Player Matchup

Maui
Maui
Dominus2
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,406 Elo+
Party 1
Anhur
Anhur
FearlessFun
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingOfSpartan
Ah Muzen Cab
Level 108
God Stats
10W - 3L
1,871 SR
Queue Stats
403W - 399L
1,489 Elo+
Solo
Shiva
Shiva
LastTOne
Shiva
Level 149
God Stats
3W - 2L
1,733 SR
Queue Stats
140W - 146L
1,529 Elo+
Solo
Neith
Neith
narkin
Neith
Level 141
God Stats
1W - 3L
1,211 SR
Queue Stats
208W - 209L
1,496 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,440 Elo+

VS

Team Averages
Level 97
1,486 SR
1,500 Elo+
Freya
Freya
AcheronGG
Freya
Level 109
God Stats
4W - 0L
1,793 SR
Queue Stats
27W - 24L
1,557 Elo+
Party 2
Fenrir
Fenrir
BolbiVeleho
Fenrir
Level 61
God Stats
1W - 0L
1,191 SR
Queue Stats
23W - 26L
1,450 Elo+
Party 2
Thanatos
Thanatos
KoyonMontka
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Masonas
Anubis
Level 144
God Stats
2W - 4L
1,365 SR
Queue Stats
247W - 248L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
Wh1teSnow
Danzaburou
Level 107
God Stats
11W - 6L
1,581 SR
Queue Stats
251W - 253L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 6 / 12
10,083
630
7,034
20,086
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 9 / 10
8,813
551
4,313
16,219
6,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KingOfSpartan
Ah Muzen Cab
20
6 / 4 / 11
12,173
761
22,393
14,339
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
LastTOne
Shiva
17
3 / 4 / 13
10,079
630
15,584
17,727
18,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
narkin
Neith
20
8 / 2 / 10
11,587
724
13,110
12,754
6,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AcheronGG
Freya
19
9 / 4 / 11
12,636
790
19,855
16,383
9,060
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
16
0 / 6 / 20
10,224
639
7,986
16,807
20,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
KoyonMontka
Thanatos
18
4 / 5 / 12
11,154
697
14,957
15,955
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Masonas
Anubis
20
7 / 3 / 11
14,130
883
20,290
14,665
8,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wh1teSnow
Danzaburou
20
5 / 2 / 14
12,267
767
13,309
11,280
5,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
19
Kills
25
25
Deaths
20
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Freya
AcheronGG
Freya
9
4
11
3.63
W
Fenrir
0
6
20
1.67
L
Maui
1
6
12
1.17
L
1
9
10
0.67
L
Ah Muzen Cab
KingOfSpartan
Ah Muzen Cab
6
4
11
2.88
W
Thanatos
KoyonMontka
Thanatos
4
5
12
2
L
Shiva
LastTOne
Shiva
3
4
13
2.38
W
Anubis
Masonas
Anubis
7
3
11
4.17
W
Danzaburou
Wh1teSnow
Danzaburou
5
2
14
6
L
Neith
narkin
Neith
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
76,397
81,125
Taken
75,090
59,241
Mitigated
52,167
19,157
Healing
30,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AcheronGG
Freya
19,855
5,320
2,615
6,082
16,383
9,060
1,904
1,452
14,481
36,993
0
W
Fenrir
7,986
968
300
464
16,807
20,298
350
2,220
14,123
924
10,335
L
Maui
7,034
616
579
1,943
20,086
21,088
0
7,260
12,826
11,273
0
L
4,313
2,848
0
270
16,219
6,159
0
9,330
6,889
0
8,074
L
Ah Muzen Cab
KingOfSpartan
Ah Muzen Cab
22,393
8,550
1,946
1,260
14,339
7,254
0
9,069
5,270
0
55,855
W
Thanatos
KoyonMontka
Thanatos
14,957
869
708
7,618
15,955
8,205
965
1,879
13,633
0
23,936
L
Shiva
LastTOne
Shiva
15,584
659
2,861
3,835
17,727
18,598
0
8,941
8,786
2,140
21,074
W
Anubis
Masonas
Anubis
20,290
794
1,316
6,600
14,665
8,949
1,816
978
13,194
65,654
0
W
Danzaburou
Wh1teSnow
Danzaburou
13,309
4,447
1,244
3,719
11,280
5,655
2,630
2,003
9,048
0
30,467
L
Neith
narkin
Neith
13,110
1,526
1,268
5,195
12,754
6,142
138
6,146
6,608
0
32,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
60,411
163
Minions Killed
203
0
Camps Cleared
0
1,463,888
Distance Traveled
1,540,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,636
790
30
2
0
302,953
0
W
Fenrir
10,224
639
10
1
0
296,447
0
L
Maui
10,083
630
11
1
0
285,377
0
L
Anhur
8,813
551
10
1
0
252,212
0
L
Ah Muzen Cab
12,173
761
88
6
0
281,582
0
W
Thanatos
11,154
697
15
1
0
337,960
0
L
Shiva
10,079
630
17
1
0
315,369
0
W
Anubis
14,130
883
108
7
0
289,136
0
W
Danzaburou
12,267
767
40
3
0
314,171
0
L
Neith
11,587
724
37
2
0
329,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role