Player Matchup

Surtr
Surtr
AWA_BuBu
Surtr
Level 86
God Stats
113W - 79L
1,586 SR
Queue Stats
154W - 134L
1,493 Elo+
Solo
Rama
Rama
Heeborg
Rama
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,578 Elo+
Solo
Athena
Athena
JeSuistonAmi
Athena
Level 110
God Stats
89W - 69L
1,529 SR
Queue Stats
205W - 199L
1,501 Elo+
Solo
Mercury
Mercury
bigtegu
Mercury
Level 130
God Stats
4W - 11L
1,267 SR
Queue Stats
186W - 192L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
titibobi3
Nu Wa
Level 84
God Stats
15W - 12L
1,444 SR
Queue Stats
117W - 129L
1,435 Elo+
Party 3
Team Averages
Level 108
1,465 SR
1,489 Elo+

VS

Team Averages
Level 24
1,427 SR
1,430 Elo+
Cthulhu
Cthulhu
Anjala1231
Cthulhu
Level 15
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
Heckenkotzer
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 1
Izanami
Izanami
Jeremy1804
Izanami
Level 6
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
TTVHenryTheRex
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 2
Awilix
Awilix
frecherRodolf
Awilix
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AWA_BuBu
Surtr
13
4 / 1 / 0
7,499
682
8,623
11,663
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Heeborg
Rama
11
2 / 0 / 3
7,016
638
6,866
5,692
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
5 / 0 / 2
6,808
619
4,979
8,687
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
bigtegu
Mercury
12
2 / 0 / 4
7,139
649
2,367
7,729
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
titibobi3
Nu Wa
11
3 / 0 / 4
7,339
667
4,695
2,272
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anjala1231
Cthulhu
8
0 / 1 / 0
4,803
437
1,863
8,022
5,237
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,662
424
686
8,035
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jeremy1804
Izanami
8
0 / 3 / 0
4,645
422
3,064
6,222
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,305
482
5,108
11,458
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,155
469
1,882
7,915
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
16
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
AWA_BuBu
Surtr
4
1
0
4
L
Cthulhu
Anjala1231
Cthulhu
0
1
0
0
L
0
6
0
0
W
Rama
Heeborg
Rama
2
0
3
3.5
W
Athena
5
0
2
6
L
Izanami
Jeremy1804
Izanami
0
3
0
0
L
0
3
0
0
W
Mercury
bigtegu
Mercury
2
0
4
4
L
1
4
0
0.25
W
Nu Wa
titibobi3
Nu Wa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
12,603
36,043
Taken
41,652
19,305
Mitigated
18,922
12,153
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AWA_BuBu
Surtr
8,623
3,457
0
4,402
11,663
6,908
230
0
11,663
1,654
51,086
L
Cthulhu
Anjala1231
Cthulhu
1,863
23
873
1,733
8,022
5,237
0
2,476
5,546
15,180
0
L
686
37
0
1,905
8,035
2,560
0
3,730
4,305
23,135
0
W
Rama
Heeborg
Rama
6,866
5,612
0
3,032
5,692
2,173
873
1,448
4,244
0
55,501
W
Athena
4,979
1,004
0
2,386
8,687
6,557
0
894
7,793
21,240
0
L
Izanami
Jeremy1804
Izanami
3,064
2,636
0
1,248
6,222
2,108
0
1,559
4,663
0
27,490
L
5,108
1,013
0
3,051
11,458
6,164
0
509
10,949
0
38,216
W
Mercury
bigtegu
Mercury
2,367
798
0
1,707
7,729
2,889
848
75
7,654
0
61,606
L
1,882
560
0
618
7,915
2,853
0
1,932
5,983
0
31,077
W
Nu Wa
titibobi3
Nu Wa
4,695
1,207
0
626
2,272
778
2,025
132
2,140
49,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
24,570
403
Minions Killed
215
0
Camps Cleared
0
1,132,234
Distance Traveled
1,048,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,499
682
89
8
0
221,919
0
L
Cthulhu
4,803
437
13
1
0
206,047
0
L
He Bo
4,662
424
37
3
0
207,028
0
W
Rama
7,016
638
103
9
0
192,370
0
W
Athena
6,808
619
27
2
0
241,475
3
L
Izanami
4,645
422
48
4
0
205,150
1
L
Chaac
5,305
482
69
6
0
198,151
0
W
Mercury
7,139
649
98
9
0
268,869
0
L
Awilix
5,155
469
48
4
0
231,667
1
W
Nu Wa
7,339
667
86
8
0
207,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role