Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GlasKnight
Tiamat
Level 40
God Stats
1W - 2L
1,487 SR
Queue Stats
77W - 85L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
JERRYL1997
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 112L
1,590 Elo+
Solo
Hades
Hades
SEIZURE96
Hades
Level 129
God Stats
2W - 2L
1,827 SR
Queue Stats
300W - 329L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
ghostdogg98
Cliodhna
Level 159
God Stats
0W - 4L
1,172 SR
Queue Stats
422W - 431L
1,439 Elo+
Solo
Team Averages
Level 112
1,497 SR
1,481 Elo+

VS

Team Averages
Level 109
1,349 SR
1,428 Elo+
Bellona
Bellona
ChronicGamer129
Bellona
Level 157
God Stats
2W - 4L
1,059 SR
Queue Stats
172W - 196L
1,468 Elo+
Party 1
Achilles
Achilles
DHAnubisTCS
Achilles
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 118L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
SenpaiVeroni
Ao Kuang
Level 108
God Stats
8W - 7L
1,531 SR
Queue Stats
359W - 373L
1,417 Elo+
Solo
Scylla
Scylla
VicWylde
Scylla
Level 102
God Stats
3W - 9L
1,170 SR
Queue Stats
296W - 314L
1,448 Elo+
Solo
Chiron
Chiron
WiredFiber87
Chiron
Level 46
God Stats
3W - 3L
1,483 SR
Queue Stats
148W - 179L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 3 / 12
9,252
841
12,102
9,643
4,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
GlasKnight
Tiamat
14
1 / 7 / 12
8,311
756
9,666
12,358
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
JERRYL1997
Hun Batz
13
4 / 5 / 6
8,232
748
13,566
10,973
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
SEIZURE96
Hades
14
2 / 4 / 11
8,631
785
10,988
18,632
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
ghostdogg98
Cliodhna
17
8 / 4 / 8
9,815
892
12,774
11,038
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
9,289
844
7,025
21,770
16,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DHAnubisTCS
Achilles
16
5 / 5 / 12
9,442
858
11,665
16,062
19,663
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
SenpaiVeroni
Ao Kuang
14
7 / 3 / 10
9,334
849
8,753
13,551
10,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
VicWylde
Scylla
19
6 / 1 / 9
10,361
942
19,483
8,691
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
2 / 4 / 13
9,027
821
10,016
11,816
7,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
18
Kills
23
23
Deaths
19
49
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
12
3
W
3
6
11
1.42
W
Achilles
DHAnubisTCS
Achilles
5
5
12
2.2
L
Tiamat
GlasKnight
Tiamat
1
7
12
1
L
Hun Batz
JERRYL1997
Hun Batz
4
5
6
1.4
L
Hades
SEIZURE96
Hades
2
4
11
1.88
W
Ao Kuang
SenpaiVeroni
Ao Kuang
7
3
10
4
W
Scylla
VicWylde
Scylla
6
1
9
10.5
W
Chiron
2
4
13
2.13
L
Cliodhna
ghostdogg98
Cliodhna
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,096
Damage
56,942
62,644
Taken
71,890
41,209
Mitigated
58,541
14,978
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,102
4,558
490
1,835
9,643
4,153
0
5,858
3,644
0
27,048
W
7,025
1,435
510
5,106
21,770
16,506
144
4,907
16,863
0
14,955
W
Achilles
DHAnubisTCS
Achilles
11,665
2,438
2,446
2,907
16,062
19,663
147
4,556
11,506
1,997
16,232
L
Tiamat
GlasKnight
Tiamat
9,666
1,064
258
1,321
12,358
11,876
0
5,936
6,029
17,388
0
L
Hun Batz
JERRYL1997
Hun Batz
13,566
907
1,101
1,192
10,973
5,446
0
3,851
6,942
0
22,567
L
Hades
SEIZURE96
Hades
10,988
1,049
633
6,307
18,632
14,747
408
8,252
10,125
21,052
0
W
Ao Kuang
SenpaiVeroni
Ao Kuang
8,753
1,612
853
4,578
13,551
10,914
534
5,090
8,461
12,967
0
W
Scylla
VicWylde
Scylla
19,483
1,647
2,162
2,225
8,691
3,645
851
2,233
6,458
39,021
0
W
Chiron
10,016
2,342
560
1,444
11,816
7,813
399
3,868
7,948
0
19,929
L
Cliodhna
ghostdogg98
Cliodhna
12,774
1,217
306
1,535
11,038
4,987
425
5,746
5,052
0
19,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
47,453
111
Minions Killed
118
0
Camps Cleared
0
987,980
Distance Traveled
1,100,891
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,252
841
35
3
0
205,652
0
W
Bellona
9,289
844
21
2
0
202,989
0
W
Achilles
9,442
858
15
1
0
235,828
1
L
Tiamat
8,311
756
17
2
0
179,735
0
L
Hun Batz
8,232
748
20
2
0
204,816
0
L
Hades
8,631
785
16
1
0
188,376
0
W
Ao Kuang
9,334
849
8
1
0
190,927
0
W
Scylla
10,361
942
44
4
0
252,244
0
W
Chiron
9,027
821
30
3
0
218,903
0
L
Cliodhna
9,815
892
23
2
0
209,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role