Player Matchup

Thor
Thor
Greimback
Thor
Level 141
God Stats
0W - 2L
1,764 SR
Queue Stats
39W - 36L
1,470 Elo+
Party 2
Ishtar
Ishtar
Juandelrio777
Ishtar
Level 126
God Stats
0W - 1L
1,270 SR
Queue Stats
40W - 45L
1,443 Elo+
Party 2
Surtr
Surtr
Surakurd1sh
Surtr
Level 45
God Stats
2W - 3L
1,830 SR
Queue Stats
4W - 7L
1,428 Elo+
Solo
Ares
Ares
Zeus11german
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,130 Elo+
Party 2
Anubis
Anubis
ikaro10arceus
Anubis
Level 47
God Stats
6W - 6L
1,521 SR
Queue Stats
41W - 45L
1,464 Elo+
Party 2
Team Averages
Level 76
1,577 SR
1,387 Elo+

VS

Team Averages
Level 91
1,647 SR
1,514 Elo+
Kali
Kali
Doktor_Hey
Kali
Level 119
God Stats
8W - 7L
1,597 SR
Queue Stats
264W - 244L
1,507 Elo+
Solo
Sobek
Sobek
Minemixa
Sobek
Level 82
God Stats
6W - 2L
1,720 SR
Queue Stats
106W - 80L
1,514 Elo+
Party 1
Janus
Janus
Rastion
Janus
Level 123
God Stats
1W - 1L
1,385 SR
Queue Stats
88W - 75L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Román
Cernunnos
Level 88
God Stats
2W - 0L
1,841 SR
Queue Stats
10W - 6L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeidus
Tsukuyomi
Level 42
God Stats
7W - 3L
1,691 SR
Queue Stats
68W - 69L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 0 / 0
3,363
420
0
915
223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,240
530
2,098
5,144
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 0
4,694
587
3,048
6,783
3,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,359
545
1,371
5,302
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,190
524
592
5,764
2,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,810
726
3,431
6,192
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Minemixa
Sobek
7
1 / 0 / 1
5,125
641
2,009
5,927
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Rastion
Janus
10
1 / 0 / 1
5,903
738
5,082
3,261
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Román
Cernunnos
9
1 / 0 / 0
5,059
632
2,254
2,672
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Zeidus
Tsukuyomi
10
2 / 0 / 1
5,548
694
839
3,954
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Thor
0
0
0
0
L
0
0
0
0
W
Sobek
Minemixa
Sobek
1
0
1
1.5
W
Janus
Rastion
Janus
1
0
1
1.5
W
Cernunnos
Román
Cernunnos
1
0
0
1
L
0
2
0
0
W
Tsukuyomi
Zeidus
Tsukuyomi
2
0
1
2.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,109
Damage
13,615
23,908
Taken
22,006
11,693
Mitigated
10,529
6,082
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,431
1,397
0
3,243
6,192
3,051
0
173
6,019
0
30,087
L
Thor
0
0
0
250
915
223
0
175
740
0
1,222
L
2,098
967
0
440
5,144
1,871
0
1,282
3,862
0
27,040
W
Sobek
Minemixa
Sobek
2,009
325
0
2,702
5,927
4,299
246
731
5,196
10,798
0
W
Janus
Rastion
Janus
5,082
462
0
760
3,261
986
434
739
2,522
48,666
0
W
Cernunnos
Román
Cernunnos
2,254
1,272
0
1,502
2,672
878
0
328
2,344
0
32,827
L
3,048
1,213
0
2,458
6,783
3,425
0
817
5,593
299
21,675
W
Tsukuyomi
Zeidus
Tsukuyomi
839
162
0
3,214
3,954
1,315
425
165
3,789
0
32,738
L
1,371
266
0
699
5,302
3,745
0
1,314
3,943
9,803
0
L
592
0
0
2,235
5,764
2,429
0
3,503
2,217
25,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
27,445
152
Minions Killed
256
0
Camps Cleared
0
632,615
Distance Traveled
810,063
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,810
726
50
6
0
162,604
0
L
Thor
3,363
420
3
0
0
19,595
0
L
Ishtar
4,240
530
44
6
0
168,216
2
W
Sobek
5,125
641
12
2
0
154,796
0
W
Janus
5,903
738
79
10
0
168,327
3
W
Cernunnos
5,059
632
52
7
0
131,470
0
L
Surtr
4,694
587
43
5
0
157,013
0
W
Tsukuyomi
5,548
694
63
8
0
192,866
0
L
Ares
4,359
545
17
2
0
152,144
0
L
Anubis
4,190
524
45
6
0
135,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role