Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AreUnew
Ishtar
Level 127
God Stats
22W - 15L
1,614 SR
Queue Stats
214W - 203L
1,534 Elo+
Party 2
Baba Yaga
Baba Yaga
MarcDvn
Baba Yaga
Level 99
God Stats
4W - 7L
1,653 SR
Queue Stats
265W - 231L
1,587 Elo+
Solo
Awilix
Awilix
MasterDc1000
Awilix
Level 157
God Stats
3W - 5L
1,523 SR
Queue Stats
211W - 198L
1,525 Elo+
Party 2
Athena
Athena
XRedboyX
Athena
Level 144
God Stats
1W - 1L
1,847 SR
Queue Stats
167W - 163L
1,504 Elo+
Party 2
Team Averages
Level 137
1,627 SR
1,530 Elo+

VS

Team Averages
Level 131
1,520 SR
1,580 Elo+
Sol
Sol
DADEMO
Sol
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,756 Elo+
Party 1
Athena
Athena
GeorgeOwar
Athena
Level 145
God Stats
2W - 0L
1,646 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
Kalkutta
Ao Kuang
Level 62
God Stats
5W - 4L
1,472 SR
Queue Stats
41W - 33L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingCowNat
Tsukuyomi
Level 161
God Stats
2W - 6L
1,290 SR
Queue Stats
510W - 481L
1,545 Elo+
Party 3
Chiron
Chiron
TheGullibleDuck
Chiron
Level 155
God Stats
9W - 4L
1,689 SR
Queue Stats
370W - 356L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 3 / 1
7,281
485
7,201
15,152
14,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
AreUnew
Ishtar
13
3 / 2 / 1
8,294
553
6,896
9,073
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
MarcDvn
Baba Yaga
15
3 / 3 / 1
8,669
578
11,201
8,869
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
13
1 / 3 / 4
7,594
506
8,790
12,861
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
XRedboyX
Athena
10
0 / 5 / 5
6,745
450
5,913
16,989
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DADEMO
Sol
14
1 / 1 / 2
8,163
544
5,990
9,031
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
GeorgeOwar
Athena
12
0 / 2 / 8
7,361
491
3,932
18,022
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Kalkutta
Ao Kuang
13
3 / 1 / 4
8,101
540
9,594
12,490
8,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
KingCowNat
Tsukuyomi
14
6 / 4 / 4
8,368
558
12,031
13,606
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 4
9,234
616
13,201
6,013
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
16
16
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
L
Ishtar
AreUnew
Ishtar
3
2
1
1.75
W
Sol
DADEMO
Sol
1
1
2
2
W
Athena
GeorgeOwar
Athena
0
2
8
2
W
Ao Kuang
Kalkutta
Ao Kuang
3
1
4
5
W
Tsukuyomi
KingCowNat
Tsukuyomi
6
4
4
2
L
Baba Yaga
MarcDvn
Baba Yaga
3
3
1
1.17
L
Awilix
1
3
4
1
W
6
0
4
8
L
Athena
XRedboyX
Athena
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
44,748
62,944
Taken
59,162
41,567
Mitigated
34,915
15,417
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,201
2,319
0
5,170
15,152
14,415
0
7,753
7,399
0
46,324
L
Ishtar
AreUnew
Ishtar
6,896
5,263
0
2,993
9,073
3,804
0
2,864
6,209
0
66,819
W
Sol
DADEMO
Sol
5,990
2,378
0
3,873
9,031
2,650
2,342
869
8,138
66,001
563
W
Athena
GeorgeOwar
Athena
3,932
1,504
187
4,935
18,022
14,755
0
7,310
10,606
15,570
0
W
Ao Kuang
Kalkutta
Ao Kuang
9,594
2,306
0
5,801
12,490
8,461
0
2,333
10,119
43,821
2,032
W
Tsukuyomi
KingCowNat
Tsukuyomi
12,031
3,006
0
960
13,606
6,433
0
3,566
9,999
0
64,830
L
Baba Yaga
MarcDvn
Baba Yaga
11,201
831
0
1,549
8,869
4,735
0
2,301
6,568
82,622
1,572
L
Awilix
8,790
3,842
0
3,522
12,861
5,639
0
1,723
11,138
0
69,973
W
13,201
5,233
637
1,854
6,013
2,616
0
2,917
3,096
0
81,031
L
Athena
XRedboyX
Athena
5,913
1,773
0
2,183
16,989
12,974
0
4,795
12,194
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
41,227
457
Minions Killed
426
0
Camps Cleared
0
1,556,593
Distance Traveled
1,539,541
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,281
485
68
5
0
288,452
7
L
Ishtar
8,294
553
112
7
0
289,388
2
W
Sol
8,163
544
124
8
0
302,085
2
W
Athena
7,361
491
14
1
0
327,185
4
W
Ao Kuang
8,101
540
80
5
0
278,753
1
W
Tsukuyomi
8,368
558
83
6
0
321,508
3
L
Baba Yaga
8,669
578
155
10
0
288,505
2
L
Awilix
7,594
506
101
7
0
369,906
1
W
Chiron
9,234
616
125
8
0
310,010
0
L
Athena
6,745
450
21
1
0
320,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role