Player Matchup

Gilgamesh
Gilgamesh
Goosefiend
Gilgamesh
Level 108
God Stats
3W - 0L
1,753 SR
Queue Stats
39W - 20L
1,623 Elo+
Solo
Danzaburou
Danzaburou
Jolonga9485
Danzaburou
Level 37
God Stats
3W - 0L
1,800 SR
Queue Stats
48W - 60L
1,469 Elo+
Solo
Khepri
Khepri
Lezalit2012
Khepri
Level 66
God Stats
64W - 47L
1,554 SR
Queue Stats
389W - 346L
1,479 Elo+
Solo
Freya
Freya
Theshyguy26
Freya
Level 59
God Stats
61W - 34L
1,657 SR
Queue Stats
123W - 129L
1,482 Elo+
Solo
Raijin
Raijin
baconater2121
Raijin
Level 119
God Stats
3W - 5L
1,479 SR
Queue Stats
232W - 225L
1,478 Elo+
Solo
Team Averages
Level 78
1,648 SR
1,506 Elo+

VS

Team Averages
Level 67
1,619 SR
1,463 Elo+
Ravana
Ravana
Critiaaal
Ravana
Level 44
God Stats
1W - 3L
1,434 SR
Queue Stats
95W - 91L
1,487 Elo+
Party 1
Ganesha
Ganesha
Daveto
Ganesha
Level 57
God Stats
0W - 2L
1,374 SR
Queue Stats
1W - 8L
1,198 Elo+
Solo
Neith
Neith
LordYanka
Neith
Level 109
God Stats
1W - 1L
1,846 SR
Queue Stats
174W - 147L
1,597 Elo+
Party 1
Cerberus
Cerberus
Oryius
Cerberus
Level 66
God Stats
6W - 2L
1,881 SR
Queue Stats
100W - 74L
1,555 Elo+
Solo
Freya
Freya
spartalexchief
Freya
Level 60
God Stats
34W - 25L
1,558 SR
Queue Stats
227W - 229L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goosefiend
Gilgamesh
11
2 / 1 / 2
6,293
629
4,537
7,214
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Jolonga9485
Danzaburou
11
3 / 1 / 0
6,607
661
3,561
4,814
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
8
0 / 0 / 1
5,393
539
1,322
3,900
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,279
528
1,673
4,092
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 1
7,110
711
5,408
7,210
3,225
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Critiaaal
Ravana
11
2 / 0 / 0
6,051
605
982
3,945
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Daveto
Ganesha
7
0 / 1 / 2
4,893
489
1,980
4,651
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
LordYanka
Neith
11
1 / 1 / 0
6,139
614
3,399
4,873
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
Oryius
Cerberus
7
0 / 2 / 1
4,543
454
3,006
6,546
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,463
546
4,873
9,367
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
Critiaaal
Ravana
2
0
0
2
L
Ganesha
Daveto
Ganesha
0
1
2
1
W
Gilgamesh
Goosefiend
Gilgamesh
2
1
2
3
W
Danzaburou
Jolonga9485
Danzaburou
3
1
0
3
W
Khepri
0
0
1
0.5
L
Neith
LordYanka
Neith
1
1
0
1
L
Cerberus
Oryius
Cerberus
0
2
1
0.25
W
0
1
0
0
W
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
14,240
27,230
Taken
29,382
11,351
Mitigated
13,758
10,790
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Critiaaal
Ravana
982
75
0
786
3,945
1,606
0
775
3,028
0
41,896
L
Ganesha
Daveto
Ganesha
1,980
34
175
593
4,651
2,793
0
442
4,209
11,564
0
W
Gilgamesh
Goosefiend
Gilgamesh
4,537
1,856
0
1,294
7,214
3,081
0
1,333
5,881
0
41,801
W
Danzaburou
Jolonga9485
Danzaburou
3,561
1,835
0
1,928
4,814
1,775
723
2,066
2,748
0
49,169
W
Khepri
1,322
157
1,037
750
3,900
1,913
204
1,443
2,457
11,779
0
L
Neith
LordYanka
Neith
3,399
874
0
1,597
4,873
1,646
0
664
3,983
0
62,094
L
Cerberus
Oryius
Cerberus
3,006
719
0
1,332
6,546
4,117
0
647
5,875
14,391
0
W
1,673
346
0
1,121
4,092
1,357
0
318
3,774
31,283
0
W
5,408
634
0
4,660
7,210
3,225
509
4,699
2,511
54,331
0
L
4,873
1,830
0
2,856
9,367
3,596
0
5,483
3,884
43,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
27,089
321
Minions Killed
280
0
Camps Cleared
0
999,246
Distance Traveled
989,765
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,051
605
83
8
0
240,313
0
L
Ganesha
4,893
489
10
1
0
183,667
0
W
Gilgamesh
6,293
629
65
7
0
254,767
0
W
Danzaburou
6,607
661
81
8
0
165,244
0
W
Khepri
5,393
539
17
2
0
209,046
4
L
Neith
6,139
614
100
10
0
191,520
0
L
Cerberus
4,543
454
21
2
0
195,734
0
W
Freya
5,279
528
61
6
0
193,572
0
W
Raijin
7,110
711
97
10
0
176,617
0
L
Freya
5,463
546
66
7
0
178,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role