Player Matchup

Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cushdaddy11
Achilles
Level 109
God Stats
1W - 3L
1,182 SR
Queue Stats
84W - 94L
1,428 Elo+
Party 3
Izanami
Izanami
Cyan0ticSpAz13
Izanami
Level 145
God Stats
0W - 4L
1,159 SR
Queue Stats
84W - 89L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
senpaiosoo
Jing Wei
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 148L
1,355 Elo+
Party 1
Thor
Thor
terminatrix87
Thor
Level 60
God Stats
1W - 6L
1,362 SR
Queue Stats
190W - 219L
1,441 Elo+
Party 3
Team Averages
Level 74
1,341 SR
1,430 Elo+

VS

Team Averages
Level 100
1,473 SR
1,439 Elo+
Hades
Hades
Demonslayer4700
Hades
Level 85
God Stats
2W - 1L
1,675 SR
Queue Stats
70W - 68L
1,451 Elo+
Solo
Freya
Freya
JaySaul
Freya
Level 128
God Stats
4W - 3L
1,633 SR
Queue Stats
250W - 281L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jsvvng01
Tsukuyomi
Level 94
God Stats
1W - 1L
1,279 SR
Queue Stats
46W - 42L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Medeenn
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,277 SR
Queue Stats
27W - 28L
1,434 Elo+
Party 2
Set
Set
SlimGlizzy720
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 7 / 6
8,558
713
2,177
15,481
15,152
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Cushdaddy11
Achilles
17
6 / 7 / 8
10,062
839
10,288
18,162
18,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 4
9,021
752
9,670
14,603
5,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
senpaiosoo
Jing Wei
17
5 / 6 / 7
10,331
861
11,730
13,241
6,011
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 10 / 6
8,586
716
7,413
16,637
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
9,934
828
10,074
7,131
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Freya
JaySaul
Freya
17
5 / 5 / 18
10,253
854
10,860
12,699
5,853
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Jsvvng01
Tsukuyomi
17
7 / 7 / 18
10,539
878
15,244
14,685
6,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Medeenn
Morgan Le Fay
17
8 / 2 / 19
10,684
890
18,472
9,030
4,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 2 / 17
11,794
983
13,367
13,840
23,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
16
Kills
38
38
Deaths
18
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
6
0.57
L
Achilles
Cushdaddy11
Achilles
6
7
8
1.43
L
3
8
4
0.63
W
6
2
14
6.5
W
Freya
JaySaul
Freya
5
5
18
2.8
W
Tsukuyomi
Jsvvng01
Tsukuyomi
7
7
18
2.29
W
Morgan Le Fay
Medeenn
Morgan Le Fay
8
2
19
8.75
W
12
2
17
10.25
L
Jing Wei
senpaiosoo
Jing Wei
5
6
7
1.42
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
68,017
78,124
Taken
57,385
52,242
Mitigated
44,770
7,142
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,177
231
230
931
15,481
15,152
0
7,938
7,338
7,282
0
L
Achilles
Cushdaddy11
Achilles
10,288
1,223
361
505
18,162
18,641
37
8,801
9,019
0
15,266
L
9,670
5,691
716
1,003
14,603
5,998
786
6,671
7,591
0
23,264
W
10,074
897
849
2,355
7,131
4,639
420
245
6,886
17,376
0
W
Freya
JaySaul
Freya
10,860
3,034
739
1,942
12,699
5,853
1,850
453
12,246
28,115
0
W
Tsukuyomi
Jsvvng01
Tsukuyomi
15,244
4,914
1,638
1,887
14,685
6,486
81
482
14,203
0
24,040
W
Morgan Le Fay
Medeenn
Morgan Le Fay
18,472
2,219
1,627
1,959
9,030
4,754
425
501
8,529
28,776
0
W
13,367
3,044
1,460
2,580
13,840
23,038
1,310
496
13,344
326
24,968
L
Jing Wei
senpaiosoo
Jing Wei
11,730
8,666
739
2,208
13,241
6,011
982
7,102
5,975
0
30,334
L
7,413
802
61
388
16,637
6,440
0
9,220
7,177
0
13,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
53,204
98
Minions Killed
131
0
Camps Cleared
0
969,848
Distance Traveled
1,059,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,558
713
7
1
0
203,872
0
L
Achilles
10,062
839
9
1
0
218,677
0
L
Izanami
9,021
752
25
2
0
163,263
0
W
Hades
9,934
828
25
2
0
158,850
0
W
Freya
10,253
854
35
3
0
190,537
0
W
Tsukuyomi
10,539
878
12
1
0
220,416
0
W
Morgan Le Fay
10,684
890
32
3
0
237,348
0
W
Set
11,794
983
27
2
0
252,134
0
L
Jing Wei
10,331
861
43
4
0
208,774
0
L
Thor
8,586
716
14
1
0
175,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role