Player Matchup

Hercules
Hercules
Evildoer2014
Hercules
Level 140
God Stats
1W - 1L
1,773 SR
Queue Stats
19W - 14L
1,575 Elo+
Party 1
Awilix
Awilix
Olympiodoros
Awilix
Level 156
God Stats
1W - 5L
1,549 SR
Queue Stats
40W - 53L
1,535 Elo+
Party 1
Hera
Hera
cjgamer1243
Hera
Level 131
God Stats
2W - 2L
1,455 SR
Queue Stats
155W - 205L
1,394 Elo+
Solo
Ishtar
Ishtar
vitalion_sausage
Ishtar
Level 144
God Stats
6W - 3L
1,661 SR
Queue Stats
20W - 10L
1,689 Elo+
Party 1
Tiamat
Tiamat
yourpoorlostsoul
Tiamat
Level 120
God Stats
27W - 18L
1,628 SR
Queue Stats
28W - 18L
1,610 Elo+
Party 1
Team Averages
Level 138
1,613 SR
1,561 Elo+

VS

Team Averages
Level 122
1,594 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
BabyBea22
Morgan Le Fay
Level 82
God Stats
4W - 11L
1,300 SR
Queue Stats
56W - 72L
1,546 Elo+
Party 2
Serqet
Serqet
MagneticExcalibu
Serqet
Level 157
God Stats
2W - 5L
1,504 SR
Queue Stats
67W - 84L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
bluestar021
Danzaburou
Level 106
God Stats
2W - 1L
1,762 SR
Queue Stats
59W - 49L
1,627 Elo+
Party 2
Raijin
Raijin
lowshak
Raijin
Level 138
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 2
King Arthur
King Arthur
thekavs42
King Arthur
Level 125
God Stats
2W - 0L
1,813 SR
Queue Stats
26W - 18L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Evildoer2014
Hercules
13
0 / 2 / 1
6,540
727
2,036
6,374
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
13
1 / 2 / 0
6,908
768
3,196
7,671
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,741
749
3,023
2,989
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 1
7,002
778
5,552
9,158
3,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 0
7,214
802
5,425
6,593
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyBea22
Morgan Le Fay
13
0 / 0 / 7
7,025
781
4,360
2,716
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 0 / 2
8,394
933
6,698
5,751
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
bluestar021
Danzaburou
14
3 / 0 / 5
7,627
847
5,229
4,625
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
lowshak
Raijin
14
1 / 0 / 8
7,655
851
6,979
6,603
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
thekavs42
King Arthur
14
2 / 1 / 2
7,363
818
5,800
8,834
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BabyBea22
Morgan Le Fay
0
0
7
3.5
L
Hercules
Evildoer2014
Hercules
0
2
1
0.25
W
6
0
2
7
L
Awilix
1
2
0
0.5
W
Danzaburou
bluestar021
Danzaburou
3
0
5
5.5
L
0
2
0
0
W
Raijin
lowshak
Raijin
1
0
8
5
W
King Arthur
thekavs42
King Arthur
2
1
2
3
L
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
29,066
32,785
Taken
28,529
17,819
Mitigated
18,203
3,653
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BabyBea22
Morgan Le Fay
4,360
205
0
560
2,716
1,336
0
728
1,988
15,245
0
L
Hercules
Evildoer2014
Hercules
2,036
530
188
710
6,374
4,821
0
2,700
3,613
0
6,584
W
6,698
1,089
0
818
5,751
3,222
0
1,453
4,226
0
21,565
L
Awilix
3,196
1,455
0
573
7,671
3,396
0
2,638
5,033
0
20,331
W
Danzaburou
bluestar021
Danzaburou
5,229
2,597
0
1,958
4,625
2,198
210
2,179
2,446
0
28,000
L
3,023
384
0
210
2,989
982
0
519
2,332
12,792
0
W
Raijin
lowshak
Raijin
6,979
149
0
1,858
6,603
2,714
660
1,869
4,618
25,148
0
W
King Arthur
thekavs42
King Arthur
5,800
144
0
500
8,834
8,733
0
1,908
6,803
0
23,397
L
5,552
3,026
0
1,523
9,158
3,443
0
3,056
5,725
0
22,251
L
5,425
196
0
449
6,593
5,177
0
2,426
4,167
27,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
38,064
199
Minions Killed
211
0
Camps Cleared
0
798,607
Distance Traveled
938,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,025
781
27
3
0
179,970
0
L
Hercules
6,540
727
18
2
0
147,022
0
W
Serqet
8,394
933
32
4
0
212,932
0
L
Awilix
6,908
768
34
4
0
197,082
0
W
Danzaburou
7,627
847
58
6
0
154,761
0
L
Hera
6,741
749
39
4
0
122,543
0
W
Raijin
7,655
851
47
5
0
189,251
0
W
King Arthur
7,363
818
47
5
0
201,212
0
L
Ishtar
7,002
778
43
5
0
165,244
0
L
Tiamat
7,214
802
65
7
0
166,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role