Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CashAurelius
Odin
Level 132
God Stats
3W - 2L
1,645 SR
Queue Stats
434W - 426L
1,557 Elo+
Party 1
Olorun
Olorun
GrapéSwisher
Olorun
Level 103
God Stats
2W - 4L
1,273 SR
Queue Stats
312W - 313L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
honestlyWWJD
Cliodhna
Level 127
God Stats
0W - 3L
1,562 SR
Queue Stats
190W - 219L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
sandwichpancake
Heimdallr
Level 144
God Stats
1W - 3L
1,325 SR
Queue Stats
314W - 321L
1,564 Elo+
Solo
Team Averages
Level 126
1,461 SR
1,545 Elo+

VS

Team Averages
Level 83
1,530 SR
1,544 Elo+
Achilles
Achilles
AGMAN800
Achilles
Level 47
God Stats
4W - 2L
1,505 SR
Queue Stats
102W - 96L
1,553 Elo+
Solo
Fenrir
Fenrir
BrenK2000
Fenrir
Level 121
God Stats
25W - 30L
1,505 SR
Queue Stats
679W - 628L
1,548 Elo+
Party 2
Thoth
Thoth
BucknersFinest
Thoth
Level 36
God Stats
4W - 3L
1,501 SR
Queue Stats
84W - 60L
1,556 Elo+
Solo
Charybdis
Charybdis
Futhu
Charybdis
Level 105
God Stats
147W - 123L
1,534 SR
Queue Stats
379W - 363L
1,509 Elo+
Party 2
Bacchus
Bacchus
TheOG Negan
Bacchus
Level 107
God Stats
263W - 229L
1,607 SR
Queue Stats
580W - 532L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 1
6,151
513
4,356
12,740
11,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 0
6,763
564
3,905
12,085
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 1
6,816
568
5,612
7,186
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
honestlyWWJD
Cliodhna
12
1 / 3 / 2
6,651
554
5,112
12,275
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
sandwichpancake
Heimdallr
10
0 / 6 / 1
6,090
508
3,236
11,471
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGMAN800
Achilles
14
4 / 1 / 0
8,213
684
7,351
9,439
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
BrenK2000
Fenrir
14
5 / 1 / 7
7,963
664
11,058
10,962
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 4
8,114
676
9,762
5,244
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Futhu
Charybdis
12
2 / 2 / 3
7,270
606
5,913
9,603
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TheOG Negan
Bacchus
11
1 / 0 / 5
6,747
562
4,823
6,948
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Achilles
AGMAN800
Achilles
4
1
0
4
W
Fenrir
BrenK2000
Fenrir
5
1
7
8.5
W
5
0
4
7
L
1
3
0
0.33
W
Charybdis
Futhu
Charybdis
2
2
3
1.75
L
1
3
1
0.5
W
Bacchus
TheOG Negan
Bacchus
1
0
5
3.5
L
Cliodhna
honestlyWWJD
Cliodhna
1
3
2
0.67
L
Heimdallr
sandwichpancake
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
38,907
55,757
Taken
42,196
28,905
Mitigated
23,781
14,589
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,356
776
1,133
3,379
12,740
11,480
0
5,772
6,968
19,051
0
W
Achilles
AGMAN800
Achilles
7,351
1,383
0
2,894
9,439
6,788
98
0
8,766
0
57,087
W
Fenrir
BrenK2000
Fenrir
11,058
3,043
0
2,346
10,962
5,126
0
827
10,087
0
64,674
W
9,762
200
0
500
5,244
1,830
0
1,026
4,218
74,512
0
L
3,905
264
0
2,527
12,085
6,985
0
0
12,085
0
41,851
W
Charybdis
Futhu
Charybdis
5,913
3,700
0
3,785
9,603
3,690
1,230
4,865
4,738
0
55,276
L
5,612
3,110
48
1,515
7,186
2,596
1,080
1,445
5,741
53,019
5,082
W
Bacchus
TheOG Negan
Bacchus
4,823
246
0
3,141
6,948
6,347
0
3,206
3,742
16,547
0
L
Cliodhna
honestlyWWJD
Cliodhna
5,112
423
0
5,502
12,275
4,179
0
2,115
10,160
0
53,350
L
Heimdallr
sandwichpancake
Heimdallr
3,236
1,495
0
485
11,471
3,665
0
5,253
6,218
0
52,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
38,307
391
Minions Killed
438
0
Camps Cleared
0
1,264,388
Distance Traveled
1,264,939
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,151
513
25
2
0
270,310
0
W
Achilles
8,213
684
99
8
0
239,821
0
W
Fenrir
7,963
664
81
7
0
299,149
0
W
Thoth
8,114
676
143
12
0
252,580
0
L
Odin
6,763
564
88
7
0
252,722
0
W
Charybdis
7,270
606
101
8
0
217,737
6
L
Olorun
6,816
568
102
9
0
237,138
0
W
Bacchus
6,747
562
14
1
0
255,652
2
L
Cliodhna
6,651
554
84
7
0
296,026
0
L
Heimdallr
6,090
508
92
8
0
208,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role