Player Matchup

Hades
Hades
CRM-Easthatter
Hades
Level 49
God Stats
18W - 12L
1,698 SR
Queue Stats
215W - 207L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
DannyRUOk
Baron Samedi
Level 129
God Stats
5W - 4L
1,576 SR
Queue Stats
242W - 244L
1,551 Elo+
Party 1
Raijin
Raijin
Dash DA
Raijin
Level 83
God Stats
18W - 20L
1,487 SR
Queue Stats
77W - 83L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Dr_InfoSec
Danzaburou
Level 82
God Stats
4W - 8L
1,133 SR
Queue Stats
315W - 304L
1,489 Elo+
Party 3
Thor
Thor
LukenGooood
Thor
Level 155
God Stats
10W - 6L
1,607 SR
Queue Stats
400W - 381L
1,540 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,516 Elo+

VS

Team Averages
Level 112
1,472 SR
1,485 Elo+
Atlas
Atlas
AzureKingJordan
Atlas
Level 77
God Stats
2W - 2L
1,572 SR
Queue Stats
192W - 163L
1,470 Elo+
Solo
Artemis
Artemis
II DK ll
Artemis
Level 105
God Stats
0W - 2L
1,151 SR
Queue Stats
323W - 301L
1,486 Elo+
Party 2
Awilix
Awilix
Piece of D
Awilix
Level 121
God Stats
48W - 34L
1,581 SR
Queue Stats
378W - 351L
1,513 Elo+
Party 2
Anubis
Anubis
Show Me Rock
Anubis
Level 108
God Stats
28W - 25L
1,557 SR
Queue Stats
407W - 361L
1,519 Elo+
Party 2
Sobek
Sobek
over9000ducks
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,993
571
5,846
10,576
6,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
DannyRUOk
Baron Samedi
12
5 / 1 / 7
7,743
553
9,981
9,577
5,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Dash DA
Raijin
13
4 / 1 / 5
7,965
569
6,628
6,337
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dr_InfoSec
Danzaburou
12
2 / 0 / 5
7,645
546
8,494
5,784
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 2 / 7
9,128
652
11,844
12,036
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,632
474
5,111
10,668
9,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
II DK ll
Artemis
12
1 / 6 / 1
6,760
483
3,363
10,082
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Piece of D
Awilix
11
3 / 2 / 1
6,987
499
6,436
10,201
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
1 / 6 / 0
6,508
465
6,076
10,965
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,191
442
4,733
15,152
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
7
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
1
3
3
0.83
W
Baron Samedi
DannyRUOk
Baron Samedi
5
1
7
8.5
W
Raijin
Dash DA
Raijin
4
1
5
6.5
W
Danzaburou
Dr_InfoSec
Danzaburou
2
0
5
4.5
L
Artemis
II DK ll
Artemis
1
6
1
0.25
W
8
2
7
5.75
L
Awilix
Piece of D
Awilix
3
2
1
1.75
L
Anubis
1
6
0
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
25,719
44,310
Taken
57,068
20,382
Mitigated
36,717
16,877
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
1,966
0
2,876
10,668
9,820
0
5,803
4,865
34,592
0
W
5,846
709
0
3,393
10,576
6,391
834
4,850
5,726
49,815
0
W
Baron Samedi
DannyRUOk
Baron Samedi
9,981
615
1,568
4,678
9,577
5,318
400
4,393
5,184
35,738
0
W
Raijin
Dash DA
Raijin
6,628
785
0
1,152
6,337
2,010
57
4,372
1,965
52,588
0
W
Danzaburou
Dr_InfoSec
Danzaburou
8,494
4,256
0
3,668
5,784
2,084
2,038
1,068
4,716
0
48,501
L
Artemis
II DK ll
Artemis
3,363
1,067
0
1,828
10,082
3,659
0
2,441
7,641
0
40,796
W
11,844
2,565
0
2,418
12,036
4,579
0
1,237
10,799
0
71,424
L
Awilix
Piece of D
Awilix
6,436
1,985
0
694
10,201
3,766
0
2,773
7,428
0
50,603
L
Anubis
6,076
80
0
3,464
10,965
5,784
0
4,360
6,605
63,770
0
L
4,733
137
0
5,015
15,152
13,688
0
7,078
8,074
16,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
33,078
379
Minions Killed
341
0
Camps Cleared
0
1,340,308
Distance Traveled
1,269,428
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,632
474
42
3
0
267,164
6
W
Hades
7,993
571
81
6
0
244,004
0
W
Baron Samedi
7,743
553
32
2
0
269,940
3
W
Raijin
7,965
569
98
7
0
268,273
0
W
Danzaburou
7,645
546
75
5
0
271,760
0
L
Artemis
6,760
483
90
6
0
216,424
0
W
Thor
9,128
652
93
7
0
286,331
0
L
Awilix
6,987
499
81
6
0
268,710
0
L
Anubis
6,508
465
111
8
0
234,628
0
L
Sobek
6,191
442
17
1
0
282,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role