Player Matchup

Sobek
Sobek
Gold V
BRIANW002
Sobek
Gold V
Level 129
God Stats
2W - 0L
1,812 SR
Queue Stats
12W - 11L
1,389 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
G1ant_SockMonkey
Danzaburou
Bronze III
Level 127
God Stats
1W - 0L
1,428 SR
Queue Stats
2W - 2L
1,455 MMR
Party 1
Hera
Hera
Gold V
JOHNYOUNG99
Hera
Gold V
Level 150
God Stats
5W - 1L
1,859 SR
Queue Stats
12W - 11L
1,389 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,700 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,500 SR
1,331 MMR
Maui
Maui
Silver II
 
Maui
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Earnier
Pele
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 265L
1,317 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Kiwi6902
Baron Samedi
Silver I
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 98L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRIANW002
Sobek
11
3 / 4 / 8
8,468
770
3,998
13,240
9,787
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
G1ant_SockMonkey
Danzaburou
12
2 / 0 / 9
9,016
820
8,572
5,609
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 5
9,855
896
10,987
4,053
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuMaman BrigitteAphroditeNe ZhaHorus

VS

Bans
AtlasZeusXbalanquePoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 2 / 0
7,349
668
2,516
8,941
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Earnier
Pele
10
2 / 4 / 2
7,883
717
4,738
9,467
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Kiwi6902
Baron Samedi
10
0 / 6 / 2
7,246
659
4,763
8,538
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
4
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
0
1
W
Sobek
BRIANW002
Sobek
3
4
8
1.75
L
Pele
Earnier
Pele
2
4
2
0.75
W
Danzaburou
G1ant_SockMonkey
Danzaburou
2
0
9
6.5
W
7
0
5
9.5
L
Baron Samedi
Kiwi6902
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
12,017
22,902
Taken
26,946
13,301
Mitigated
19,342
5,950
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,516
536
0
0
8,941
9,729
52
5,492
3,449
10,411
0
W
Sobek
BRIANW002
Sobek
3,998
191
0
2,396
13,240
9,787
0
3,423
9,481
9,835
0
L
Pele
Earnier
Pele
4,738
554
0
1,118
9,467
4,238
153
3,534
5,933
0
24,551
W
Danzaburou
G1ant_SockMonkey
Danzaburou
8,572
3,002
0
3,054
5,609
2,072
1,579
1,815
3,696
0
37,222
W
10,987
3,440
0
500
4,053
1,442
721
1,828
2,159
49,033
0
L
Baron Samedi
Kiwi6902
Baron Samedi
4,763
112
231
1,042
8,538
5,375
0
6,225
2,313
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
22,478
138
Minions Killed
88
0
Camps Cleared
0
565,950
Distance Traveled
585,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,349
668
7
1
0
194,553
2
W
Sobek
8,468
770
12
1
0
165,693
0
L
Pele
7,883
717
42
4
0
209,396
0
W
Danzaburou
9,016
820
57
5
0
200,101
0
W
Hera
9,855
896
69
6
0
200,156
0
L
Baron Samedi
7,246
659
39
4
0
181,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role