Player Matchup

Jormungandr
Jormungandr
BlissedCarnage
Jormungandr
Level 101
God Stats
11W - 7L
1,654 SR
Queue Stats
269W - 282L
1,421 Elo+
Party 1
Medusa
Medusa
BlissedToxin
Medusa
Level 36
God Stats
17W - 24L
1,396 SR
Queue Stats
60W - 80L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
CHr0n0tHedeM0n
Cthulhu
Level 85
God Stats
8W - 13L
1,354 SR
Queue Stats
161W - 181L
1,363 Elo+
Party 1
Hera
Hera
Rhyme99
Hera
Level 88
God Stats
3W - 8L
1,336 SR
Queue Stats
171W - 181L
1,399 Elo+
Party 1
Bakasura
Bakasura
SeagullKing5102
Bakasura
Level 85
God Stats
20W - 14L
1,565 SR
Queue Stats
175W - 194L
1,428 Elo+
Party 1
Team Averages
Level 79
1,461 SR
1,399 Elo+

VS

Team Averages
Level 76
1,546 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dawgetl
Cupid
Level 109
God Stats
8W - 10L
1,536 SR
Queue Stats
206W - 203L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
L0GNN
Zhong Kui
Level 83
God Stats
2W - 0L
1,956 SR
Queue Stats
114W - 115L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
MadFaceJ
Kuzenbo
Level 68
God Stats
1W - 0L
1,305 SR
Queue Stats
53W - 48L
1,482 Elo+
Solo
Aphrodite
Aphrodite
zungetsu_24
Aphrodite
Level 71
God Stats
8W - 17L
1,433 SR
Queue Stats
485W - 483L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlissedCarnage
Jormungandr
11
2 / 6 / 2
7,255
427
10,796
20,394
19,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
0 / 4 / 1
7,038
414
6,267
12,243
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 4
7,014
413
7,680
17,304
18,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Rhyme99
Hera
11
2 / 10 / 4
7,316
430
10,789
13,677
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
17
3 / 2 / 3
9,340
549
10,354
19,928
9,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 5
9,382
552
10,364
15,727
8,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Dawgetl
Cupid
15
7 / 0 / 4
9,587
564
12,884
11,475
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
L0GNN
Zhong Kui
15
4 / 1 / 8
9,646
567
16,558
11,483
13,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
MadFaceJ
Kuzenbo
13
4 / 0 / 8
8,615
507
5,963
13,896
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
zungetsu_24
Aphrodite
14
5 / 4 / 6
9,107
536
15,216
17,653
8,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
26
26
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
5
2.83
L
Jormungandr
BlissedCarnage
Jormungandr
2
6
2
0.5
L
Medusa
0
4
1
0.13
L
1
4
4
0.75
W
Cupid
Dawgetl
Cupid
7
0
4
9
W
Zhong Kui
L0GNN
Zhong Kui
4
1
8
8
W
Kuzenbo
MadFaceJ
Kuzenbo
4
0
8
8
L
Hera
Rhyme99
Hera
2
10
4
0.4
L
Bakasura
3
2
3
2.25
W
Aphrodite
zungetsu_24
Aphrodite
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
60,985
83,546
Taken
70,234
57,414
Mitigated
53,851
13,224
Healing
37,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,364
868
0
5,925
15,727
8,723
148
4,224
10,708
82,424
1,884
L
Jormungandr
BlissedCarnage
Jormungandr
10,796
3,604
0
2,211
20,394
19,796
221
11,420
8,974
37,588
0
L
Medusa
6,267
1,639
138
1,722
12,243
4,516
764
3,764
8,479
0
49,940
L
7,680
435
677
1,198
17,304
18,370
0
8,886
8,418
26,046
782
W
Cupid
Dawgetl
Cupid
12,884
8,470
606
7,810
11,475
5,652
989
3,523
7,952
0
73,793
W
Zhong Kui
L0GNN
Zhong Kui
16,558
1,268
0
4,576
11,483
13,002
573
6,364
5,069
81,857
0
W
Kuzenbo
MadFaceJ
Kuzenbo
5,963
2,985
0
3,372
13,896
18,103
30
7,839
5,912
28,958
0
L
Hera
Rhyme99
Hera
10,789
2,174
0
70
13,677
5,152
0
11,380
2,297
34,369
0
L
Bakasura
10,354
7,441
0
7,208
19,928
9,580
146
12,266
7,662
0
83,194
W
Aphrodite
zungetsu_24
Aphrodite
15,216
810
4,506
10,225
17,653
8,371
106
6,533
10,800
68,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
46,337
351
Minions Killed
468
0
Camps Cleared
0
1,581,943
Distance Traveled
1,623,645
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,382
552
107
6
0
313,798
0
L
Jormungandr
7,255
427
45
3
0
288,835
0
L
Medusa
7,038
414
82
5
0
301,322
0
L
Cthulhu
7,014
413
29
2
0
320,060
0
W
Cupid
9,587
564
111
7
0
317,878
2
W
Zhong Kui
9,646
567
115
7
0
298,796
0
W
Kuzenbo
8,615
507
27
2
0
357,564
0
L
Hera
7,316
430
42
2
0
290,150
0
L
Bakasura
9,340
549
153
9
0
381,576
0
W
Aphrodite
9,107
536
108
6
0
335,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role