Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 169
God Stats
233W - 146L
1,635 SR
Queue Stats
492W - 491L
1,476 Elo+
Party 1
Ganesha
Ganesha
Shizuiiii
Ganesha
Level 128
God Stats
1W - 4L
1,357 SR
Queue Stats
215W - 218L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
ToraNoAshi
Ne Zha
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 117L
1,501 Elo+
Party 1
Nox
Nox
ZockerRaphael
Nox
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,535 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,492 Elo+

VS

Team Averages
Level 129
1,493 SR
1,507 Elo+
Serqet
Serqet
BLIZARTH
Serqet
Level 154
God Stats
0W - 4L
1,161 SR
Queue Stats
158W - 173L
1,476 Elo+
Party 2
Ra
Ra
Il_Mitico_Gandhi
Ra
Level 135
God Stats
3W - 4L
1,622 SR
Queue Stats
353W - 355L
1,530 Elo+
Party 2
Thoth
Thoth
Mercile55Max
Thoth
Level 125
God Stats
11W - 14L
1,484 SR
Queue Stats
496W - 436L
1,520 Elo+
Solo
Sobek
Sobek
Mr_Bobo99
Sobek
Level 141
God Stats
2W - 2L
1,534 SR
Queue Stats
377W - 371L
1,525 Elo+
Party 2
Anhur
Anhur
stefanodamiano
Anhur
Level 88
God Stats
9W - 10L
1,665 SR
Queue Stats
65W - 86L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 1 / 8
8,312
594
7,997
6,592
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 6
8,915
637
9,300
10,325
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Shizuiiii
Ganesha
13
0 / 2 / 1
7,138
510
3,438
12,134
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ToraNoAshi
Ne Zha
12
0 / 1 / 9
7,550
539
7,462
10,849
8,552
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 4
9,517
680
9,167
6,784
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLIZARTH
Serqet
12
1 / 6 / 1
6,951
497
1,739
13,598
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 1
8,809
629
8,257
11,064
6,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
7,620
544
8,032
5,201
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Mr_Bobo99
Sobek
10
0 / 3 / 2
6,887
492
4,238
15,796
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 0
7,175
513
5,169
10,392
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
5
5
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
8
7
L
Serqet
BLIZARTH
Serqet
1
6
1
0.25
L
2
3
1
0.83
W
5
1
6
8
L
0
2
0
0
L
Sobek
Mr_Bobo99
Sobek
0
3
2
0.33
W
Ganesha
Shizuiiii
Ganesha
0
2
1
0.25
W
Ne Zha
ToraNoAshi
Ne Zha
0
1
9
4.5
W
8
0
4
10
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
27,435
46,684
Taken
56,051
23,845
Mitigated
32,787
14,378
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,997
4,851
0
1,812
6,592
2,442
616
2,859
3,529
0
60,313
L
Serqet
BLIZARTH
Serqet
1,739
408
0
4,746
13,598
5,099
0
1,666
11,932
0
50,792
L
8,257
1,073
96
6,221
11,064
6,085
0
3,391
7,252
73,056
0
W
9,300
6,659
0
4,180
10,325
4,028
484
3,723
6,416
0
65,251
L
8,032
172
0
852
5,201
1,906
0
3,086
2,115
57,866
0
L
Sobek
Mr_Bobo99
Sobek
4,238
122
0
4,644
15,796
15,748
0
4,313
11,483
18,623
0
W
Ganesha
Shizuiiii
Ganesha
3,438
220
0
4,014
12,134
6,179
276
5,541
6,328
50,716
0
W
Ne Zha
ToraNoAshi
Ne Zha
7,462
1,351
340
3,312
10,849
8,552
0
2,985
7,628
0
23,717
W
9,167
298
0
720
6,784
2,644
273
4,274
1,927
68,013
0
L
5,169
3,475
0
3,477
10,392
3,949
162
673
9,719
0
59,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
37,442
452
Minions Killed
464
0
Camps Cleared
0
1,577,893
Distance Traveled
1,398,490
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,312
594
107
8
0
306,578
0
L
Serqet
6,951
497
92
7
0
304,141
0
L
Ra
8,809
629
132
9
0
276,362
3
W
Arachne
8,915
637
110
8
0
356,749
4
L
Thoth
7,620
544
126
9
0
300,733
6
L
Sobek
6,887
492
20
1
0
273,966
7
W
Ganesha
7,138
510
79
6
0
285,452
0
W
Ne Zha
7,550
539
29
2
0
319,212
0
W
Nox
9,517
680
127
9
0
309,902
3
L
Anhur
7,175
513
94
7
0
243,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role