Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CheEeTah
Fenrir
Level 108
God Stats
4W - 3L
1,367 SR
Queue Stats
69W - 62L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Excean
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Yueeka
Kuzenbo
Level 128
God Stats
2W - 1L
1,289 SR
Queue Stats
265W - 248L
1,499 Elo+
Party 1
Eset
Eset
yasaki
Eset
Level 141
God Stats
3W - 6L
1,302 SR
Queue Stats
228W - 215L
1,537 Elo+
Solo
Team Averages
Level 133
1,392 SR
1,520 Elo+

VS

Team Averages
Level 126
1,539 SR
1,520 Elo+
Eset
Eset
CuteJukes
Eset
Level 194
God Stats
2W - 3L
1,594 SR
Queue Stats
378W - 323L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sandmann2203
Kumbhakarna
Level 45
God Stats
5W - 6L
1,421 SR
Queue Stats
281W - 291L
1,463 Elo+
Solo
Achilles
Achilles
TypicalGamer
Achilles
Level 99
God Stats
1W - 2L
1,444 SR
Queue Stats
192W - 238L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Volulu
Jing Wei
Level 182
God Stats
5W - 4L
1,727 SR
Queue Stats
350W - 293L
1,543 Elo+
Party 2
He Bo
He Bo
canabuca
He Bo
Level 111
God Stats
4W - 5L
1,510 SR
Queue Stats
440W - 401L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 2 / 15
10,026
836
13,452
15,322
15,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
CheEeTah
Fenrir
16
8 / 4 / 6
10,371
864
10,271
13,136
8,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Excean
Ah Muzen Cab
17
3 / 4 / 15
9,907
826
21,036
13,915
7,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Yueeka
Kuzenbo
17
3 / 3 / 15
9,958
830
8,445
17,521
22,139
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Eset
yasaki
Eset
17
4 / 2 / 12
10,237
853
11,839
8,573
4,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 6 / 8
8,301
692
11,491
11,343
5,937
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Sandmann2203
Kumbhakarna
16
3 / 2 / 11
8,810
734
5,822
12,956
15,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TypicalGamer
Achilles
17
6 / 4 / 8
9,282
774
15,848
20,214
27,193
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Volulu
Jing Wei
15
2 / 4 / 10
8,742
729
15,002
12,648
6,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
canabuca
He Bo
15
3 / 6 / 8
8,920
743
9,188
12,830
5,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
21
Kills
15
15
Deaths
22
63
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
15
5.25
W
Fenrir
CheEeTah
Fenrir
8
4
6
2.75
L
Eset
1
6
8
0.83
W
Ah Muzen Cab
Excean
Ah Muzen Cab
3
4
15
2.63
L
Kumbhakarna
Sandmann2203
Kumbhakarna
3
2
11
4.25
L
Achilles
TypicalGamer
Achilles
6
4
8
2.5
L
Jing Wei
Volulu
Jing Wei
2
4
10
1.75
W
Kuzenbo
Yueeka
Kuzenbo
3
3
15
3.5
L
He Bo
canabuca
He Bo
3
6
8
1.17
W
Eset
yasaki
Eset
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,043
Damage
57,351
68,467
Taken
69,991
58,193
Mitigated
59,810
22,262
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,452
1,203
2,147
3,186
15,322
15,595
0
6,285
9,037
0
22,536
W
Fenrir
CheEeTah
Fenrir
10,271
1,306
2,592
2,285
13,136
8,773
1,587
4,914
8,222
0
13,053
L
Eset
11,491
1,611
3,006
1,161
11,343
5,937
0
2,706
8,592
27,357
0
W
Ah Muzen Cab
Excean
Ah Muzen Cab
21,036
7,221
1,388
1,806
13,915
7,079
1,895
6,010
7,905
0
42,022
L
Kumbhakarna
Sandmann2203
Kumbhakarna
5,822
538
1,182
1,345
12,956
15,057
0
4,583
8,331
9,803
0
L
Achilles
TypicalGamer
Achilles
15,848
1,476
1,310
5,011
20,214
27,193
0
7,099
12,826
4,659
23,552
L
Jing Wei
Volulu
Jing Wei
15,002
8,642
454
2,835
12,648
6,239
0
2,832
9,723
0
36,010
W
Kuzenbo
Yueeka
Kuzenbo
8,445
2,546
1,288
5,363
17,521
22,139
642
8,188
9,333
15,374
0
L
He Bo
canabuca
He Bo
9,188
708
636
857
12,830
5,384
0
3,064
9,677
18,536
0
W
Eset
yasaki
Eset
11,839
769
1,200
1,007
8,573
4,607
480
3,853
4,720
31,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
44,055
140
Minions Killed
161
0
Camps Cleared
0
1,198,535
Distance Traveled
1,148,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,026
836
16
1
0
267,548
0
W
Fenrir
10,371
864
12
1
0
241,954
0
L
Eset
8,301
692
55
5
0
200,883
0
W
Ah Muzen Cab
9,907
826
54
5
0
232,680
0
L
Kumbhakarna
8,810
734
5
0
0
252,707
0
L
Achilles
9,282
774
25
2
0
221,715
0
L
Jing Wei
8,742
729
54
5
0
222,293
0
W
Kuzenbo
9,958
830
16
1
0
220,696
0
L
He Bo
8,920
743
22
2
0
250,785
0
W
Eset
10,237
853
42
4
0
235,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role