Player Matchup

Arachne
Arachne
Crunchiyy
Arachne
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 47L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
Cyken84
Kukulkan
Level 157
God Stats
29W - 16L
1,644 SR
Queue Stats
288W - 308L
1,513 Elo+
Solo
Xbalanque
Xbalanque
ForeverDM
Xbalanque
Level 64
God Stats
1W - 0L
1,489 SR
Queue Stats
51W - 52L
1,452 Elo+
Party 2
King Arthur
King Arthur
Jebusy
King Arthur
Level 91
God Stats
2W - 3L
1,564 SR
Queue Stats
21W - 19L
1,411 Elo+
Party 2
Geb
Geb
ilovecreamsoda
Geb
Level 82
God Stats
2W - 2L
1,286 SR
Queue Stats
14W - 21L
1,246 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,402 Elo+

VS

Team Averages
Level 72
1,387 SR
1,411 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bulletz4Deleid
Nu Wa
Level 89
God Stats
1W - 5L
1,317 SR
Queue Stats
48W - 48L
1,254 Elo+
Party 1
Anhur
Anhur
Gwynbleider
Anhur
Level 153
God Stats
3W - 4L
1,462 SR
Queue Stats
95W - 101L
1,475 Elo+
Solo
Bakasura
Bakasura
NunoDeleid
Bakasura
Level 62
God Stats
2W - 4L
1,387 SR
Queue Stats
118W - 125L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
tasita1976
Sylvanus
Level 42
God Stats
0W - 2L
1,269 SR
Queue Stats
80W - 88L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crunchiyy
Arachne
15
3 / 1 / 2
8,362
557
10,434
15,322
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Cyken84
Kukulkan
13
1 / 2 / 2
7,744
516
6,257
7,322
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ForeverDM
Xbalanque
15
6 / 2 / 3
9,398
627
14,738
9,957
3,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Jebusy
King Arthur
15
4 / 4 / 0
9,225
615
9,803
14,657
16,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 5
7,207
480
3,179
10,046
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 3 / 2
6,257
417
4,918
11,673
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 4
6,719
448
7,553
9,388
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 1
7,514
501
4,818
12,299
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
NunoDeleid
Bakasura
17
6 / 2 / 0
9,070
605
12,469
19,894
9,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
tasita1976
Sylvanus
10
1 / 7 / 4
6,557
437
6,863
16,798
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
11
11
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
2
0.33
L
1
1
4
3
W
Arachne
Crunchiyy
Arachne
3
1
2
4
W
Kukulkan
Cyken84
Kukulkan
1
2
2
1
W
Xbalanque
ForeverDM
Xbalanque
6
2
3
3.75
L
3
2
1
1.75
W
King Arthur
Jebusy
King Arthur
4
4
0
1
L
Bakasura
NunoDeleid
Bakasura
6
2
0
3
W
1
2
5
1.75
L
Sylvanus
tasita1976
Sylvanus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
36,621
57,304
Taken
70,052
35,433
Mitigated
35,231
17,819
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,918
1,139
0
398
11,673
10,563
0
0
11,673
0
35,383
L
7,553
1,475
0
1,480
9,388
3,428
0
5,079
4,309
49,611
0
W
Arachne
Crunchiyy
Arachne
10,434
7,518
0
6,793
15,322
5,767
0
2,744
11,344
0
72,862
W
Kukulkan
Cyken84
Kukulkan
6,257
400
0
1,932
7,322
2,659
529
4,209
2,672
72,240
0
W
Xbalanque
ForeverDM
Xbalanque
14,738
9,680
0
5,385
9,957
3,691
37
3,408
6,269
0
84,476
L
4,818
3,296
0
2,828
12,299
4,112
0
468
11,831
0
48,820
W
King Arthur
Jebusy
King Arthur
9,803
643
0
1,835
14,657
16,337
242
0
13,508
0
70,693
L
Bakasura
NunoDeleid
Bakasura
12,469
7,780
0
7,398
19,894
9,319
151
1,594
18,300
0
84,925
W
3,179
148
0
1,874
10,046
6,979
0
4,055
5,991
19,743
0
L
Sylvanus
tasita1976
Sylvanus
6,863
2,213
1,092
4,374
16,798
7,809
956
2,295
14,503
36,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
36,117
486
Minions Killed
404
0
Camps Cleared
0
1,481,832
Distance Traveled
1,410,838
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,257
417
49
3
0
293,960
0
L
Nu Wa
6,719
448
71
5
0
272,265
2
W
Arachne
8,362
557
90
6
0
336,810
0
W
Kukulkan
7,744
516
130
9
0
292,150
0
W
Xbalanque
9,398
627
149
10
0
283,136
1
L
Anhur
7,514
501
89
6
0
271,545
0
W
King Arthur
9,225
615
101
7
0
266,942
0
L
Bakasura
9,070
605
142
9
0
348,435
0
W
Geb
7,207
480
16
1
0
302,794
5
L
Sylvanus
6,557
437
53
4
0
224,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role