
46
5
0
169,630
0
L
Odin
7,079
787
10
1
0
187,428
0
W
Ah Puch
8,348
928
15
2
0
172,553
0
W
Xbalanque
7,427
825
17
2
0
162,893
0
W
Hun Batz
7,692
855
25
3
0
178,208
0
L
Raijin
8,113
901
8
1
0
152,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role