Player Matchup

Tiamat
Tiamat
Kevioss
Tiamat
Level 66
God Stats
2W - 4L
1,303 SR
Queue Stats
128W - 116L
1,426 Elo+
Solo
Charon
Charon
L31FR
Charon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NxT Shot
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,475 Elo+

VS

Team Averages
Level 116
1,451 SR
1,419 Elo+
Fafnir
Fafnir
DeuMauris
Fafnir
Level 96
God Stats
11W - 16L
1,391 SR
Queue Stats
72W - 54L
1,456 Elo+
Solo
Tiamat
Tiamat
PinkQuartz1020
Tiamat
Level 148
God Stats
0W - 1L
1,459 SR
Queue Stats
150W - 169L
1,436 Elo+
Solo
Neith
Neith
Salen30
Neith
Level 105
God Stats
38W - 39L
1,503 SR
Queue Stats
348W - 364L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kevioss
Tiamat
20
3 / 4 / 3
18,220
759
24,688
19,972
11,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
L31FR
Charon
17
1 / 7 / 5
16,620
693
12,139
25,621
28,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
NxT Shot
Ne Zha
19
2 / 7 / 4
17,421
726
13,571
25,190
11,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DeuMauris
Fafnir
19
4 / 2 / 11
17,265
719
10,189
20,221
24,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 1 / 7
17,348
723
17,233
18,975
12,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Salen30
Neith
20
9 / 3 / 6
19,045
794
28,295
19,967
7,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
18
18
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DeuMauris
Fafnir
4
2
11
4.75
W
Tiamat
Kevioss
Tiamat
3
4
3
1.13
W
Charon
L31FR
Charon
1
7
5
0.5
W
Ne Zha
NxT Shot
Ne Zha
2
7
4
0.57
L
5
1
7
8.5
L
Neith
Salen30
Neith
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
55,717
70,783
Taken
59,163
50,892
Mitigated
45,476
13,696
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DeuMauris
Fafnir
10,189
2,576
0
4,402
20,221
24,948
555
12,227
6,833
35,001
0
W
Tiamat
Kevioss
Tiamat
24,688
2,770
530
4,726
19,972
11,204
886
10,761
9,095
94,161
0
W
Charon
L31FR
Charon
12,139
1,451
554
1,530
25,621
28,285
1,856
8,948
16,578
50,660
0
W
Ne Zha
NxT Shot
Ne Zha
13,571
3,009
0
6,356
25,190
11,403
404
8,912
16,237
0
98,412
L
17,233
1,620
309
6,277
18,975
12,550
96
12,093
6,366
76,166
0
L
Neith
Salen30
Neith
28,295
13,260
0
2,958
19,967
7,978
934
10,829
8,497
0
107,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,261
Gold Earned
53,658
277
Minions Killed
282
0
Camps Cleared
0
1,224,948
Distance Traveled
1,175,253
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
17,265
719
36
2
0
403,445
4
W
Tiamat
18,220
759
124
5
0
442,804
2
W
Charon
16,620
693
51
2
0
364,135
0
W
Ne Zha
17,421
726
102
4
0
418,009
0
L
Tiamat
17,348
723
91
4
0
394,642
0
L
Neith
19,045
794
155
6
0
377,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role