Player Matchup

Hades
Hades
BigHope24
Hades
Level 64
God Stats
3W - 1L
1,615 SR
Queue Stats
133W - 120L
1,481 Elo+
Party 3
Maui
Maui
ChefBoyarblack
Maui
Level 81
God Stats
90W - 78L
1,514 SR
Queue Stats
375W - 391L
1,511 Elo+
Party 3
Arachne
Arachne
JMTheBrosMC
Arachne
Level 127
God Stats
5W - 5L
1,467 SR
Queue Stats
673W - 757L
1,540 Elo+
Solo
Charon
Charon
ZurgWallaby
Charon
Level 140
God Stats
12W - 11L
1,498 SR
Queue Stats
742W - 698L
1,474 Elo+
Solo
Chernobog
Chernobog
firefight021
Chernobog
Level 149
God Stats
3W - 0L
1,498 SR
Queue Stats
302W - 274L
1,494 Elo+
Solo
Team Averages
Level 112
1,518 SR
1,500 Elo+

VS

Team Averages
Level 122
1,480 SR
1,483 Elo+
Anubis
Anubis
DaLadJazpurr
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,485 Elo+
Party 2
Camazotz
Camazotz
Grims Ramen
Camazotz
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
59W - 64L
1,462 Elo+
Party 2
Ishtar
Ishtar
Grims Sombra
Ishtar
Level 116
God Stats
3W - 3L
1,471 SR
Queue Stats
103W - 126L
1,447 Elo+
Party 2
Sobek
Sobek
MyPetDoge
Sobek
Level 119
God Stats
35W - 41L
1,526 SR
Queue Stats
373W - 384L
1,486 Elo+
Party 1
Mulan
Mulan
ParkTheFox
Mulan
Level 100
God Stats
304W - 275L
1,608 SR
Queue Stats
431W - 395L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigHope24
Hades
14
0 / 2 / 3
8,339
521
5,809
13,378
8,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 8
8,257
516
6,966
14,727
12,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
JMTheBrosMC
Arachne
16
9 / 2 / 2
9,846
615
12,501
19,295
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
16
7 / 0 / 5
9,333
583
11,390
9,175
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
firefight021
Chernobog
16
3 / 3 / 5
9,695
606
13,796
10,987
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 3
7,949
497
11,095
11,796
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Grims Ramen
Camazotz
13
2 / 6 / 2
8,458
529
6,792
17,692
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
14
3 / 4 / 2
9,281
580
5,327
14,522
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
MyPetDoge
Sobek
12
3 / 4 / 5
8,610
538
8,434
18,153
19,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
14
1 / 3 / 0
8,940
559
11,732
15,556
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
11
11
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
BigHope24
Hades
0
2
3
0.75
W
2
4
8
1.5
L
Anubis
2
4
3
0.88
L
Camazotz
Grims Ramen
Camazotz
2
6
2
0.5
L
Ishtar
3
4
2
1
W
Arachne
JMTheBrosMC
Arachne
9
2
2
5
L
Sobek
MyPetDoge
Sobek
3
4
5
1.38
L
Mulan
1
3
0
0.33
W
Charon
7
0
5
9.5
W
Chernobog
firefight021
Chernobog
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,462
Damage
43,380
67,562
Taken
77,719
37,888
Mitigated
49,849
17,384
Healing
25,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BigHope24
Hades
5,809
762
304
6,667
13,378
8,559
486
1,386
11,494
49,705
0
W
6,966
1,968
0
1,052
14,727
12,545
0
6,748
7,979
17,285
0
L
Anubis
11,095
817
0
980
11,796
5,725
114
5,019
6,431
59,063
0
L
Camazotz
Grims Ramen
Camazotz
6,792
2,223
0
7,419
17,692
6,405
0
5,945
11,489
0
45,464
L
Ishtar
5,327
3,984
0
5,769
14,522
6,176
3,009
1,817
12,649
0
76,374
W
Arachne
JMTheBrosMC
Arachne
12,501
8,336
0
4,033
19,295
7,258
465
4,727
14,334
0
74,944
L
Sobek
MyPetDoge
Sobek
8,434
928
0
6,109
18,153
19,116
26
5,039
12,862
30,291
0
L
Mulan
11,732
2,361
0
5,185
15,556
12,427
0
5,249
10,307
0
70,623
W
Charon
11,390
1,093
0
1,231
9,175
4,673
0
3,633
5,542
69,116
455
W
Chernobog
firefight021
Chernobog
13,796
9,449
0
4,097
10,987
4,853
1,215
3,035
7,853
0
93,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
43,238
450
Minions Killed
456
0
Camps Cleared
0
1,591,264
Distance Traveled
1,538,650
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,339
521
90
6
0
262,374
5
W
Maui
8,257
516
21
1
0
314,395
2
L
Anubis
7,949
497
101
6
0
274,248
4
L
Camazotz
8,458
529
81
5
0
344,995
0
L
Ishtar
9,281
580
140
9
0
288,044
1
W
Arachne
9,846
615
100
6
0
353,064
0
L
Sobek
8,610
538
25
2
0
317,498
4
L
Mulan
8,940
559
109
7
0
313,865
1
W
Charon
9,333
583
100
6
0
341,239
0
W
Chernobog
9,695
606
139
9
0
320,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role