Player Matchup

Raijin
Raijin
BlxckScythe
Raijin
Level 116
God Stats
1W - 2L
1,723 SR
Queue Stats
197W - 225L
1,458 Elo+
Party 1
Thanatos
Thanatos
GrxyScythe
Thanatos
Level 92
God Stats
7W - 14L
1,317 SR
Queue Stats
375W - 440L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
misseria777
Hou Yi
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 149L
1,182 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,359 Elo+

VS

Team Averages
Level 78
1,441 SR
1,328 Elo+
Tyr
Tyr
DoubleV400-10
Tyr
Level 88
God Stats
39W - 32L
1,443 SR
Queue Stats
65W - 76L
1,302 Elo+
Solo
Surtr
Surtr
MajinMorla05
Surtr
Level 114
God Stats
5W - 3L
1,496 SR
Queue Stats
166W - 181L
1,470 Elo+
Party 2
Sol
Sol
mary111219
Sol
Level 32
God Stats
7W - 8L
1,385 SR
Queue Stats
16W - 29L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 2 / 2
7,619
762
7,200
6,840
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GrxyScythe
Thanatos
9
1 / 6 / 2
7,116
712
4,060
9,310
3,599
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
9
2 / 5 / 3
7,326
733
2,948
8,364
2,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,870
787
3,822
7,653
5,060
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
9 / 2 / 2
9,128
913
11,577
11,876
8,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 7
8,210
821
5,004
2,934
828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
2
2
1
W
2
2
8
3
L
Thanatos
GrxyScythe
Thanatos
1
6
2
0.33
W
9
2
2
5
W
2
1
7
5.5
L
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
20,403
24,514
Taken
22,463
8,888
Mitigated
14,874
3,582
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,200
988
0
731
6,840
2,405
0
1,563
5,277
28,621
0
W
3,822
149
160
2,574
7,653
5,060
149
2,144
5,509
75
24,314
L
Thanatos
GrxyScythe
Thanatos
4,060
413
0
2,528
9,310
3,599
0
2,728
6,582
0
17,860
W
11,577
4,009
118
2,651
11,876
8,986
237
4,389
7,487
1,902
24,811
W
5,004
1,221
0
1,101
2,934
828
1,152
1,161
1,773
26,103
0
L
Hou Yi
2,948
1,055
0
323
8,364
2,884
0
2,921
5,443
0
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
25,208
87
Minions Killed
98
0
Camps Cleared
0
457,544
Distance Traveled
562,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,619
762
34
3
0
156,099
0
W
Tyr
7,870
787
25
3
0
217,273
0
L
Thanatos
7,116
712
39
4
0
157,156
1
W
Surtr
9,128
913
26
3
0
173,354
0
W
Sol
8,210
821
47
5
0
171,662
0
L
Hou Yi
7,326
733
14
1
0
144,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role