Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
CogBoy
Charon
Level 129
God Stats
1W - 2L
1,531 SR
Queue Stats
183W - 165L
1,589 Elo+
Solo
Xing Tian
Xing Tian
R3pathe
Xing Tian
Level 145
God Stats
6W - 4L
1,626 SR
Queue Stats
253W - 216L
1,603 Elo+
Solo
Thor
Thor
Rammin
Thor
Level 102
God Stats
2W - 3L
1,435 SR
Queue Stats
105W - 104L
1,492 Elo+
Party 2
Hel
Hel
cukkoo
Hel
Level 156
God Stats
7W - 5L
1,683 SR
Queue Stats
285W - 246L
1,554 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,547 Elo+

VS

Team Averages
Level 120
1,560 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
BigShiv13
Maman Brigitte
Level 77
God Stats
7W - 9L
1,579 SR
Queue Stats
341W - 299L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
DannyRUOk
Baron Samedi
Level 129
God Stats
5W - 4L
1,603 SR
Queue Stats
242W - 244L
1,547 Elo+
Party 1
Raijin
Raijin
Dash DA
Raijin
Level 83
God Stats
18W - 20L
1,490 SR
Queue Stats
77W - 83L
1,543 Elo+
Party 1
Rama
Rama
LukenGooood
Rama
Level 155
God Stats
63W - 38L
1,630 SR
Queue Stats
400W - 381L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 0
6,712
479
1,713
7,223
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
CogBoy
Charon
13
1 / 4 / 2
7,410
529
7,722
13,913
9,041
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
R3pathe
Xing Tian
9
2 / 4 / 0
6,396
457
3,132
13,141
9,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rammin
Thor
9
1 / 3 / 2
6,059
433
2,497
8,814
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
cukkoo
Hel
12
0 / 5 / 1
7,003
500
5,132
11,183
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 7
8,536
610
7,353
5,646
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
BigShiv13
Maman Brigitte
16
13 / 0 / 0
9,740
696
12,065
7,822
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
DannyRUOk
Baron Samedi
12
1 / 2 / 3
6,978
498
2,871
10,564
5,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Dash DA
Raijin
12
1 / 3 / 3
7,769
555
7,777
11,672
5,940
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 3
8,340
596
6,524
7,517
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
18
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Janus
 
Janus
1
0
7
4.5
W
Maman Brigitte
BigShiv13
Maman Brigitte
13
0
0
13
L
Charon
CogBoy
Charon
1
4
2
0.5
W
Baron Samedi
DannyRUOk
Baron Samedi
1
2
3
1.25
W
Raijin
Dash DA
Raijin
1
3
3
0.83
W
1
0
3
2.5
L
Xing Tian
R3pathe
Xing Tian
2
4
0
0.5
L
Thor
Rammin
Thor
1
3
2
0.67
L
Hel
cukkoo
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
36,590
54,274
Taken
43,221
28,711
Mitigated
19,722
14,179
Healing
21,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,713
1,535
0
2,762
7,223
2,538
0
3,070
4,093
0
40,836
W
Janus
 
Janus
7,353
885
0
2,317
5,646
2,245
745
3,122
2,382
69,759
0
W
Maman Brigitte
BigShiv13
Maman Brigitte
12,065
613
0
5,572
7,822
3,056
0
1,350
6,350
67,652
1,978
L
Charon
CogBoy
Charon
7,722
1,781
0
5,390
13,913
9,041
0
9,878
3,913
56,288
0
W
Baron Samedi
DannyRUOk
Baron Samedi
2,871
218
161
2,904
10,564
5,455
283
3,561
6,925
35,274
0
W
Raijin
Dash DA
Raijin
7,777
1,846
0
5,483
11,672
5,940
373
6,794
4,838
54,057
0
W
6,524
5,972
0
5,278
7,517
3,026
493
1,964
5,515
0
77,194
L
Xing Tian
R3pathe
Xing Tian
3,132
411
0
1,120
13,141
9,495
0
6,529
6,578
15,899
63
L
Thor
Rammin
Thor
2,497
403
0
506
8,814
3,066
0
4,108
4,650
0
26,344
L
Hel
cukkoo
Hel
5,132
124
621
3,780
11,183
4,571
0
5,602
5,433
54,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
41,363
348
Minions Killed
480
0
Camps Cleared
0
1,335,602
Distance Traveled
1,368,635
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,712
479
103
7
0
286,772
0
W
Janus
8,536
610
130
9
0
296,072
1
W
Maman Brigitte
9,740
696
94
7
0
340,534
2
L
Charon
7,410
529
91
7
0
246,157
0
W
Baron Samedi
6,978
498
47
3
0
275,263
1
W
Raijin
7,769
555
85
6
0
199,631
0
W
Rama
8,340
596
124
9
0
257,135
2
L
Xing Tian
6,396
457
14
1
0
239,849
1
L
Thor
6,059
433
44
3
0
293,771
0
L
Hel
7,003
500
96
7
0
269,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role